Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 •...

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2/19/10 1 Mental Modelers HCI Lecture 3

Transcript of Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 •...

Page 1: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Mental Modelers HCI Lecture 3

Page 2: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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What is happening here?

What are these people

Thinking?

Page 3: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Mental Models

A B C D E

7 6 5 4 3

(From Norman, 1988)

Page 4: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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A B C D E

7 6 5 4 3

(From Norman, 1988)

Normal settings C 5

Colder fresh food C 6-7

Coldest fresh food B 8-9

Coldest freezer D 7-8

Warmer fresh food C 4-1

Off (fresh food & freezer)

0

A B C D E

7 6 5 4 3

(From Norman, 1988)

Page 5: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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A B C D E

7 6 5 4 3

(From Norman, 1988)

System image

Mental models mediated by system

image

Designer

System

User

(From Norman, 1988)

Page 6: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Break "

When would it be useful to have a mental model as a

user?

Page 7: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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A model of...

•  how the system works •  what its components are •  how they are related

•  what the internal processes are •  and how they affect the components

(Carroll & Olson 1988)

2 Kinds of model

•  Surrogate - a model that mimics the output of a system, but not the internal workings.

•  Metaphor models - you understand a product by comparing it to something else that you already know.

Page 8: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Critical Questions?

Break "

Page 9: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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7+-2 ‘rule’

•  People can store 7 things in their short-term memory (plus or minus 2).

•  What does this mean for interface design?

Information Processing

Model"(Card 1983)

Page 10: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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What is Cognition?

Components of Cognition

•  Attention •  Perception and recognition •  Memory

•  Learning •  Reading, speaking and listening •  Problem solving, planning, reasoning &

decision making

Page 11: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Should there only be seven items in a menu?

Task for next week

•  Design a log in page for an OpenID enabled website.

•  Try to make it usable by people who’ve never heard of OpenID

Page 12: Mental - Jared Donovan · human-computer interaction", New York: J. Wiley & Sons. Chapter 3 • Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models,

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Tips

•  Ask someone to walk you through their process of logging in to a website that they use (e.g. facebook).

•  Ask them to talk you through the process and explain what they’re thinking at each step.

•  Stop them and ask for more detail if you think it’s appropriate.

•  Watch out for situations where the system doesn’t do what they expect. Ask why they think this is.

•  Try the same thing with an unfamiliar website (e.g. one using OpenID).

Readings

•  Preece, J., Sharp, H. & Rogers, Y., 2002. "Interaction design : beyond human-computer interaction", New York: J. Wiley & Sons. Chapter 3

•  Payne, S., 2003 "User's Mental Models: The Very Ideas" in Carroll, J (ed) "HCI Models, Theories, and Frameworks" London, Morgan Kaufman.

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Image Credits •  How to Read Character: A New Illustrated Hand-Book of

Phrenology and Physiognomy, for Students and Examiners; with a Descriptive Chart. (New York, Fowler & Wells Co., Pubs., 1891)

•  http://www.flickr.com/photos/glenscott/1578514678/