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Transcript of my.fit.edumy.fit.edu/~vkepuska/Journal of Renewable and Sustain… · Web viewEnergy Savings from...
1
Energy Savings from Using Mobile Smart Technologies
Veton Këpuska1, Paul Karaffa2, Guinevere Shaw1, Jacob Zurasky1, Christopher Kovalik1, Jordan Arnold1, Salvador Macaraig1
1Florida Institute of Technology,
2U.S. Environmental Protection Agency ENERGY STAR
This paper presents the most recent results of energy saving benefits from the
convergence of consumer products into a multi-function smart device, such as a
smartphone or tablet, compared to single-function products (e.g., an electronic clock).
Although individual users are predominantly driven only by the marked trends and the
individual energy savings are moderate, the sheer number of users makes this global
trend promising and a model for sustainable energy.
The energy consumption of selected smart devices was tested using 42 frequently used
applications and utilities (e.g., portable gaming, scanning, music players, etc.). A range of
Operating Systems (OS) were selected for testing: Android OS (Google), Blackberry OS
(RIM), iOS (Apple), and Windows 7 OS (Microsoft). Testing was conducted using the
following smartphones: Blackberry Curve 9300, iPhone 4, Samsung Focus, Samsung
Galaxy S; and tablets: iPad 2 and Samsung Galaxy Tablet 7". In order to investigate the
battery consumption, two programs were developed in-house for iOS and Android
platforms. For the Windows phone, the built-in program was utilized, while a third-party
application was used for the Blackberry phone. To further test the battery, each device
was also decoupled from its battery and hooked up through a measuring device and
experiments were then repeated.
This study shows smart devices save consumers up to $150 annually compared to single-
function devices in a range of applications. The results from this study demonstrate how
2
smart devices are transforming our society by providing superior functionality at a lesser
cost in energy, paving the way for other technologies to be integrated into smart devices,
and energy reduction to continue.
I. INTRODUCTION
Traditional consumer electronics were designed to perform a single function, and were rarely
designed to act as multi-function devices. Many single-function devices draw power constantly, even when
turned off (e.g., stand-by, hibernation, or sleep mode), creating an increase in energy consumption [1], and
thus an increase in the monetary burden of the product. The advent of smart devices has allowed software
developers to create applications that reduce the necessity of owning many single-function devices.
Replacing electronic products with software applications could effectively reduce household energy
consumption, and simplify product purchasing and product maintenance.
For this research, 4 smart-phones and 2 tablets were tested (see Table I) to validate the stated
hypothesis: that there is a significant energy saving benefit by using a smart device versus several single-
function devices; namely for smartphones: Samsung Focus, Samsung Galaxy S, Blackberry Curve 9300,
iPhone 4; and for tablets: Samsung Galaxy Tablet 7” and iPad 2.
TABLE I. Smartphones and tablets with corresponding OS and information regarding the application used for non-invasive measurement.
Device Samsung Focus
Samsung Galaxy S
Blackberry Curve 9300 iPhone 4
Samsung Galaxy Tablet 7”
iPad 2
OS Windows 7 Android Blackberry iOS Android iOS
Application Built-in Developed in-house
Down-loaded
Developed in-house
Developed in-house
Developed in-house
Smart devices were chosen based on the U.S. market share of their OS in mid-2011 (Figure 1) [2].
Android was shown to have the largest share of the market at approximately 36% followed by iOS at 26%.
Two devices were tested using each of these operating systems (i.e., smartphones and tablets). Blackberry
3
held 23% of the market in 2011 but the majority of their phones were not comparable with Android and
iOS, as many did not support applications, and were therefore not considered “smart”. The Windows 7 OS
did not hold a significant share of the market, so only one device was tested.
All smart devices were subjected to invasive and non-invasive testing (using an internal software
application as indicated in Table I). The Samsung Focus (Windows 7 OS) had a built-in application for
measuring energy consumption. However, to non-invasively measure all smart devices in this study,
several comparable applications had to be developed in-house to include those smart devices running
Android and iOS. The Blackberry Curve 9300 had a third-party application which was used to non-
invasively measure battery consumption1. Figure 2 depicts the screen shots of all the applications used for
non-invasive measurements.
Three parameters were monitored during non-invasive testing to include battery life, battery
temperature, and battery voltage. Not all parameters could be tested on each device due to OS restrictions.
Table II identifies those parameters supported by each device and application.
TABLE II
PARAMETERS OF APPLICATIONS USED FOR NON-INVASIVE MEASUREMENTS
D
evice
S
ams
ung
Gal
axy
S
S
ams
ung
Gal
axy
Tab
let
7”
S
ams
ung
Foc
us
i
Pho
ne 4
i
Pa
d 2
B
lackb
erry
Curv
e
9300
T
est
1 Tiny Meter: http://appworld.blackberry.com/webstore/content/32468/?lang=en
4
P
ercent
age of
batter
y
Rema
ining
X X X X X X
B
attery
Temp
eratur
e
X X X X
B
attery
Volta
ge
X X X
A total of 42 applications were selected from a number of more popular applications reflecting a
range of categories to include business, news, games, utilities, etc. It was not possible to test all devices
against all the applications. Nevertheless, a large number of applications were tested across most of the
devices (see Table VI & VII).
5
II. TESTING PROCEDURE
Testing was separated into two procedures: invasive testing and non-invasive testing. Each test
began with the smart device battery charged to 100% capacity. Note that there were different energy
capacities for different devices as indicated in Table III.
TABLE III
BATTERY SPECIFICATION FOR TESTED SMART DEVICES
U
n
it
s
Sam
sung
Sam
sung
Bla
ckbe
rry
iPho
ne 4
Sam
sung
iPad
2
V
o
lt
s
[
V
]
3
.
7
3
.
7
3
.
7
3
.
7
3
.
7
3
.
7
W
a
tt
-
h
o
u
5
.
5
5
5
.
5
5
4
.
3
5
.
2
5
1
4
.
8
2
5
6
r
s
[
W
h
]
M
il
li
a
m
p
e
r
e
-
h
o
u
r
s
[
m
A
h
1
5
0
0
1
5
0
0
1
1
5
0
1
4
2
0
4
0
0
0
4
4
0
0
7
]
S
c
r
e
e
n
T
y
p
e
C
a
p
a
c
i
t
i
v
e
T
o
u
c
h
-
s
c
r
e
e
n
C
a
p
a
c
i
t
i
v
e
T
o
u
c
h
-
s
c
r
e
e
n
T
r
a
n
s
-
m
i
s
s
i
v
e
T
F
T
L
C
D
L
C
D
M
u
l
t
i
-
t
o
u
c
h
L
C
D
M
u
l
t
i
-
t
o
u
c
h
L
C
D
M
u
lt
i
-
t
o
u
c
h
S 4 4 2 3 7 9
8
c
r
e
e
n
S
i
z
e
” "
.
4
”
.
5
”
”
.
7
”
Each application was tested in increments of 5 minutes, during which time the application was run
as authentically as possible to mimic its actual usage, after expiration of which the results were recorded.
Note that for iOS devices the time was extended for non-invasive measurements from 5 minutes to 25
minutes to compensate for insufficient accuracy of the iOS that gives the resultant battery capacity to the
nearest multiple of 5%.
The smart device battery was then re-charged to its maximum load for the next measurement. This
procedure ensured that the different experiments started from the same charge level; that is, they were
started from the same initial conditions.
Experiments were repeated 7 times and each result was logged-in. The overall measurement was
computed as the average of all 7 measurements. The experimental cycle was then repeated with a
different application and after each cycle the battery was recharged to its maximum level.
Significant care was taken so that individual experiments were conducted under realistic
circumstances for each application. The measurement was kept under the same conditions for each
application, and each application was tested in the same manner irrespective of the smart device in order to
ensure equality during the measurement procedure.
9
Finally, the battery specification data, as indicated in Table III, was used to compute the average
battery capacity drop for each tested smart device using the non-invasive measurement.
The testing procedure was repeated invasively with an external energy measurement module
("Watts Up" Meter2) to confirm the accuracy of each individual OS as presented in Figure 3. The actual
laboratory setup for invasive testing is depicted in Figure 4.
Energy consumption was made comparable by calculating the actual battery level drop. The
average drop of battery level l is computed as indicated in Table IV. This table is a typical measurement
example for the Samsung Galaxy S (Android) smartphone obtained for the Tetris game. As specified in the
table the number, in this case, is 1.25%. This value is then used to compute battery charge by using the
capacity of the battery (see Table III); that is by applying the formula:
P=−C∗l
where l is the average drop of the battery level (e.g, 1.25/100), and C is the capacity of the battery
in [Wh] (obtained from Table III); in this case C = 5.55 [Wh]. Hence the actual drop is computed to be P =
-0.069375 [Wh].
2 http://www.powerwerx.com/digital-meters/watts-up-meter-dc-inline.html
To
External Power
To Phone/
Tablet
To Battery
External
“Watts Up”
10
Figure 3. Invasive measurement set up.
Figure 4. Actual laboratory setup for invasive measurements.
For invasive measurements actual battery level drop was computed similarly (see Table V). The
Ampere per hour [Ah] and Voltage were selected as being most reliable for computing energy
consumption in Watts per hour [Wh] since other parameters fluctuated during instantaneous readings by
the measuring device. The energy consumption was computed with the following formula:
P=−c∗V
wherec is the average change in Ampere per hour and V is the Voltage reading.
TABLE IV
EXAMPLE OF THE TETRIS GAME RECORDED USING THE SAMSUNG GALAXY S SMARPTPHONE (ANDROID OS) DURING NON-INVASIVE TESTING
T
etris
T T B C T V
11
ime in
min
ime
Log
atter
y
Leve
l (%)
hang
e in
Batte
ry
Level
emperatu
re
R
eading
(Celsius)
oltage
Readi
ng
T
ime at
Start
9
:12:0
0
1
00
3
1
4
.186
5
9
:19:0
0
1
00
0
3
3
4
.146
1
0
9
:27:0
0
9
9
-
1
3
4
4
.133
1
5
9
:34:0
0
9
7
-
2
3
4
4
.113
2
0
9
:38:0
0
9
6
-
1
3
4
4
.096
2
5
9
:44:0
0
9
4
-
2
3
3
4
.091
3
0
9
:50:0
9
3
-
1
3
3
4
.083
12
0
3
5
9
:55:0
0
9
1
-
2
3
3
4
.066
T
ime
Finish
ed
9
:59:0
0
9
0
-
1
3
3
4
.057
A
verag
e
-
1.25
TABLE V
EXAMPLE OF THE MAHJONG GAME RECORDED USING IPAD2 TABLET (IOS) DURING INVASIVE TESTING
Mah
jong
T
ime
in
min
T
ime
Log
A
m
p
W
att
V
oltag
e
A
mp
per
hr
C
hang
e in
Am
p
per
hr
[
W
h]
T
ime
at
9
:00:
00
0
.8
4
3
.4
4
.02
0 0
13
Start
5 9
:05:
00
0
.8
4
3
.3
4
.01
0
.06
9
0
.069
0
.27
7
1
0
9
:10:
00
0
.8
3
3
.4
4
.00
0
.14
1
0
.072
0
.28
8
1
5
9
:15:
00
0
.8
4
3
.4
4
.00
0
.21
5
0
.074
0
.29
6
2
0
9
:20:
00
0
.8
5
3
.4
3
.99
0
.28
2
0
.067
0
.26
7
2
5
9
:25:
00
0
.8
4
3
.5
3
.98
0
.34
7
0
.065
0
.25
9
3
0
9
:30:
00
0
.8
5
3
.4
3
.97
0
.42
1
0
.074
0
.29
4
3
5
9
:35:
00
0
.8
5
3
.4
3
.96
0
.50
1
0
.08
0
.31
7
T
ime
Finis
9
:35:
00
14
hed
A
verag
e
0
.28
23
0
.071
6
-
0.2
85
The summary of each individual invasive and non- invasive measurement—a total of 42
experiments—were collected and tabulated (see Table VI and VII). Note that due to the differences in
measurement capabilities the units of the measurements are different (e.g., [mAh] for intrusive and [Wh]
for non-intrusive measurements.
TABLE VI
SUMMARY OF INVASIVE INDIVIDUAL APPLICATIONS MEASUREMENTS IN MAH
Phones Tablets
W
indows
7 Focus
G
alaxy S
Phone
B
lackberr
y Curve
9300
i
Phone 4
A
verage
Phones
G
alaxy
Tab
i
Pad2
A
verage
Tablets
Contr
ol
0
.017
0
.012
0
.020
0
.016
0
.016
0
.040
0
.071
0
.055
Alar
m Clock
0
.016
0
.011
0
.007
0
.021
0
.014
0
.043
0
.043
Angr
y Birds
0
.027
0
.036
0
.027
0
.030
0
.058
0
.083
0
.070
15
Barc
ode Scanner
0
.022
0
.048
0
.023
0
.015
0
.027
0
.060
0
.060
Bloc
ked In
0
.023
0
.016
0
.015
0
.026
0
.020
0
.073
0
.073
Brow
ser
0
.029
0
.023
0
.012
0
.020
0
.021
0
.029
0
.079
0
.054
Bubb
le Breaker
0
.030
0
.022
0
.012
0
.090
0
.038
Calc
ulator
0
.014
0
.012
0
.010
0
.076
0
.028
0
.040
0
.040
Cam
era
0
.033
0
.031
0
.029
0
.142
0
.059
0
.064
0
.064
Ches
s
0
.075
0
.010
0
.026
0
.017
0
.032
Craig
slist Mobile
0
.028
0
.018
0
.014
0
.016
0
.019
0
.068
0
.072
0
.070
Emai
l
0
.017
0
.015
0
.012
0
.018
0
.015
0
.365
0
.076
0
.221
ESP
N Mobile
0
.021
0
.019
0
.009
0
.014
0
.016
0
.052
0
.069
0
.061
Face
book
0
.021
0
.022
0
.014
0
.073
0
.033
0
.049
0
.071
0
.060
Face
book Chat
0
.015
0
.012
0
.020
0
.016
0
.043
0
.043
16
Flash
light
0
.016
0
.035
0
.025
0
.016
0
.023
0
.071
0
.071
Flixst
er
0
.023
0
.017
0
.018
0
.016
0
.019
0
.052
0
.082
0
.067
FM
Radio
0
.024
0
.008
0
.013
0
.015
0
.015
0
.050
0
.050
Fruit
Ninja
0
.022
0
.029
0
.036
0
.029
0
.066
0
.086
0
.076
Gas
Buddy
0
.022
0
.018
0
.009
0
.018
0
.017
0
.061
0
.082
0
.072
Goog
le Maps
0
.107
0
.023
0
.019
0
.063
0
.053
0
.058
0
.058
Goog
le Voice
0
.018
0
.018
0
.018
Hang
man
0
.028
0
.012
0
.012
0
.022
0
.018
0
.080
0
.080
Kindl
e
0
.027
0
.020
0
.069
0
.039
0
.046
0
.086
0
.066
Mahj
ong
0
.023
0
.014
0
.010
0
.045
0
.023
0
.072
0
.072
MP3
Player
0
.023
0
.010
0
.016
0
.016
0
.058
0
.073
0
.066
Need
for Speed
0
.027
0
.033
0
.030
0
.072
0
.087
0
.080
17
Netfl
ix
0
.030
0
.030
0
.059
0
.059
Pac
Man
0
.023
0
.052
0
.023
0
.033
0
.054
0
.074
0
.064
Pand
ora
0
.013
0
.014
0
.018
0
.015
0
.177
0
.082
0
.129
Scanner
0
.020
0
.024
0
.021
0
.021
0
.069
0
.069
Phot
o Editor
0
.020
0
.016
0
.020
0
.013
0
.017
0
.052
0
.052
Shaz
am
0
.023
0
.016
0
.023
0
.014
0
.019
0
.068
0
.068
Solit
aire
0
.032
0
.022
0
.009
0
.021
0
.050
0
.077
0
.064
Tetri
s
0
.024
0
.038
0
.011
0
.024
0
.072
0
.072
Twitt
er
0
.025
0
.015
0
.014
0
.018
0
.063
0
.073
0
.068
Uno
0
.025
0
.025
Voic
e Notes/Rec
0
.027
0
.013
0
.016
0
.019
Weat
her Bug
0
.011
0
.015
0
.064
0
.030
0
.057
0
.087
0
.072
18
Weat
her Channel
0
.011
0
.011
Web
MD
0
.049
0
.049
Word
s W/Friends
0
.024
0
.018
0
.021
0
.073
0
.073
Yout
ube
0
.027
0
.016
0
.020
0
.021
0
.021
Aver
age
0
.026
0
.021
0
.016
0
.034
0
.024
0
.070
0
.076
0
.073
Cons
umption
mAh
-
26.474
-
21.014
-
15.557
-
34.234
-
24.320
-
69.576
-
76.429
-
73.002
III. RESULTS
The weighted average energy consumption
of tested smart devices is presented in Figure 5
(invasive) and Figure 6 (non-invasive).
Measurements differed during invasive and non-
invasive testing. The inconsistencies are most likely
due to the fact that non-invasive measurements
were done by using the device being measured as
the measuring device.
The following initial conclusions can be
drawn by comparing those results:
19
(1) The results correlate well between non-
invasive and invasive measurements with the
exception of the Samsung Focus.
(2) The non-invasive measurements, utilizing an
on board OS, consistently underestimated its
energy consumption.
TABLE VII
SUMMARY OF NON-INVASIVE INDIVIDUAL APPLICATIONS MEASUREMENTS IN [WH]
Phones Tablets
W
indows 7
Focus
G
alaxy S
Phone
Bl
acbarry
Curve
9300
i
Phone4
A
verage
Phones
G
alaxy
Tab
i
Pad2
A
verage
Tablets
Contr
ol
-
0.286
-
0.857
-
1.000
-
1.143
-
0.821
-
1.000
-
1.143
-
1.071
Alar
m Clock
-
1.000
-
0.714
-
0.714
-
0.810
-
1.000
-
1.000
Angr
y Birds
-
1.429
-
1.571
-
2.143
-
1.714
-
1.429
-
1.429
-
1.429
Barco
de Scanner
-
1.571
-
1.286
-
1.429
-
1.429
-
1.286
-
1.286
20
Block
ed In
-
0.429
-
1.143
-
1.714
-
1.095
-
0.857
-
0.571
-
0.714
Brow
ser
-
1.286
-
1.429
-
1.143
-
1.429
-
1.321
-
1.000
-
0.857
-
0.929
Bubb
le Breaker
-
1.000
-
1.143
-
1.429
-
1.190
-
1.000
-
0.714
-
0.857
Calcu
lator
-
0.286
-
1.000
-
0.857
-
0.714
-
1.000
-
1.000
Came
ra
-
0.429
-
2.143
-
1.167
-
1.246
-
1.286
-
1.286
Chess-
1.571
-
0.714
-
1.143
-
1.429
-
1.214
-
0.857
-
1.429
-
1.143
Craig
slist Mobile
-
1.286
-
1.571
-
1.571
-
1.286
-
1.429
-
1.429
-
0.714
-
1.071
Email-
0.571
-
0.857
-
0.571
-
1.286
-
0.821
-
0.714
-
0.714
-
0.714
ESP
N Mobile
-
0.571
-
0.429
-
1.714
-
1.286
-
1.000
-
1.286
-
0.714
-
1.000
Faceb
ook
-
1.571
-
1.429
-
1.857
-
1.429
-
1.571
-
1.143
-
1.286
-
1.214
Faceb
ook Chat
-
1.571
-
1.000
-
1.286
-
1.286
-
1.143
-
1.143
Flash
light
-
0.857
-
1.714
-
1.286
-
1.286
-
1.571
-
1.571
Flixst - - - - - - - -
21
er 0.571 0.857 1.714 2.857 1.500 1.143 0.571 0.857
FM
Radio
-
0.571
-
0.714
-
1.714
-
1.429
-
1.107
-
1.000
-
0.571
-
0.786
Fruit
Ninja
-
0.429
-
1.286
-
2.000
-
1.238
-
1.286
-
2.857
-
2.071
Gas
Buddy
-
0.714
-
1.000
-
1.429
-
1.429
-
1.143
-
1.143
-
0.714
-
0.929
Goog
le Maps
-
1.571
-
1.429
-
2.000
-
1.143
-
1.536
-
1.143
-
1.143
Goog
le Voice
-
1.000
-
1.286
-
1.000
-
1.095
-
0.714
-
0.714
Hang
man
-
0.714
-
0.857
-
0.714
-
1.429
-
0.929
-
0.714
-
0.714
Kindl
e
-
1.429
-
1.429
-
1.143
-
1.333
-
1.000
-
1.429
-
1.214
Mahj
ong
-
1.429
-
1.286
-
0.714
-
1.143
-
1.143
-
1.286
-
0.714
-
1.000
MP3
Player
-
1.429
-
0.857
-
0.857
-
1.143
-
1.071
-
0.857
-
0.429
-
0.643
Need
for Speed
-
1.429
-
1.286
-
2.286
-
1.667
-
1.000
-
0.857
-
0.929
Netfli
x
-
1.429
-
1.429
-
1.429
-
0.571
-
0.571
22
PacM
an
-
1.429
-
1.000
-
1.571
-
1.333
-
1.000
-
0.714
-
0.857
Pand
ora
-
1.143
-
1.286
-
1.143
-
1.190
-
1.143
-
1.143
-
1.143
Scanner
-
0.429
-
1.286
-
1.143
-
0.952
-
1.143
-
1.143
Photo
Editor
-
1.286
-
1.000
-
1.571
-
1.286
-
0.857
-
0.857
Shaza
m
-
0.714
-
1.143
-
1.000
-
1.286
-
1.036
-
1.000
-
0.429
-
0.714
Solita
ire
-
1.000
-
1.429
-
1.000
-
1.143
-
1.143
-
0.714
-
0.429
-
0.571
Tetris-
0.714
-
1.286
-
0.857
-
0.952
-
1.286
-
1.286
Twitt
er
-
0.714
-
1.286
-
1.429
-
1.286
-
1.179
-
1.000
-
0.714
-
0.857
Uno-
0.714
-
0.714
Voice
Notes/Rec
-
1.429
-
0.857
-
0.857
-
1.048
-
0.857
-
0.857
Weat
her Bug
-
0.875
-
1.000
-
1.143
-
1.006
-
2.857
-
2.857
Weat
her Channel
-
0.429
-
1.857
-
1.143
-
1.286
-
1.286
23
Web
MD
-
0.857
-
0.857
-
1.000
-
1.000
Word
s W/Friends
-
2.429
-
1.429
-
1.929
-
1.571
-
1.286
-
1.429
Yout
ube
-
1.286
-
1.000
-
2.714
-
1.429
-
1.607
-
1.714
-
1.143
-
1.429
Aver
age [%]
-
0.986
-
1.180
-
1.286
-
1.455
-
1.227
-
1.117
-
0.980
-
1.195
Cons
uption [Wh]
-
0.055
-
0.065
-
0.055
-
0.076
-
0.063
-
0.165
-
0.245
-
0.137
Using invasive measurements (see Figure 4),
Blackberry Curve 9300 (Blackberry OS) and the
Samsung Galaxy S (Android OS) preformed the
best.
Tablets were found to be 19.44% less
efficient than smartphones in both measurements,
and their average capacity drop was found to be
(through invasive testing) 0.2907 [Wh]. The
Samsung Galaxy Tablet 7” was found to be more
energy efficient than the iPad 2, which may be
attributable to its smaller screen size (7" vs. 9.7").
Smaller screen size radiates less and hence
consumes less power to light its screen [3].
The results would presumably have been
impacted by the screen size and type (i.e. touch-
screen features) of particular smart devices, such as
the Blackberry Curve 9300, which has a
significantly smaller screen size (2.4") and no
touch-screen capabilities (Transmissive TFT LCD)
leading to minimal energy consumption of the
device during testing.
A detailed discussion of LCD displays and
how the screen size and type affects the
24
consumption of battery power can be found in the
reference publication of Wiley Series in Display
Technology [3].
Samsung FocusSamsung Galaxy S
Blacbarry Curve 9300Apple iPhone4
Average PhonesSamsung Galaxy Tab 7"
Apple iPad2Average Tablets
Phon
esTa
blet
s
-0.35-0.3
-0.25-0.2
-0.15-0.1
-0.05
-5.55111512312578E-17
-0.1052-0.0812
-0.0612-0.1398
-0.0969-0.2765
-0.3060-0.2913
Average Capacity Drop [Wh] - Invasive Measurement
Power Consumtion [Wh]
Figure 5. The average energy consumption of smart devices given in [Wh] using invasive measurements.
Samsung Focus
Samsung Galaxy S
Blacbarry Curve 9300
Apple iPhone4
Average Phones
Samsung Galaxy Tab 7"
Apple iPad2
Average TabletsPh
ones
Tabl
ets
-0.350 -0.300 -0.250 -0.200 -0.150 -0.100 -0.050 0.000
-0.0547
-0.0654
-0.0553
-0.0764
-0.0630
-0.1652
-0.2451
-0.1374
Average Capacity Drop [Wh] - Non-invasive Measurement
Power Consumtion [Wh]
Figure 6. The average energy consumption of smart devices given in [Wh] using non-invasive measurements.
25
IV. CONCULSION
Results for tested smartphones and tablets
were compared against energy data on the most
efficient units in their product category (see Table
VIII) using the results from both non-invasive and
invasive testing. For example, the Analog TV
consumes 140 [kWh] annually, while the
measurements in this study indicate smart devices
consumed 0.2584 [kWh] for the same time period.
With the average U.S. residential electric rate at
$0.1151/kWh [15], this translates to $16.08 of
energy savings. For the digital TV with set-top box
this energy gap is more significant: 520 [kWh] vs.
0.2584 [kWh] which in turn translates to $59.82
annually. Notebook and Laptop computers on
average consume about 59 [kWh] annually [3],[4],
and [6],
while smart devices on average consumes
less than 0.2888 [kWh], an annual savings of $6.76.
The most recent reports show smartphones
are capturing the Video Gaming market [10, 11]. In
term of energy savings smart devices outperform
top game consoles [5] Nintendo Wii 27 [kWh],
Microsoft’s Xbox 112 [kWh] and Playstation 3 118
[kWh] to 0.3052 [kWh], annually.
A typical home in the United States has 40
products continuously drawing power [13], and a
typical household includes a desktop computer and
LCD monitor, two TVs, a DVD or VCR, and an
allocation for “other” devices that include
telephones, consumer electronics, and home office
equipment [14].
A household which includes a Notebook PC,
two Digital TVs w/ Digital Set-top boxes, a digital
camera, an MP3 player, two clock radios, a modem,
two cordless phones, an answering machine, and a
game console could reduce their power
consumption by 1300-1400 [kWh], or up to $160.00
per year by using smart devices as their primary
consumer electronic device.
26
TABLE VIII
POWER CONSUMPTION OF DEVICES COMPARED TO A SMART DEVICE [2-5]
Device
Power
Consumption
(kWh/yr)
Smart
Device Power
Consumption
(Wh)
Smart
Device Power
Consumption
(kWh/yr)
Differen
ce in Power
Consumption
(kWh/yr)
Notebook PC [4] 59 0.1054 0.2888 58.7112
Analog TV [5] 140 0.0943 0.2584
139.741
6
Digital TV w/
Digital Set-top box [5] 520 0.0943 0.2584
519.741
6
Digital Camera [4] 7.2 0.0985 0.2699 6.9301
MP3 player [4] 5.6 0.0763 0.2090 5.3910
Nintendo Wii [6] 27 0.1114 0.3052 26.6948
Microsoft Xbox
360 (2007 Model) [6] 112 0.1114 0.3052
111.694
8
Sony Playstation 3
(2007 Model) [6] 118 0.1114 0.3052
117.694
8
Clock Radio [5] 15 0.0852 0.2334 14.7666
Modem (Cable &
DSL) [4] 53 0.0957 0.2623 52.7377
Answering
Machines [7] 26 0.0487 0.0487
25.8665
6
Cordless Phones [7] 28 0.0487 0.0487
25.8665
6
27
Average
92.5666
6667
0.09010
8333
0.23276
6667
92.1531
1
From our research the following conclusions can be
drawn:
(1) the convergence of products could save energy
[10-12]
(2) people would rather have one device that serves
several functions than a number of devices that
have only one function or limited functions [10-
12]
(3) consumers are interested in the energy
efficiency of their products, and do take that
into account when purchasing [2],[10-12].
(4) single-function products, and some multi-
function products, are losing market share to
smart devices [10-12].
In a recent IDC report [12], it was estimated 92.1 million
computers and over 100.9 million smartphones were sold in 2010. Other
reports indicate that the total market share of smartphones and tablets
has exceeded that of computers for the first time [9]. Smartphone
platforms continue to grab share of the portable gaming market [10],
[11].
The results from this study demonstrate how smart
devices are transforming our society by providing
superior functionality at a lesser cost in energy. It is
anticipated technologies will continue to be
integrated into smart devices, and will continue to
consume significantly less power than single-
function devices.
Consumers can save a substantial amount of money
by utilizing a smart device in replacement of single-
function consumer electronics.
V. ACKNOWLEDGMENT
The authors would like to thank the
Environmental Protection Agency (EPA) and the
Florida Institute of Technology (FIT) for the use of
their facilities and resources during the execution of
this research. In addition the authors would like to
thank the anonymous reviewers who evaluated this
research for technical accuracy.
28
VI. REFERENCES
[1] Horowitz N., May-Ostendorf P. Tuning in to
Energy Efficiency: Prospects for Energy Savings in
TV Set-top Boxes. EOC Consulting, 2008.
[2] M., Kurlyandichik. Google's mobile OS now
dominates 36 percent of the national smartphone
market. DailyTech, June, 2011. Article.
[3] Shunsuke Kobayashi, Shigeo Mikoshiba,
Sungkyoo Lim, Editors, LCD Backlights,Wiley
Series in Display Technology, 2009
[
4] Roth K., McKenney K. Energy Consumption by Consumer Electronics in U.S. Residences.
Cambridge, MA, TIAX LLC, 2007.
[5] Rosen K., Meier A. Energy use of U.S. Consumer Electronics at the End of the 20th Century. Berkeley,
Lawrence Berkeley National Laboratory, 2001.
[6] N., Horowitz, et al. Lowering the Cost of Play: Improving teh Energy Efficiency of Video Game
Consoles. NDS, Novemeber2008. NDS Paper.
[7] Karen B. Rosen, Alan K. Meier, and Stephan Zandelin, Energy Use of Set-top Boxes and Telephony
Products in the U.S., Environmental Energy Technologies Division, Lawrence Berkeley National
Laboratory, University of California, Berkeley, California 94720, June 2001,
http://eetd.lbl.gov/ea/reports/45305/45305.pdf
[8] Whole Sale Solar Inc. [Online] 2003. http://www.wholesalesolar.com/pdf.folder/Download
folder/Power-table.pdf.
[9] Power. www.edho.com. [Online] http://www.edho.com/power/.
[10] Digital Voice Recorders. us.sanyo.com. [Online] 2011.
http://us.sanyo.com/Digital-Voice-Recorders/SANYO-ICR-FP700D-Digital-Stereo-MP3-Voice-Recorder-
with-expandable-SD-card-memory-slot.[9] Weintruab, S.; Industry first: Smartphones pass PCs in sales,
CNNMoney, Technology. 2011.
29
[11] E., Slivka. Smartphone Platforms Continue to Grab Share of Portable Gaming Market. touchArcade,
April, 2011.
[12] Farango, Peter. Apple and Google Capture U.S. Video Game Market Share in 2010. Flurry, April 15,
2011. Web Blog.
[14] IDC Report, Worldwide Top 10 Mobile Phone Chipset and Connectivity Semiconductor 4Q10
Vendor Shares, 2011
[15] Meier, A., et al., Low Power Mode
Energy Consumption in California Homes, 2008,
California Energy Commission, Public Interest
Energy Research Program, Report No. CEC-500-
2008-035: Sacramento, Calif.
[16] Typical House memo, Lawrence
Berkeley National Laboratory, 2009
[17] 2011 U.S. Electric Rate: Energy
Information Administration, Annual Energy
Outlook 2012 (Early Release) edition. (converted
from 2010 to 2011 dollars).
VII.
VIII. BIOGRAPHIES
Veton Këpuska was born in Vushtrri, Republic of
Kosova, on November 7, 1957. He graduated from the
Technical Faculty of University of Prishtina, Prishtina,
Republic of Kosova. He continued his education by obtaining his MSci and
PhD degrees at Clemson University, Clemson SC, USA, and completed the
Post-Doctoral Research study at the Swiss Federal Institute of Technology in
Zürich Switzerland. He worked for over 10 year in industry as Speech
Recognition Scientist and has been issued two patents. He joined academia in
2003 in part to pursue independently his Wake-Up-Word Technology that he
has invented over a decade ago.
Paul Karaffa was born in Richmond, Virginia in
1985. He received his BSci & MSci degrees from George
Mason University in Fairfax, Virginia. He worked in the fields of
sustainability, water ecology, and environmental regulation at the beginning
of his career; and later continued environmental work in the field of energy
conservation. He began working with EPA’s ENERGY STAR in 2010 to
manage mobile technology interests and the development of several technical
specifications.
30
Guinevere Shaw was born in Washington
D.C. on October 4, 1989. She is a current undergraduate
at Florida Institute of Technology studying in Solar Earth
and Planetary Sciences. She interned for the Department
of Energy and Environmental Protection Agency during the Summer of 2011.
She also interned during the Fall of 2011 for the Department of Energy at the
E.O. Lawrence Berkeley National Laboratory. She plans to graduate Fall of
2012 and hopes to pursue a Ph.D at the University Tennessee in Knoxville for
Energy Science and Engineering program
IX. JACOB ZURASKY WAS
BORN ON JANUARY 3, 1984, IN
SAN ANTONIO, TEXAS. HE
GRADUATED SUMMA CUM LAUDE FROM
FLORIDA INSTITUTE OF TECHNOLOGY WITH
A B.S. IN ELECTRICAL ENGINEERING IN
2010. HE IS CURRENTLY PURSUING A
MASTER'S DEGREE IN THE FIELD OF
SPEECH PROCESSING / RECOGNITION. HE
ALSO HAS A COUPLE PATENTS PENDING IN
THE AREA OF SLEEP DISORDER DIAGNOSIS
AND TREATMENT.