NVIDIA Confidentialassets.sbnation.com/assets/1119979/GeForce_Grid_Press_Presentat… · "At Epic,...

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NVIDIA Confidential

Transcript of NVIDIA Confidentialassets.sbnation.com/assets/1119979/GeForce_Grid_Press_Presentat… · "At Epic,...

Page 1: NVIDIA Confidentialassets.sbnation.com/assets/1119979/GeForce_Grid_Press_Presentat… · "At Epic, we're really excited about NVIDIA's announcement of the GeForce GRID architecture.

NVIDIA Confidential

Page 2: NVIDIA Confidentialassets.sbnation.com/assets/1119979/GeForce_Grid_Press_Presentat… · "At Epic, we're really excited about NVIDIA's announcement of the GeForce GRID architecture.

Play Instantly, Play Anywhere, Play on Any Device

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“If you process and store the game in the cloud as OnLive and Gaikai do, you

can stream video of a game to a player, relieving the machine on the receiving

end of the need do processing. That means that the console never becomes

outdated as you can always just upgrade the hardware in the data center to

improve the gamer’s experience at home. Cloud gaming hasn’t taken the

world by storm yet, but it seems like an inevitable by product of advances of

streaming, compression, and better broadband.”

Dean Takahashi, Gamesbeat, May 4, 2012

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GeForce® GRID

z

Lower Latency

Higher Density

Higher Quality

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The First Cloud GPU Capture, Virtualize and Stream

High performance per watt

Integrated hardware encoder

Low-latency frame buffer reads

GPU Virtualization

28nm

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GeForce GRID Latency

CLIENT

Decode

Render

Kybd/Mse

SERVER

Render

Capture

Encode

GeForce GRID

60 ms

4 Frames

Network

30 ms

2 Frames

GeForce GRID

30-60 ms

2 Frames

IP Network

CPU NIC

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Game Latency in Milliseconds

100

100

50

30

10

75

30

15

5

66

66

66

0 50 100 150 200 250 300 350 400

Console + TV

Cloud Gen I

Gaikaipowered by

GeForce Grid

Game pipeline Capture/Encode Network Decode Display

Pro Athlete

Pro Gamer

Average human

response time

MLB

pitch

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Game Latency in Milliseconds

100

100

50

30

10

75

30

15

5

66

66

66

0 50 100 150 200 250 300 350 400

Console + TV

Cloud Gen I

Gaikaipowered by

Geforce Grid

Game pipeline Capture/Encode Network Decode Display

Page 9: NVIDIA Confidentialassets.sbnation.com/assets/1119979/GeForce_Grid_Press_Presentat… · "At Epic, we're really excited about NVIDIA's announcement of the GeForce GRID architecture.

Game Latency in Milliseconds

100

100

50

30

10

75

30

15

5

66

66

66

0 50 100 150 200 250 300 350 400

Console + TV

Cloud Gen I

Gaikaipowered by

GeForce Grid

Game pipeline Capture/Encode Network Decode Display

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Game Server Density, Power & Cost

First Generation Cloud 1 GPU / Server

1 Game Stream / Server

150W / Game Stream

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Game Server Density, Power & Cost

GeForce GRID Game Servers 4 GPUs / Server

4 Game Streams / Server

75W / Game Stream

First Generation Cloud 1 GPU / Server

1 Game Stream / Server

150W / Game Stream

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GPUs CUDA

Cores

Memory

Size

Memory

Perf

Shader

Perf TDP

Dual 3,072 8GB 320 GB/sec 4.7 TFLOPS 250W

NVIDIA GeForce GRID Processor

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Virtual Game Consoles

LG Smart TV Powered by NVIDIA GeForce GRID

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NVIDIA GeForce GRID Ecosystem

Content Developers Cloud Gaming Middleware

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"At Epic, we're really excited about NVIDIA's announcement of the GeForce

GRID architecture. NVIDIA's GRID technology, with its latency reduction and

improved image quality, combined with higher density and power efficiency, are

significant steps toward making cloud gaming a true console-like experience

today, and bringing that high quality gaming experience to more people.

Cloud has the potential to deliver an even more powerful experience in the

future by enabling ultra-high end GPU's like GeForce GTX680 to stream ultra-

high quality graphics such as those made possible by UE4 to a huge range of

devices, well beyond console capabilities. The result will be that more people

can enjoy Epic's games on more devices at higher quality."

Tim Sweeney, Founder and CEO, Epic Games

GeForce GRID Developer Support

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