OCR Cambridge TEC in Media Level 3 - Big Radio Project: Tasks 9 & 10; Required Sound Effects

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Kashmire Hawker Big Radio Project Tasks 9 & 10 Required Sound Effects Scene 2: Part 3 – Talk after Exit Poll (7.942 Seconds) From 1:31:094 to 1:38:208 Beginning of the music bed, which will last until the end of the audio of the scene I am developing. Audio will be of a dramatic tone, featuring drums, maybe some trumpets and sound which turns loud over the time of the audio. Scene 2: Part 4 – Lord Ashdown Talk (5.397 Seconds) From 1:38:209 to 1:43:006 Audio as referred to start to take affect – music to stop intensifying within the period outline – seeking for a period of brief reflection on what was just heard. Music bed will therefore be of a lower level of volume, with the audio taking centre stage. Scene 2: Part 5 – Narrator Talk (9.885 Seconds) From 1:43:007 to 1:52:882 The sound corresponding to this particular part will begin with that lower bit of volume, as it ended for the previous element. Here will see the start of the mixture of effects from both royalty free music and creations on the programme Garage Band, so the dramatic feel can really begin to hit. Scene 3: Part 1 – Mhairi Black Win (24.495 Seconds) From 1:52:883 to 2:17:278 Audio to be lower to hear the result of this specific election for the MP of Paisley and Renfrewshire South – small audio of drumming to be put in as a low volume aspect.

Transcript of OCR Cambridge TEC in Media Level 3 - Big Radio Project: Tasks 9 & 10; Required Sound Effects

Page 1: OCR Cambridge TEC in Media Level 3 - Big Radio Project: Tasks 9 & 10; Required Sound Effects

Kashmire Hawker Big Radio Project Tasks 9 & 10

Required Sound Effects

Scene 2: Part 3 – Talk after Exit Poll (7.942 Seconds)

From 1:31:094 to 1:38:208

Beginning of the music bed, which will last until the end of the audio of the scene I am developing.

Audio will be of a dramatic tone, featuring drums, maybe some trumpets and sound which turns loud over the time of the audio.

Scene 2: Part 4 – Lord Ashdown Talk (5.397 Seconds)

From 1:38:209 to 1:43:006

Audio as referred to start to take affect – music to stop intensifying within the period outline – seeking for a period of brief reflection on what was just heard.

Music bed will therefore be of a lower level of volume, with the audio taking centre stage.

Scene 2: Part 5 – Narrator Talk (9.885 Seconds)

From 1:43:007 to 1:52:882

The sound corresponding to this particular part will begin with that lower bit of volume, as it ended for the previous element. Here will see the start of the mixture of effects from both royalty free music and creations on the programme Garage Band, so the dramatic feel can really begin to hit.

Scene 3: Part 1 – Mhairi Black Win (24.495 Seconds)

From 1:52:883 to 2:17:278

Audio to be lower to hear the result of this specific election for the MP of Paisley and Renfrewshire South – small audio of drumming to be put in as a low volume aspect.

Scene 3 – Part 2 – Narrator Talk (31.273 Seconds)

From 2:17:279 to 2:48:442

Sound volume will increase; greater use of trumpets, higher grade drums and introduce intense piano playing.

Page 2: OCR Cambridge TEC in Media Level 3 - Big Radio Project: Tasks 9 & 10; Required Sound Effects

Kashmire Hawker Big Radio Project Tasks 9 & 10

Scene 3 – Part 3 – Ed Balls Defeat (38.338 Seconds)

From 2:48:443 to 3:26:761

Audio to be lower to hear the result of this specific election for the MP of Morley and Outwood– small audio of piano to be put in as a low volume aspect.

Scene 3 – Part 4 – Narrator Talk (34.545 Seconds)

From 3:26:762 to 3:52:207

Continuation of the intense feel to the background music and audio, a tad lower in volume so the information from the narrator can be listened too clearly. Only a bit lower in volume due to the climax of the situation occurring next.

Scene 3 – Part 5 – The Majority… (45.513 Seconds)

From 3:52:208 to 4:37:711

The audio announces the conclusion of the election result, meaning the music bed and other sound elements to reach the climax.