Operating System 24643

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    Chapter 2: Operating-System Structures

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    2.2 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Chapter 2: Operating-System Structures

    Operating System Services User Operating System Interface

    System Calls

    Types of System Calls

    System Programs

    Operating System Design and Implementation

    Operating System Structure

    Virtual Machines

    Operating System Generation

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    2.3 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    OS Views

    Interface Components

    services

    OS

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    2.4 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Services

    One set of operating-system services provides functions that arehelpful to the user:

    User interface - Almost all operating systems have a user interface (UI)

    Varies between Command-Line (CLI), Graphics User Interface(GUI), Batch

    Program execution - The system must be able to load a program intomemory and to run that program, end execution, either normally orabnormally (indicating error)

    I/O operations - A running program may require I/O, which mayinvolve a file or an I/O device.

    File-system manipulation - The file system is of particular interest.Obviously, programs need to read and write files and directories, createand delete them, search them, list file Information, permissionmanagement.

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    2.5 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Services (Cont.)

    One set of operating-system services provides functions that arehelpful to the user (Cont):

    Communications Processes may exchange information, on the samecomputer or between computers over a network

    Communications may be via shared memory or through messagepassing (packets moved by the OS)

    Error detection OS needs to be constantly aware of possible errors

    May occur in the CPU and memory hardware, in I/O devices, in userprogram

    For each type of error, OS should take the appropriate action to

    ensure correct and consistent computing Debugging facilities can greatly enhance the users and

    programmers abilities to efficiently use the system

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    2.6 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Services (Cont.)

    Another set of OS functions exists for ensuring the efficient operation of thesystem itself via resource sharing

    Resource allocation - When multiple users or multiple jobs runningconcurrently, resources must be allocated to each of them

    Many types of resources - Some (such as CPU cycles,main memory,and file storage) may have special allocation code, others (such as I/Odevices) may have general request and release code.

    Accounting - To keep track of which users use how much and what kindsof computer resources

    Protection and security - The owners of information stored in a multiuseror networked computer system may want to control use of that information,concurrent processes should not interfere with each other

    Protection involves ensuring that all access to system resources is

    controlled Security of the system from outsiders requires user authentication,

    extends to defending external I/O devices from invalid access attempts

    If a system is to be protected and secure, precautions must beinstituted throughout it.

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    User Operating System Interface

    CLI, GUI, and Batch

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    User Operating System Interface - CLI

    CLI allows direct command entry Sometimes implemented in kernel, sometimes by systems

    program

    Sometimes multiple flavors implementedshells

    Primarily fetches a command from user and executes it

    Sometimes commands built-in, sometimes just names ofprograms

    If the latter, adding new features doesnt require shell

    modification

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    User Operating System Interface - GUI

    User-friendly desktop metaphor interface

    Usually mouse, keyboard, and monitor

    Icons represent files, programs, actions, etc

    Various mouse buttons over objects in the interface causevarious actions (provide information, options, execute function,

    open directory (known as a folder) Invented at Xerox PARC

    Many systems now include both CLI and GUI interfaces

    Microsoft Windows is GUI with CLI command shell

    Apple Mac OS X as Aqua GUI interface with UNIX kernel

    underneath and shells available

    Solaris is CLI with optional GUI interfaces (Java Desktop, KDE)

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    System Calls

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    System Calls

    Programming interface to the services provided by the OS

    Typically written in a high-level language (C or C++)

    Mostly accessed by programs via a high-level Application ProgramInterface (API) rather than direct system call use

    Three most common APIs are Win32 API for Windows, POSIX API forPOSIX-based systems (including virtually all versions of UNIX, Linux, and

    Mac OS X), and Java API for the Java virtual machine (JVM) Why use APIs rather than system calls?

    Portability

    System calls are more detailed and difficult to work with.

    (Note that the system-call names used throughout this text are generic)

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    Example of System Calls

    System call sequence to copy the contents of one file to anotherfile

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    Example of Standard API

    Consider the ReadFile() function in the

    Win32 APIa function for reading from a file

    A description of the parameters passed to ReadFile()

    HANDLE filethe file to be read

    LPVOID buffera buffer where the data will be read into and writtenfrom

    DWORD bytesToReadthe number of bytes to be read into the buffer

    LPDWORD bytesReadthe number of bytes read during the last read

    LPOVERLAPPED ovlindicates if overlapped I/O is being used

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    System Calls Implementation

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    System Call Implementation

    Typically, a number associated with each system call

    System-call interface maintains a table indexed according tothese numbers

    The system call interface invokes intended system call in OS kerneland returns status of the system call and any return values

    The caller need know nothing about how the system call isimplemented

    Just needs to obey API and understand what OS will do as aresult call

    Most details of OS interface hidden from programmer by API

    Managed by run-time support library (set of functions builtinto libraries included with compiler)

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    API System Call OS Relationship

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    Standard C Library Example

    C program invoking printf() library call, which calls write() system call

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    System Call Parameter Passing

    Often, more information is required than simply identity of desired

    system call

    Exact type and amount of information vary according to OSand call

    Three general methods used to pass parameters to the OS

    Simplest: pass the parameters in registers

    In some cases, may be more parameters than registers

    Parameters stored in a block, or table, in memory, and addressof block passed as a parameter in a register

    This approach taken by Linux and Solaris

    Parameters placed, or pushed, onto the stackby the program

    and poppedoff the stack by the operating system Block and stack methods do not limit the number or length of

    parameters being passed

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    Parameter Passing via Table

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    Types of System Calls

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    Types of System Calls

    Process control

    Load, execute, create process, wait, etc.

    Differs between single-tasking and multi-tasking.

    File management

    Create/delete file, open/close, read/write, etc.

    Device management

    Read, write, reposition, attach/detach device, etc.

    Information maintenance.

    Get time/date/process/file, set time/date/process/file, etc.

    Communications

    Send/receive messages , create/delete communication,etc.

    Two models for IPC (interprocess communication):messages-passing and shared-memory.

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    System programs

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    2.23 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    System Programs

    System programs provide a convenient environment forprogram development and execution. They can be dividedinto:

    File manipulation

    Status information

    File modification

    Programming language support

    Program loading and execution

    Communications

    Application programs

    Most users view of the operation system is defined by

    system programs, not the actual system calls

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    OS Design and Implementation

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    2.25 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    OS structure

    Its not always clear how to stitch OS modules together:

    MemoryManagement

    I/O System

    Secondary StorageManagement

    File System

    Protection System

    Accounting System

    Process Management

    Command Interpreter

    Information Services

    Error Handling

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    2.26 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Design and Implementation

    Design and Implementation of OS not solvable, but some

    approaches have proven successful

    Internal structure of different Operating Systems can varywidely

    Start by defining goals and specifications

    Affected by choice of hardware, type of system

    Usergoals and Systemgoals

    User goals operating system should be convenient touse, easy to learn, reliable, safe, and fast

    System goals operating system should be easy todesign, implement, and maintain, as well as flexible,reliable, error-free, and efficient

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    2.27 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Design and Implementation (Cont.)

    Important principle to separate

    Policy: What will be done? E.g timer construct. how longdoes a timer need to be set

    Mechanism: How to do it?

    Mechanisms determine how to do something, policies

    decide what will be done The separation of policy from mechanism is a very

    important principle, it allows maximum flexibility if policydecisions are to be changed later

    Implementation: usually using a combination of high-level

    and low level programming languages (i.e. Assembly,C/C++).

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    OS Structure

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    2.29 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating Systems Structure(What is the organizational Principle?)

    Simple (i.e. monolithic) Only one or two levels of code

    Layered

    Lower levels independent of upper levels

    Microkernel

    OS built from many user-level processes

    Modular

    Core kernel with Dynamically loadable modules

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    2.30 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Early structure: Monolithic

    Traditionally, OSs (like UNIX, DOS) were built as a monolithicentity:

    everything

    user programs

    hardware

    OS

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    2.31 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    MS-DOS Layer Structure

    MS-DOS written to provide the

    most functionality in the leastspace

    Not divided into modules

    Interfaces and levels offunctionality not wellseparated

    S S

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    2.32 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    UNIX: Also Simple Structure

    UNIX limited by hardware functionality

    Original UNIX operating system consists of two separable parts:

    Systems programs

    The kernel

    Consists of everything below the system-call interface andabove the physical hardware

    Provides the file system, CPU scheduling, memorymanagement, and other operating-system functions;

    Many interacting functions for one level

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    2.33 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    UNIX System Structure

    User Mode

    Kernel Mode

    Hardware

    Applications

    Standard Libs

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    2.34 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Monolithic design

    Major advantage: cost of module interactions is low (procedure call)

    Disadvantages:

    hard to understand

    hard to modify

    unreliable (no isolation between system modules)

    hard to maintain

    What is the alternative?

    find a way to organize the OS in order to simplify its designand implementation

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    2.35 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Layered Approach

    The operating system is divided into a number oflayers (levels), each built on top of lower layers.The bottom layer (layer 0), is the hardware; thehighest (layer N) is the user interface.

    With modularity, layers are selected such thateach uses functions (operations) and services ofonly lower-level layers

    Advantage: modularity Easier debugging/Maintenance

    Not always possible: Does process scheduler lie above or

    below virtual memory layer?

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    2.36 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Layered Operating System

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    2.37 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Microkernel System Structure

    Moves as much from the kernel into user space

    Communication takes place between user modules using messagepassing

    Benefits:

    Easier to extend a microkernel

    Easier to port the operating system to new architectures More reliable (less code is running in kernel mode)

    More secure

    Detriments:

    Performance overhead of user space to kernel spacecommunication

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    2.38 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Microkernel vs. Monolithic

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    2.39 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Modules-based Structure

    Most modern operating systems implement kernel modules

    Uses object-oriented approach

    Each core component is separate

    Each talks to the others over known interfaces

    Each is loadable as needed within the kernel

    Overall, similar to layers but with more flexibility and more efficientthan microkernel

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    Virtual Machines

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    2.41 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Virtual Machines

    A virtual machinetakes the layered approachto its logical conclusion. It treats hardware andthe operating system kernel as though theywere all hardware

    A virtual machine provides an interfaceidenticalto the underlying bare hardware

    The operating system creates the illusion ofmultiple processes, each executing on its own

    processor with its own (virtual) memory

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    2.42 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Virtual Machines (Cont.)

    The resources of the physical computer areshared to create the virtual machines

    CPU scheduling can create the appearancethat users have their own processor

    Spooling and a file system can provide virtualcard readers and virtual line printers

    A normal user time-sharing terminal serves asthe virtual machine operators console

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    2.43 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Virtual Machines Implementation

    Virtual-machine software -> kernel mode(VMWare)

    Virtual-machine itself -> user mode (Ubuntu)

    Inside Virtual-machine itself we have virtual kernel

    mode and virtual user mode.

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    2.44 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Virtual Machines (Cont.)

    (a) Non-virtual machine (b) virtual machine

    Non-virtual MachineVirtual Machine

    Virt al Machines (b fit )

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    2.45 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Virtual Machines (benefits)

    The virtual-machine concept provides completeprotection of system resources since each virtualmachine is isolated from all other virtual machines.This isolation, however, permits no direct sharing ofresources.

    A virtual-machine system is a perfect vehicle foroperating-systems research and development.System development is done on the virtual machine,instead of on a physical machine and so does not

    disrupt normal system operation.

    The virtual machine concept is difficult to implementdue to the effort required to provide an exactduplicate to the underlying machine

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    2.46 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    VMware Architecture

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    2.47 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    The Java Virtual Machine

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    2.48 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Operating System Generation

    Operating systems are designed to run on any ofa class of machines; the system must beconfigured for each specific computer site

    SYSGEN program obtains information concerningthe specific configuration of the hardware system

    C

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    2.49 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    Conclusion

    Rapid Change in Hardware Leads to changing OS

    Standard Components and Services

    Process Control

    Main Memory

    I/O

    File System

    UI

    Policy vs Mechanism

    Crucial division: not always properly separated!

    Complexity is always out of control

    R f

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    2.50 Silberschatz, Galvin and Gagne 2005Operating System Concepts 7th Edition, Jan 14, 2005

    References

    Pictures & some slidesProf. Kubiatowicz, Berkeley university,

    Prof. Kimura & Zbikowski, WashingtonUniversity

    Wikipedia

    Content

    Text book

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    End of Chapter 2