Mutants & Masterminds - Third Edition - Threat Report - Mosquito
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MOSQUITOREAL NAME: Arthur Mossberg
OCCUPATION: Former executive, now criminal
BASE: Emerald City
Arthur Mossberg willingly sacrificed much
in favor of advancing his career. He got the
MBA. He worked the long hours, the nights and
weekends. He built his social life around his col-
leagues and getting ahead. He focused
on retirement, on the things he would
do later, after. Although he was an
executive with Morgenstern
Labs with considerable se-
niority, that “later” always
seemed further and
further away. Eventu-ally, his marriage
fell apart and,
at middle-age,
it seemed like
a waste of time
building another
serious relationship. Then
Arthur’s health began to decline, and
maintaining his medical insurance became para-
mount, all while younger and equally ambitious execs
eyed his position and corner office.
It eventually became clear to Mossberg: even if he made
it the remaining short time to retirement, he wouldn’t
live long enough to enjoy it. Alzheimer’s was threaten-
ing to take away what he had left: his memories and his
faculties, and there was already talk about easing him
out of his position with the company and into some-
thing “less stressfull.” He couldn’t tolerate that. So when
an anonymous figure approached him with a solution to
his problem, Mossberg had nothing to lose. Doctor Shock
wanted certain information on Morgenstern’s top-secret
projects, which Mossberg supplied. In exchange, Shock
helped Arthur with his medical problems.
The process was painful and had some unexpected side
effects. When Mossberg regained consciousness, he was
disoriented and thought he was hallucinating that Doctor
Shock had become a hundred-foot giant. Instead, it was he
who had shrunk down to a little more than five inches tall. He
vaguely heard something about “electrons” and “quantum
compression” but that was right before heroes broke into
Shock’s secret lab and a stray force blast broke open the
container Arthur was in. The tiny figure fled unnoticed from
the fight. It didn’t take long for him to discover the process
changed him in other ways: he could fly on crackling “wings”of electro-magnetic force and project electrical “stings” from
his hands, but he also craved the bio-energy of other crea-
tures and needed it to sustain him.
One other thing was clear: Arthur Mossberg’s life was over.
The sadistic Doctor Shock was more likely to dissect him
than to help him if they were ever to cross paths again,
and he was a wanted man for
stealing from Morgenstern, which
was how the heroes found Shock’s
hideout in the first place. All of his plans
for life were in ruins, and all Arthur could
do was to make “the Mosquito” a force to
be reckoned with. No more waiting. He
would take what he wanted, and pity anyone
who got in his way.
PERSONALITY
Mosquito is a bitter man who feels wronged by life and
is out for revenge against the so-called “normal” people
who have it better than him. In particular, he hates suc-
cessful business types who remind him of who he once
was, and those who have lives of wealth and privilege,
which they neither deserve nor appreciate in his view.
He soothes his outcast and “freak” status by punishing
others, sharing his pain. Mosquito is a bully when he has
the upper hand and a coward when he is clearly out-
matched. He hates Doc Shock for helping to ruin his life,
but is also afraid of the mad scientist, who happens to beimmune to Mosquito’s electrical powers. Shock would like
nothing more than an excuse to put his former subject
under a microscope, preferably cut into very thin slices.
For just that reason, Mosquito avoids him and works with
organizations like F.O.E. in order to gain their protection.
POWERS & ABILITIES
Mosquito is permanently reduced in size to about five and
a half inches tall, making him difficult to spot and a tiny,
fast-moving target in a fight.
Doc Shock’s treatment has apparently cured Mosquito’s
synaptic degeneration and given him various bio-electrical
powers. Mosquito can drain the bio-electricity from the
nervous systems of other living creatures from a short dis-
tance away (about 10 feet or so). This causes the target to
suffer increasing fatigue and eventual unconsciousness. If
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MOSQUITO PL10
STR STA AGL DEX FGT INT AWE PRE
-3* 2 2 2 2 2 1 0
POWRES
Bio-Drain: Cumulative Affliction 11 (Resisted by Fortitude;
Fatigued, Exhausted, Incapacitated), Reach 2 (10 ft.) • 24 points
Bio-Replenishment:Regeneration 10, Source: Bio-Drain
• 5 points
Electro-Sting: Ranged Damage 9, Diminished Range 3
(Range: 18/45/90) • 15 points
Electro-Wings:Enhanced Skill 4 (Acrobatics 8), Limited to
while flying; Enhanced Defenses 16 (Dodge 8, Parry 8),
Limited to while flying; Flight 5 (60 MPH), Wings • 15 points
Tiny: Enhanced Advantage 5 (Defensive Roll 2, Evasion 2,
Improved Initiative); Shrinking 12, Permanent, Innate
• 31 points
SKILLS
Acrobatics 8 (+10), Close Combat: Bio-Drain 7 (+9), Deception4 (+4), Expertise: Business 8 (+10), Insight 6 (+7), Intimidation0 (–6)*, Perception 4 (+5), Persuasion 4 (+4), Ranged Combat:Electro-Sting 9 (+11), Stealth 0 (+14)*, Technology 8 (+10)
ADVANTAGES
Defensive Roll 2, Evasion 2, Improved Initiative 2, Move-by Action
OFFENSE
INITIATIVE +10
Bio-Drain +9 Close (10 ft.), Affliction,Resisted by Fortitude (DC 21)
Electro-Sting +11 Ranged, Damage 9, (Range: 18/45/90)
Unarmed +2 Close, Damage –3
DEFENSE
DODGE 16* FORTITUDE 9
PARRY 16* TOUGHNESS 4/2**
WILL 10
*Includes Shrinking modifiers. **Without Defensive Roll.
POWER POINTS
ABILITIES 22 SKILLS 25
POWERS 90 DEFENSES 16
ADVANTAGES 1 TOTAL 154
COMPLICATIONS
Drain Dependent: Mosquito must use his bio-drain power aminimum of every 48 hours or so to maintain his health andwell-being.
Motivation —Outcast: Rejected by his employers, Mosquitois now a mutated freak, bitter against society and the peoplehe blames for his condition. He particularly hates the young,wealthy, and successful.
Mosquito continued to drain from an unconscious victim,
it’s possible their central nervous system would shut downaltogether, killing them, but he has never done so, always
stopping the process once the victim passes out.
Drained energy is stored in the electron compressed cells
of his own body and he can release it, either as directed
bolts from his hands (his “electro-stings”) or as electro-
magnetic “membranes” which extend from his shoulder
blades, allowing him to defy gravity and fly, complete
with a high-pitched whine like a larger version of his
namesake. The drained energy also facilitates the rapid
regeneration of Mosquito’s cells, allowing him to quickly
recover from injury by draining another creature.
If Mosquito goes for more than a day or two without
using his bio-energy draining abilities, his cellular struc-
ture begins to destabilize. He suffers fatigue, headaches,
and various aches and pains that increase in severity. He
doesn’t entirely know what would happen if he refrained
from draining others altogether; it’s possible the symp-
toms are merely some form of withdrawal, but they could
possibly worsen and even lead to death. Thus far Mosqui-
to chooses not to find out. He initially resisted his cravings
to drain victims, but now goes in search of a “quick fix”
when the symptoms first present themselves, and tries tostay “topped up” so they do not set in at all.
HOOKS
Mosquito is a villain-for-hire suitable for use as a scout
(given his flight and size), infiltrator, or sneak-thief (given
he also has some technical expertise). He’s known to work
for F.O.E. and can be found as part of an ad hoc team as-
sembled for a particular job. He also works solo, both to
feed his energy needs and pick up pocket change from
petty thefts.
Hornet’s Nest: Mosquito goes after his former employers,
Morgenstern Labs, with a series of break-ins (conducted
mainly through air vents and similar access points) and
thefts. Unfortunately, Mosquito never made it into the
inner circle of the company’s executives aware that Mor-
genstern is a front company for the criminal Labyrinth,
owned by Grant Conglomerates. When one of his thefts
nets some incriminating information, the Labyrinth
comes after him. Mosquito may be inclined to cut a deal
for the information in exchange for the protection of a
team of heroes.
Freak Trio: Pack-Rat (Threat Report #1) was created by
Morgenstern Labs and has good reason to hate them as
well. Given their similar fixation and outcast status, heand Mosquito might well team-up, along with Pack-Rat’s
“friend” Junkpile, to form the nucleus of a new super-
criminal team. The trio’s powers complement each other
fairly well and Mosquito may even provide some “paren-
tal” guidance to his junior teammates.
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MUTANTS & MASTERMINDS THREAT REPORT #38: MOSQUITO
Design and Writing: Steve Kenson
Editing and Development: Jon Leitheusser
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Interior Art: Sean Izaakse
Publisher: Chris Pramas
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