MSc in Digital Games Final Project Proposal

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Model Tactics (Working Title) John Healy Wednesday 6 April 2011

description

My final project proposal for my masters. Model Tactics will be a top down 3d physics based game and will be developed between June 2011 and January 2012.

Transcript of MSc in Digital Games Final Project Proposal

Page 1: MSc in Digital Games Final Project Proposal

Model Tactics(Working Title)

John Healy

Wednesday 6 April 2011

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Summary

Model Tactics is a top down 3D physics based puzzle game for iOS devices. In it the player takes on the role of a toy plane pilot. The player will have a time limit within which they must destroy a fortress made of toy blocks and defended by toy soldiers.

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Gameplay

• Destruction of a fortress is when all defending units have been knocked over or destroyed

• Accelerometer to control toy plane, touch controls to fire weapons

• Goal is to destroy the toy fortress

• Bonus for not using all weapons

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Gameplay

• Additional skill and challenge: Wind, Water and Marble Runs

• Block types: Wooden, Destructible, Rubber and Explosive

• Weapon types: Marbles, Bouncing Balls, Explosive Bombs and Homing Missiles

• Enemy types: Toy soldiers, Cannons and Dinosaurs

• Levels: Play Room, Sand Pit, Kitchen Tiles and Attic

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Demo Video

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Level Design

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Technology

• Apple Game Center for high scores data, competitions and news.

• iOS platform in Unity: iPad primary, iPhone secondary

• iPad needed for test builds: 2-3 days every two weeks

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Art

• No animation, all models would be static toys.

• Menu’s and UI elements: Photoshop and Illustrator: simple, playful style

• 3D assets: 3DS Max, re-usable content

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Players

• Young Professionals

• Casual Audience

• Comfortable using their iOS device

• Moderate levels of disposable income

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Angry Birds

• Developed by Rovio

• Simple interaction concept

• Quick feedback

• Cute visuals

• 100 million downloads (15th March 2011)

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Tumble

• Developed by Supermassive Games

• 3D physics game: reverse Jenga

• Manipulate blocks in 3D space

• Competitive play modes

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Questions

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