NearFuture of School Workshop - 20 May @OuiShareFest
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Transcript of NearFuture of School Workshop - 20 May @OuiShareFest
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
Paris – 20 May 2015
Near Future of School
PresentationSchool Raising
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
School Raising is the first crowdfunding platformto fund school projects
We gather innovative
projects from schools
We enable citizen to
fund these project
CHOOSE A PROJECT
Select what you’d like to
have realized in a school
FUND A PROJECT
Contribute to a project, even
with a small amount
GET A GIFT
Every amount correspond
to a reward
PresentationEPA
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
Object of the day
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
Output of today
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
• Rewards: how will you thank your funders?
• Communication Campaign: how will you find your
potential funders?
Output of tomorrow
www. schoolraising.it | www.entreprendre-pour-apprendre.fr Tw: @schoolraising | @kafranquet
• What about the project? (5’)
• Warm up (5’)
• Let’s think out of the box (20’)
• Case studies (10’)
• Team Working (25’)
• Presentations (20’)
Board game creates awareness about environmental protection, highlighting the influence of man on his environment.
The game consists of 27 animals endangered by WWF. The winner is the one who saves his species to the finish.
The 11 students have a business management assistant and IT organizations diploma.
As reward they just won multiple prices from EPA regional competition: 1st Prize Video; 1st Innovation Award; 2nd price best Mini Entreprise.
Object: • raise 1.500€• from at least 60 funders• having at least 1 company as funder• get in touch at least 7 times with our
potential funders
Constraints:• avoid rewards that are increasing the budget• avoid campaign actions that are increasing the
budget• max 45 days for campaign• max 10 typologies of rewards
SenseCamp BerlinMartin Jordan: Design Toolbox — teaching design, its processes & methods
Tool: post-it
Holdup by MakeSense
Brainstorming Not-rules
• Defer judgment
• Encourage wild ideas
• Build on the ideas of others
• One conversation at a time
• Be visual
• Go for quantity
3 moments:1. Before -> plan your campaign
2. During -> execute your campaign
3. After -> don’t forget you biult a community
Before -> plan your campaignTO BE DONE
• Title
• Video
• Rewards
• Communication plan (online e offline)
Before -> plan your campaign
• Rewards
Remember: this is an opportunity to create a strong connection with
your backer
Give a present (emotion)
Share the results of your project
Be funny, but do not kid anybody
Today a kid called Carmelo, it was wonderful... emotional and grateful!!!!!
Our children would like to speak with all the world and say thanks!!!
Amanda – Crowdfunding promoter
‘‘ ‘‘Ca
se S
tudy
Before -> plan your campaign
• Communication plan (online e offline)
Remember: you need at least 7 contact moments to bring a friend of you
to back your project
Start setting up all the tools to contact your friends
Organize offline events to be communicate online
Say thanks to your backers
The simpler, the betterAnd if you geto 100% before the deadline .. Share what you would do
Un e
sem
pio come nonno ho potuto constatare l'interesse da parte di mio
nipote per la robotica. In questo istituto dopo la scuola i ragazzi una volta a settimana possono accedere ad una sula aperta fuori
dell'orario scolastico. Nonno Teodoro
‘‘ ‘‘
Graziewww. schoolraising.it [email protected]
@schoolraising
Merciwww.entreprendre-pour-apprendre.fr
[email protected]@kafranquet