MIT Center for Civic Media - Algorithmically Finding Topics and Frames In The News
MIT Civic Games Panel
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Transcript of MIT Civic Games Panel
Just Press Play:A gaming layer
for undergraduate education
Liz LawleyRIT School of Interactive Games & Media
lawley.rit.edu
It’s the autonomy, stupid.
“My point is that the ‘fun’, the pleasure of these elements does not come from some extrinsic reward value of those elements, but chiefly from the experience of competence they give rise to.”
Sebastian Deterding
What behaviors did we want to reward and encourage?
What feelings of competence could we engender?
What did we want our students to remember and
reflect on?
So, what happened?
“On a side note, despite website difficulties, people are playing. The buzz is tremendously positive. Keith Whittington has already had several lovely interactions as people want his card. I have given out around 40 already of Weezes Wobble. People are breaking out in dance around me. I never want this to stop.”
I walked in the next morning and several of the students (including Somara) were waiting outside the room to hear my reaction, which was my turning around and yelling "SOMARA!!!" Definitely a good time :)