Modular Rigging in Battlefield 3
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Transcript of Modular Rigging in Battlefield 3
![Page 1: Modular Rigging in Battlefield 3](https://reader036.fdocuments.us/reader036/viewer/2022070521/58f9aebd760da3da068ba5d1/html5/thumbnails/1.jpg)
MODULAR RIGGINGIN BATTLEFIELD 3
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› Rigging in pre-production› Character builder› Weapon builder› Face poser› Animation pipeline› The way forward
AGENDA
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MOVIE TIME!
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› Design WILL change› Make sure you rig can handle it
› Keep it simple› Test your rig on animators and get feedback
› Anatomy reference› Lock down the anatomy with Art Director› Show how concept art will behave in motion › YOU are responsible (Riggers)
Rigging in pre-production
![Page 5: Modular Rigging in Battlefield 3](https://reader036.fdocuments.us/reader036/viewer/2022070521/58f9aebd760da3da068ba5d1/html5/thumbnails/5.jpg)
Rigging in pre-production
![Page 6: Modular Rigging in Battlefield 3](https://reader036.fdocuments.us/reader036/viewer/2022070521/58f9aebd760da3da068ba5d1/html5/thumbnails/6.jpg)
Character Builder
![Page 7: Modular Rigging in Battlefield 3](https://reader036.fdocuments.us/reader036/viewer/2022070521/58f9aebd760da3da068ba5d1/html5/thumbnails/7.jpg)
Character Builder
![Page 8: Modular Rigging in Battlefield 3](https://reader036.fdocuments.us/reader036/viewer/2022070521/58f9aebd760da3da068ba5d1/html5/thumbnails/8.jpg)
Character Builder
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Character Builder
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Character BuilderRigging modules used:› Grouping/hierarchy› Spine IK/FK› Head› Face Poser› Arm/Leg IK/FK
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Character Builder› Using shared rigging modules› Quickly rig and prototype
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Weapon Builder
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Weapon Builder
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Face Poser
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Face Poser› Based on FACS› Each head has unique poses› Animation only contain attributes› Poses are loaded in game
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Face Poser
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Face Poser - Movie
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Animation pipeline› Quick load/save animation› Perforce integration› Import MotionCapture› Batch all animations› Right-click in Maya
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Way forward
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› More Python› More Modular› Interactive building› Monkey farm unit testing
WAY FORWARD