Mesh texturing

16
Mesh Texturing 16.07.01

Transcript of Mesh texturing

Page 1: Mesh texturing

Mesh Texturing16.07.01

Page 2: Mesh texturing

Blender• Opensource 3D modeling software• V2.75 is used• Blender.org

Page 3: Mesh texturing

Basic Interface• Mouse Wheel : view rotation• Mouse right button : model selection / transformation• Mouse left button : The rest

Page 4: Mesh texturing

Texturing• Allow details without a complex geometry• Mapping between an image(2D) and a 3D model• Size: should be power of 2 (512x512, 1024x1024, … )

Page 5: Mesh texturing

Objects

Layout

Mode

Working space

Renderer type

Page 6: Mesh texturing

2. Set Edit mode 3. Edge selection

4. Press ‘A’ to deselect all

Set ‘Cycles Renderer’

Page 7: Mesh texturing

1. Select edges with mouse right button2. Press ‘shift’ to keep selections3. Mesh Edges Mark seam4. Press ‘A’ to select all mesh5. Mesh UV unwarp unwarp

Page 8: Mesh texturing

UV Editing layout

UVs Export UV layout

Page 9: Mesh texturing

Transformation of 2D warp is possible!

Page 10: Mesh texturing
Page 11: Mesh texturing

1. Choose Node Editor

2. Add a material

3. Add Texture Image texture

Page 12: Mesh texturing

1. Connect color2. Add an texture image

!?

Page 13: Mesh texturing

File Export .obj

Page 14: Mesh texturing
Page 15: Mesh texturing

[Show UV texture param]

Page 16: Mesh texturing

[Show texture seam]