NCAA – NFHS Rule Differences. 2 Equipment Crosse head max width 6 ½” 6” Tape No tape on head...
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Transcript of NCAA – NFHS Rule Differences. 2 Equipment Crosse head max width 6 ½” 6” Tape No tape on head...
![Page 1: NCAA – NFHS Rule Differences. 2 Equipment Crosse head max width 6 ½” 6” Tape No tape on head if used for faceoff 6” contrasting on shaft if used for faceoff.](https://reader035.fdocuments.us/reader035/viewer/2022072017/56649f055503460f94c1a02c/html5/thumbnails/1.jpg)
NCAA – NFHSRule Differences
![Page 2: NCAA – NFHS Rule Differences. 2 Equipment Crosse head max width 6 ½” 6” Tape No tape on head if used for faceoff 6” contrasting on shaft if used for faceoff.](https://reader035.fdocuments.us/reader035/viewer/2022072017/56649f055503460f94c1a02c/html5/thumbnails/2.jpg)
2
Equipment
Crosse head max width
• 6 ½” • 6”
Tape • No tape on head if used for faceoff
• 6” contrasting on shaft if used for faceoff
• No tape on head.
Shooting Strings • Limited to 2” hanging
• 4” from top (2016)
• Limited to 2” hanging
• 4” from top
Gloves • All players must have same color
Eye Shade • One solid stroke. No words.
• No mention
Jewelry • Prohibited unless religious or medical and taped.
• Permitted unless deemed dangerous
Tinted Eye Shield • Not permitted. • Allowed only for documented medical condition
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3
Penalties
USC • 2nd NR USC = Expulsion & 3 minutes
• 2nd USC = Usual penalty, no expulsion
Checks to the head or neck
• Min 2 min NR • Min 1 min NR
Checking a defenseless player
• Min 2 min NR • Could be 1 to 3 min Unnecessary Roughness
Loose ball personal foul
• Immediate whistle & flag
• Immediate whistle & flag if no flag already down. FDSW if there is already a flag down & both fouls on defense.
End of Flag Down • Ball leaves attack area
• Ball touches the ground (not on a shot)
• A shot is completed• Defense gains
possession
• Play continues until usual condition for stopping play or defense gains possession.
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4
Play of Game
Mercy Rule • Running time if 12 goal lead in 2nd half. Starts on next whistle.
• None
Faceoff violation • Restart at Center X • Restart at spot of ball
• 3rd violation in 1 half is 30 second penalty
Faceoff – pinch & pop • Ball must come out of back of crosse cleanly
• Must move ball from back of crosse within 1 step.
Faceoff mechanics • Down, Set, Whistle • 2 officials, put players down, place ball & say set, back out & whistle
Goalie return to crease
• Always gets 5 seconds to return
• None
Number of Players • Game cannot continue if less than 7 players
• No mention
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5
Play of Game
Restarts • Everyone must be 5 yards away
• Defense can restart in box
• Foul by B after ball crosses endline is not moved OOB.
• Defense must establish 5 yards at some point
• Defense can restart in box. Offense must move ball out of box.
Time Outs • Permitted • Player in possession must be below restraining line
• No timeout for team not entitled to possession if dead ball in field of play.
Goal Counted • Must cross goalline before expiration of time.
• Must be released before expiration of time.
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6
Play of Game
Clearing • 20 seconds to midfield
• 10 seconds to attack area
• 30 seconds
Flag Down & pass by offense enters own goal
• No Goal • Goal
Challenging the application of a rule
• Permitted. If appeal is denied, coach is charged a timeout or technical
• No mention. Coach can speak to officials only during halftime.
Ball crossing midfield • Get-It-In / Keep-It-In if intentional once in attack area.
• Turnover unless touched by defense or a shot.
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7
Technical Fouls
Illegal Procedure • Taking a dive or feigning a slash in order to deceive an official
Player without equipment in scrimmage area
• Stop play. Award ball to team in possession or AP if loose.
• Stop play. Technical foul if ball is loose or by defense.
Stalling • Get-It-In / Keep-It-In• Automatic in last 2
minutes• Can be used with a
man down.
• 30 second shot clock
• Resets to 10 if offensive timeout
• Resets to 30 if defensive timeout or foul
• Put on in increments of 10 on the clock.
• Not used if teams uneven