Normalized play
description
Transcript of Normalized play
Normalized Play Marginalizes Players in a Massively Multiplayer Online GameMark Chen | @mcdanger | [email protected]
Understanding Inequalities in Digital Media and Learning workshop, AERA 2013
• Ethnographic account of World of Warcraft– 60-person group– Fall 2005-Summer 2006
• Play practice is dynamic and emergent.– “hanging out and having fun”
Expertise
• Expertise meant arranging play space with certain tools and resources to be successful.– Expertise was also dynamic and emergent.
• Using cognitive tools that exposed game rules and math led to new practice.
Expertise
• Expertise meant arranging play space with certain tools and resources to be successful.– Expertise was also dynamic and emergent.
• Using cognitive tools that exposed game rules and math led to new practice.
Legitimate ways of playing/being
• New legitimate play emphasized progress and surveilling others’ performance.
• This movement was in contention with my group’s initial values, leading to its eventual fracture.