Mobile games evolution by Neomobile

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Mobile will dominate the digital world included games. That's why smartphones will be more and more the center of people's life and phone users are becoming even more avid players. In this presentation Neomobile shows the evolution of the games on mobile starting from the very first Snake on Nokia, landing to the new colorful world of smartphone where Angry bird become an icon of the mobile games. If you want to learn more about the world of mobile gaming read the following article: 'Mobile Gaming Momentum – Neomobile’s immersion in the world of HTML5 games' - See more at: http://www.neomobile-blog.com/html5-mobile-game-momentum-neomobile-invests-boostermedia/

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MOBILE GAMES EVOLUTION - As mobile gaming market reaches its momentum, with expected $70.4 billion in revenues in 2013, we take a glance at games and devices that marked the history of mobile.

1994 - Tetris | Hagenuk MT-200. This variant of Tetris was the �rst ever mobile game, created by Hagenuk developers team.

1997 - Snake I | Nokia 6110. Most popular game ever, embedded in 350 million devices worldwide.

1999 - Snake II | Nokia 7110s. The �rst phone with a WAP (wireless application protocol) browser.

2000 - Alien Fish Exchange by NTL Interactive. Pet simulator that made �sh breeding fun.

2001 - Lifestyler by Piconfun. A Tamagotchi-style life simulator mobile game, a predecessor of MMO (massively multiplayer online) games.

2002 - Space Invaders. Born as arcade game but adapted perfectly to mobile, thanks to its simplicity and monochromatic layout, it could �t into memory limit required by Java games.

2003 - N-Gage. A mobile phone and handheld game system all in one launched by Nokia.

2004 - The Fast & the Furious; It had 7 sequels, which have sold over 10 million copies.

2005 - Tower Bloxx by Digital Chocolate. The year in which 3D became the mass market proposition, this game with one-thumb gameplay, had a signi�cant success.

2007 - iPhone. iPhone revolutionized the mobile gaming with its gaming friendly interface and the launch of App store.

2008 - The App store created the global mass market of casual gamers.

2009 - Angry Birds by Rovio Entertainment. One of the biggest successes in the mobile app games history, with nearly 2 billion downloads and 263 million active monthly users.

2011 - Xperia Play. It was a handheld game console smartphone optimised for PlayStation mobile games.

2012 - Ingress. For Android devices. Near-real time augmented reality massively multiplayer mobile game created by Niantic Labs, a start up within Google, with 500.000 players globally.

www.neomobile.com | www.neomobile-blog.com

SOURCES:

http://www.pocketgamer.biz/r/PG.Biz/A+Brief+History+of+Mobile+Games/http://techcrunch.com/2013/01/11/rovio-263-million-users-december/http://en.wikipedia.org

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