Monetizing Windows Phone Apps

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Monetizing Windows Phone Apps Kasun Kodagoda ICT Undergraduate @ RUSL

description

"Monetizing Windows Phone Apps" is the presentation i've done at the Microsoft Student Champs Meeting. Its about what business models are available to earn revenue in Windows Phone ecosystem.

Transcript of Monetizing Windows Phone Apps

Page 1: Monetizing Windows Phone Apps

Monetizing Windows Phone Apps

Kasun KodagodaICT Undergraduate @ RUSL

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Overview

• First Steps of Monetization• Business Models• What can you do?• Demos• Q&A

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First Steps of Monetization

High App

Revenue

Select Best Business

Model

Market the App

Publish the App

Optimize the App

Develop App

Select the widest audience

Learn from Feedback

& Performance

Learn forNext App

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Business Models

• Paid Apps

• In-App Purchase

• Mobile Ads

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Mobile Ads

• Show mobile ads in your WP app

• Select the right app to display mobile ads

• Good business model for apps that are• Used Frequently

• Used for many hours per day

• Use Microsoft Ad Control

• There are many third party ad providers

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Mobile AdsThird party Ad Providers

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Mobile AdsBest Practices

• Don’t be intrusive

• Don’t compete with the content of the app

• Make the ad a part of the design

• One ad per page

• Set to AutoCollapse

• Use auto or manual refresh

• Trap exceptions and display your ads

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DEMOUsing Mobile Ads

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Paid Apps

• Traditional model.

• Can have paid+trial

• Over 90% of the highest grossing apps have trial capability enabled.

• Average conversion rate is 1-5 %

• If you are doing over 10% you are doing great.

• 2 ways of implementing trial experience.• Feature limited trial

• Time limited trial

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In-App Purchase

• Only available in Windows Phone 8

• Best business model in WP8 for higher revenue

• Sell digital items inside the app

• Call “Freemium” Model

• Publish the app in Free section of the store

• Adds value through IAP

• 2 types of digital material• Consumables

• Durables

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In-App Purchase

Consumables Durables

Digital items that you buy, they consume when used.

Digital items that you buy once and own forever

E.g.:• Game Credits• Weapon Ammo• Game Hints

E.g.:• Maps• Game Characters• Weapons• Game Levels• Sound Tracks

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In-App PurchaseBest Practices

• Design the app with IAP in mind

• Give some functionality to the user

• Can offer multiple versions of the app

• Give descriptive details about what user is buying

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Free+IAP vs. Paid+Trial

Paid+Trial

App shown

in

Managed by

Options

Support

Paid App Section

Operating System (Little development work)

Trial Only

WP 7 & 8

Free App Section (more users)

By App(Developer has more work)

Many (multiple versions, consumables, durables)

WP 8

Free+IAP

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DEMOImplementing Trial Experience

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What can you do?

• Keep it simple as possible

• Not very complex input operations

• Get it done in fewer taps

Create great user experience

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What can you do?

• Modern is good, but don’t limit your self

• Stick to the guidelines

• Use high res images, quality audio

Create cool UI

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What can you do?

• First 2 lines of the description is important

• List out features of the app

• Add update details

• Upload good screen shots

• Create an attractive icon

• Don’t forget to upload a background image

Attractive marketplace details

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What can you do?

• Rating, Feedback prompts• But, DON’T nag them

• Crash reports

• Entice the user to give feedback

Implement feedback mechanisms

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What can you do?

• Add features

• Fix bugs and crashes

• Update often

• Test your app on multiple devices if possible• Use Nokia RDA (Remote Device

Access)

Monitor and react to feedback

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What can you do?

• Live tiles

• Lock screen notifications

• Lock screen images

• Toasts etc.

Use what WP has to offer

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What can you do?

• Reach a bigger market

• Speak to users in their own language

• Very easy to implement• E.g. Multilingual Toolkit from Microsoft

Localize your app

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DEMOLocalizing your WP App

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What can you do?

• Facebook pages, tweet

• Post on WP groups on Facebook

• If people are talking about your app, reach out to them

• Drop the price once in a while

• Get in to dev communities like Nokia Dvlup

Do promotion of your app

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Q&AKasun [email protected]/kasun.kodagoda

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See Ya!!!

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China

Latin America

US & Canada

Germany, France, UK

Europe

India

Other

App Downloads

English

Mandarin

Spanish

Russian

Italian

Others

Primary User Languages

Some Important Stats…

* For the calendar year of 2013