Metadata to create and collect

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Metadata to create and collect “Metadata bij de omroep” December, 3rd 2008 Dieter Van Rijsselbergen Universiteit Gent – IBBT Multimedia Lab

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Transcript of Metadata to create and collect

Page 1: Metadata to create and collect

Metadata to create and collect

“Metadata bij de omroep”December, 3rd 2008

Dieter Van RijsselbergenUniversiteit Gent – IBBTMultimedia Lab

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Metadata?

Metadata can be much more than just‘data about media objects’

Instead of organizing metadata around material… Organize material around a (meta)data model

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Metadata in Drama Production

Drama productions

Soap opera’s, quality prime time, motion pictures, …

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Metadata in Drama Production

Lots of metadata from start of

production unstructured

metadataon paper synopsis scenario

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Metadata in Drama Production

Use the screenplay!

turn into electronic andstructured/processable formats episode/scene/characters describes the

semantics of the product use as base for further production

Scene: INT – TER SMISSE - DAG

Character: Jenny

Character: Waldek

Episode 1004

WALDEK:“Hello Jenny!”

JENNY:“How are you?!”

WALDEK WAVES

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Even more metadata…

A lot of implicit‘shooting script’metadata alsofloats around!

Metadata…

Metadata…

Metadata…

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Expressing the shooting script: storyboard

How do we express the way in which scenes are ‘shot’? Legacy technology: storyboard

unfortunately interpretation only by human ‘actors’ what about machines?

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Expressing the shooting script: animatics

Emerging: animatics or previsualization for visually complex scenes

Built using off-the-shelf 3-D authoring software limited computer perception of the scene but in terms of geometry, translations, …

too much math! too little cinematography!

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Expressing the shooting script: Scoop

Step further: Scoop 3-D Previsualization Provide directors, producers, camera operators with tools

to express cinematographic vision add camera’s, microphones use proper terminology

pan, tilt, dolly, … prepare dialogue

and animationson a timeline

describe specificshooting instructions

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Model-driven Product Development

Construct a virtual model of the scene create a blueprint of manufacturing specifications

populate with engineering information completed with metadata obtained in further

production process centralized repository of metadata

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Creating and collecting Metadata

What can we do with all this metadata?

Acquisition controlling and cataloging takes annotating takes

Editing rough cutting automating

Computer Aided Repurposing

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Acquisition controlling and

cataloging takes annotating takes

Acquisition

Scene 4: INT – TER SMISSE - DAG

Episode 1004

“Excellent Take!”

“Close-up Jenny”

Take #2

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Editing

Rough cutting: building evolving products mixture of previsualized and shot footage evolve from all-previsualized to all-shot composition

Automate editing decisions Use previz. EDLs and re-apply to real footage

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Computer Aided Repurposing (CAR)

Automated Repurposing of Drama Different output channels

HDTVSDTV iPod/Cellular

We wish to create optimal products for each platform requires semantically sensible scaling/cropping

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Repurposing: Output Channels

HDTV Originally acquired

high definition material

SDTV Legacy applications Common pan/scan Editing

(AVID)

Mobile (iPod) Semantically

repurposed

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Repurposing: How?

1) Determine where the semantic elements are Semantic

Objects of Interestwere defined in thescene model in previz.

Jenny Waldek

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Repurposing: How?

2) Provide reframing instructions, e.g.: Object Orientation and Range

“The Bad must be shown on the right…”

Object Size “… and I want it to be a full shot of The Bad.”

0.75

Frame Size Object of InterestSize: (30%, 90%)

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Computer Aided Manufacturing: Workflow

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Workflow (1): Synopsis

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Workflow (2): Management

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Workflow (3): 3-D Previz. – Scenario

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Workflow (4): 3-D Previz. – Shooting Script

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Workflow (5): 3-D Previz. Editing

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Workflow (6): Acquisition & Logging

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Workflow (7): Editing

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Workflow (8): Quality Assurance & Analysis

Plane

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Workflow (9): Repurposing

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Workflow (10): Conform & Publish

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Conclusions

Metadata is much more than just‘data about media objects’

Extensive metadata modeling provides significantadvantages pursue model-driven product development

better communication: between staff and machines in acquisition

associate audiovisual material easily in editing, repurposing

ease and automate production tasks centralize production metadata

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Questions?