Navigating Web 2.0 and Gaming in a Library Context David Ward – Coordinator of Information...
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Transcript of Navigating Web 2.0 and Gaming in a Library Context David Ward – Coordinator of Information...
Navigating Web 2.0 and Gaming in a Library Context
David Ward – Coordinator of Information Services
Susan Avery – Coordinator of Instructional Service
Undergraduate Library
Mortenson Center Associates
Sept. 24, 2007
What is Web 2.0?
It’s the next generation of the web.
It’s about user created content.
It’s about connecting users.
It’s social networking!
Presentation adapted from: Lisa Hinchliffe - Head, and Meg Burger – Learning Commons Coordinator, Undergraduate Library
Why social networks for users?
It’s where students are at!
Communication: it’s not just scholarly communication that is changing
Ah ha! Teaching moments happen here too
Publicity
Finger on the “Millennial” pulse!
Who is socializing?
Students (college, high school, junior high…)FacultyAcademic ProfessionalsOrganizationsCompaniesParentsActivistsPoliticians
Anyone who wants to connect…
Where are they connecting?
Twitter Instant Messaging MySpace / Facebook RSS Toolbar Course Management
Systems Alumni Networks Flickr YouTube Second Life
Ning Bakespace Library Thing LinkedIn ConnectU 43 Things LiveJournal Yelp
User account
Short statements
Used with RSS feed
Instant Messaging
Future of IM Reference. . .
MySpacehttp://www.myspace.com/undergradlibrary
Source: http://scottelkin.comRetrieved: 8/7/07
MySpacehttp://www.myspace.com/undergradlibrary
Embedded customized search features
Facebook Profile
Source:http://www.techcrunch.comPosted: July 6, 2007Retrieved: 8/7/07
Facebook Group
Facebook Application
Embedded customized search application
RSS (Real Simple Syndication)
Toolbar
Gaming
http://www.library.uiuc.edu/gaming/
Using Games in Library Instruction
Students don’t all learn the same way. Millennials tend to be visual learners.
– Guess the Google– The Info Lit Game– Think Fast– Library Research Game– Keyword Challenge
SecondLife
Questions?