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    Geometrical Optics

    Geometrical light rays

    Ray matrices and ray vectors

    Matrices for various optical

    components

    The Lens Makers Formula

    Imaging and the Lens Law

    Mapping angle to position

    Prof. Rick Trebino, Georgia Tech

    www.frog.gatech.edu

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    Geometrical optics (ray optics) is the

    simplest version of optics.

    Ray

    optics

    Its the roughestapproximation of

    optical reality.

    Itll handle

    reflection andrefraction, but

    not interference

    or diffraction.

    However, when it

    does work, it will

    handle complex

    problems much

    more easily than,

    say, wave optics.

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    How will geometrical optics go wrong?

    It neglects the phase.

    As a result, the ray pictureimplies that a lens can focus a

    beam to a point with zero

    diameterand so obtain infinite

    intensity and infinitely good

    spatial resolution.

    Not true. The smallest possible

    focal spot is actually about the

    wavelength, l. Same for the

    best spatial resolution of an

    image. This is fundamentallydue to the wave nature of

    light, which is not included in

    geometrical optics.

    But it will be easy to use.

    > ~l

    ~0

    Ray optics

    Reality

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    Ray Optics

    We'll define light rays as directions in space, corresponding,

    roughly, to k-vectors of light waves.

    Each optical system will have an optic axis, and all light rays

    will be assumed to propagate at small angles to it. This is called

    the Paraxial Approximation.

    Optic axis

    Light ray

    Optical system

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    The Optic Axis

    A mirror deflects the optic axis into a new direction with theangle of reflection equal to the angle of incidence.

    This ring laser has an optic axis that scans out a rectangle.

    Optic axis A ray propagatingthrough this system

    We define all rays relative to the relevant optic axis.

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    Ray

    Vectors

    At every position,z, along the optic axis, a light ray can be definedby two co-ordinates:

    its position,x

    its slope, q

    Optic axis

    x

    q

    These parameters define aray vector,

    which will change with distance,z, as

    the ray propagates through optics.

    x

    q

    zz0

    xin, qin

    xout, qout

    Optic

    axisz0

    0

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    Ray Matrices

    An optical elements effect on a ray is found by multiplying the rayvector by the elements ray matrix.

    Ray vector

    before lens

    after lens before lens

    after lens before lens

    x xA B

    C Dq q

    Lens 2 x 2 ray matrix

    For many optical components,we can define 2 x 2 ray matrices.

    Distance 2 x 2 ray matrix

    Ray matrix

    for lens

    Ray vector

    after lens

    xin, qin

    xout, qout

    We can do thesame for theother lenses andthe distances.

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    Ray Matrices

    as Derivatives

    We can write

    these equationsin matrix form.

    out in

    out inD

    B x

    C

    x A

    q q

    out

    in

    q

    q

    out

    in

    x

    x

    out

    inx

    q

    out

    in

    x

    q

    Angular

    magnification

    Spatial

    magnification

    out i

    outout

    i n

    i

    n i

    n nx x

    xx

    xq

    q

    out in i

    outut

    nin i

    o

    nx

    xq

    q

    qq

    q

    Since the displacements,xin andxout,

    and angles, qin and qout, are all

    assumed to be small, we can think in

    terms of partial derivatives.

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    For cascaded elements, we simply multiply

    together all the individual ray matrices.

    3 2 1 3 2 1

    out in in

    out in in

    x x xO O O O O O

    q q q

    Notice that the order looks opposite to what it should be,

    but it makes sense when you think about it.

    O1 O3O2in

    in

    x

    q

    out

    out

    x

    q

    Component #1 Component #2 Component #3

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    Ray Matrix for Free Space or a Medium

    Ifxin and qin are the position and slope upon entering, letxoutand qout

    be the position and slope after propagating an arbitrary distance,z.

    out in in

    out in

    x x zq

    q q

    xin, qin

    0

    xout, qout

    z

    10 1

    out in

    out in

    x xz

    q q

    Rewriting these expressions

    in matrix notation:

    1=

    0 1space

    zO

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    Ray Matrix for

    an Interface

    At the interface:

    qout= [n1 / n2]qin

    qin

    n1

    qout

    n2

    xin xout

    1 2

    1 0

    0 /interfaceO

    n n

    which, for small angles, becomes: n1q

    in = n

    2q

    out

    Snell's Law says: n1sin(qin) = n2sin(qout)

    Now calculate qout:

    xout=xin

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    A thin lens is just two curved interfaces.

    1 2 1 2

    1 0

    ( / 1) / /curvedinterface

    On n R n n

    Well neglect the glass in between (its a

    really thin lens!), and well take n1 = 1.

    2 1 2 1

    1 0 1 0( 1) / [(1/ ) 1] / 1/

    thin lens curved curved interface interface

    O O On R n n R n

    2 1 2 1

    1 0 1 0

    ( 1) / [(1/ ) 1] / (1/ ) ( 1) / (1 ) / 1n R n n R n n n R n R

    2 1

    1 0

    ( 1)(1/ 1/ ) 1n R R

    1 0

    1/ 1f

    This can be written:

    1 21/ ( 1)(1/ 1/ )f n R R The Lens-Makers Formulawhere:

    n1= 1

    R1 R2

    n2 = n 1

    n1= 1

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    Ray Matrix for a Lens

    The quantity,f, is the focal lengthof the lens. Its the single most

    important parameter of a lens. It can be positive or negative.

    1 0=

    -1/ 1lensO

    f

    Iff > 0, the lens deflects

    rays toward the axis.

    f > 0

    Iff < 0, the lens deflects

    rays away from the axis.

    1 21/ ( 1)(1/ 1/ )f n R R

    R1 > 0

    R2 < 0f < 0

    R1 < 0

    R2 > 0

    Its easy to extend the Lens Makers Formula to real lenses of

    greater thickness.

    Sign convention:R > 0 if the sphere

    center is to the

    right (z> 0), and

    R < 0 if the sphere

    center is to the

    left (z< 0).

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    Types of Lenses

    Lens nomenclature

    Which type of lens to use (and how to orient it) depends on the

    aberrations and application.

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    A lens focuses parallel rays to a point

    one focal length away.

    01 1 0 0

    /0 1 1/ 1 0 1/ 1 0

    out in in

    out in

    x f x f x

    x ff fq

    f

    f

    At the focal plane, all rays

    converge to thezaxis (xout

    = 0)

    independent of input position.

    Parallel rays at a different angle

    focus at a differentxout.

    A lens followed by propagation by one focal length:

    Assume all input

    rays have qin = 0

    For all rays,

    xout

    = 0!

    Looking from right to left, rays diverging from a point are made parallel.

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    f

    f

    f

    f

    And it maps input position

    to angle:

    Lenses can simultan-

    eously map angle to

    position and position

    to angle.

    From input to output, use:

    1) A distance f

    2) A lens of focal lengthf3) Another distancef

    1 1 0 1

    0 1 1/ 1 0 1

    1 1

    0 1 1/ 1

    0

    /1/ 0

    out in

    out in

    in

    in

    in in

    in in

    x xf f

    f

    xf f

    f

    x ff

    x ff

    q q

    q

    q

    q

    out inx q

    out inxq

    f

    So this arrangement maps

    input angle to position:

    independent of

    input position

    independent of

    input angle

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    Spectrometers

    f

    f

    Entrance

    slit

    Diffraction

    grating

    ff

    Camera

    To best distinguish different wave-

    lengths, a slit confines the beam to

    the optic axis. A lens collimates the

    beam, and a diffraction gratingdisperses the colors. A second

    lens focuses the beam to a

    point that depends on its

    beam input angle (i.e.,

    the wavelength).

    q ll0 There aremany

    types ofspectrom-

    eters. But

    most are

    based on

    this principle.

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    Lenses and Phase Delay

    Equal phasedelays

    Focus

    ff

    Ordinarily phase isnt considered in geometrical optics, but its

    worth computing the phase delay vs.x andy for a lens.

    It turns out that all paths through a lens to its focus have the same

    phase delay, and hence yield constructive interference there!

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    Lenses and

    Phase Delay

    ( , ) ( 1) ( , )lens x y n k x y

    2 2 2

    1( , ) ( 1) ( )lens x y n k R x y d

    neglecting phase delays

    independent ofx andy.2 2

    1( , ) ( 1)( / 2 )( )lens x y n k R x y

    2 22 2 2 2 2 2

    1 1 1 1

    1

    1 ( ) /2

    x yR x y R x y R R

    R

    2 2 2

    1( , )x y R x y d

    ( , )x yd

    First consider variation (the

    x andy dependence) in the

    path through the lens.

    But:

    Extra phase

    delay due to

    the glass

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    Ray Matrix for a Curved Mirror

    Like a lens, a curved mirror will focus a beam. Its focal length isR/2.

    Note that a flat mirror hasR = and hence an identity ray matrix.

    1 ( )2 /

    out s in s s

    in inx R

    q q q q q q q

    Consider a mirror with radius of curvature,R, with its optic axis

    perpendicular to the mirror:

    qin

    qout

    xin = xout

    R

    z

    q1

    q1

    qs

    1 /in s s inx Rq q q q

    1 0

    = 2 / 1mirrorO R

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    Two flat mirrors, the flat-flatlaser cavity, is difficult to align

    and maintain aligned.

    Two concave curved mirrors,

    the usually stable laser cavity,

    is generally easy to align and

    maintain aligned.

    Two convex mirrors, the

    unstable laser cavity, is

    impossible to align!

    Mirror curvatures matter in lasers.Laser Cavities

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    But an unstable cavity (orunstable resonator) can be useful!

    In fact, it produces a large beam, useful for high-power lasers, which

    must have large beams.

    The mirror curvatures

    determine the beam size,

    which, for a stable resonator,

    is small (100 mm to 1 mm).

    An unstable resonator can

    have a very large beam. But

    the gain must be high. And

    the beam has a hole in it.

    Unstable Resonators

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    Consecutive Lenses

    2 1 1 2

    1 0 1 0 1 0= =

    1/ 1 1/ 1 1/ 1/ 1tot

    O

    f f f f

    f1 f2

    Consider two lenses right next to

    each other (with no space inbetween).

    1 21/ = 1/ +1/totf f f

    So two consecutive lenses act as one whose focal length iscomputed by the resistive sum.

    As a result, we define a measure ofinverse lens focal length, the

    diopter:

    1 diopter = 1 m-1

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    A system images an object when B= 0.

    WhenB = 0, all rays from a

    point xin arrive at a point xout,

    independent of angle.

    xout= A xin WhenB = 0, A is the magnification.

    0out in in

    out in in in

    x x A xAC x DC Dq q q

    Lens

    ImageObject

    do di

    f

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    /

    1/ 1/ 1/

    0

    o i o i

    o i o i

    B d d d d f

    d d d d f

    if

    1 1 0 1

    0 1 1/ 1 0 1

    11

    1/ 1 /0 1

    1 / /

    1/ 1 /

    i o

    oi

    o

    i o i o i

    o

    d dO

    f

    dd

    f d f

    d f d d d d f

    f d f

    The Lens Law

    From the object to the

    image, we have:

    1) A distance do2) A lens of focal lengthf

    3) A distance di

    1 1 1

    o id d f

    This is the Lens Law.

    Lens

    ImageObject

    do di

    f

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    Imaging

    Magnification

    1 1 1

    o id d f

    1 11 / 1i i

    o i

    A d f dd d

    i

    o

    dM

    d

    If the imaging condition,

    is satisfied, then:

    1 / 0

    1/ 1 /

    i

    o

    d fO

    f d f

    1 11 / 1o o

    o i

    D d f dd d

    1/o

    i

    dM

    d

    0

    1/ 1/

    MO

    f M

    So:

    Lens

    ImageObject

    do di

    f

    Angular

    magnification

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    Negative-flenses have virtual images, and positive-flenses do

    also if the object is less than one focal length away.

    Object

    f > 0

    Virtual

    image

    Virtual

    Images

    f < 0

    Virtual

    image

    Simply looking at a flat mirror yields a virtual image.

    A virtual image occurs when the outgoing rays

    from a point on the object never actually intersect

    at a point but can be traced backwards to one.

    Object infinitely

    far away

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    The F-number, f / #, of a lens is the ratio of its focal length and its

    diameter.

    f / # = f / d

    f

    f

    d1 f

    f

    d2

    f / # = 1 f / # = 2

    Large f-number lenses collect more light but are harder to engineer

    F-Number