MouseHaus Table: A Tangible User Interface for Urban Design

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MouseHaus Table: A Tangible User Interface for Ur ban Design Chen-Je Huang Design Machine Group

description

MouseHaus Table: A Tangible User Interface for Urban Design. Chen-Je Huang Design Machine Group. Community Design Activities. Using colored paper/street map to engage urban discussion. Motivation. How can we enhance design collaboration? How can we support design decisions? - PowerPoint PPT Presentation

Transcript of MouseHaus Table: A Tangible User Interface for Urban Design

Page 1: MouseHaus Table: A Tangible User Interface for Urban Design

MouseHaus Table: A Tangible User Interface for Urban Design

Chen-Je Huang

Design Machine Group

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Community Design Activities Using colored paper/street map to engage

urban discussion

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Motivation

How can we enhance design collaboration? How can we support design decisions? Add computing power to the design process Get the computing power off the screen and bring

urban discussion to the table

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MouseHaus Table

A tabletop interactive simulation for urban design which provides a novel interface and simulation feedback

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MouseHaus A simple pedestrian simulation for urban open

space

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MouseHaus Table

TABLETOP

PROJECTOR

CAMERA

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Ordinary Objects The users select what they want to use in

the simulation

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One-Click Registration

BUILDING

/\PARK

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Simulation and Feedback

Real-time simulation

Visual feedback

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Demo

Downtown map on the table Register red paper as buildings Register green paper as parks Run the simulation Show the pattern Ordinary objects as the interface

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Related Work

Urp, MIT 1999

EDC, University of Colorado 2000

Luminous Table, MIT 2002

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What’s the difference?

Ordinary objects as the interface Easy setup

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Initial User Study

Data Collection Verbal Interaction Gestural Interaction Questionnaire Post-Interview

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Findings Changes made by Participants A, B, and C

Paper Trails

1 2 3

Mouse Trials

1 2 3 4

A 9 7 11 6 0 0 0

B 14 17 4 9 0 7 17

C 7 17 7 0 7 5 0

0

5

10

15

20

25

30

Paper#1

Paper#2

Paper#3

Mouse#1

Mouse#2

Mouse#3

Mouse#4

Numbers of Communication Events (verbal/gestural)

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User Feedback

I like the way you manipulate, you can use your hand, you can move the paper. It creates the interaction between people and the computer - the interaction, the movement in the design process is really important - so through your movement of hand, it’s more real, tangible

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Future Work

Advance the study about tangible interaction in the group setting

Build an interface that makes the rules of simulation visible

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Summary

MouseHaus Table uses ordinary objects as interface. It provides urban designers and community members an interactive simulation to support urban decisions.