Meaning of KMD1001
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Transcript of Meaning of KMD1001
THE MEANING OF
KNOWLEDGE MEDIA DESIGN
CONCEPTS Peter Pennefather, PhD
Outreach Director, Knowledge Media Design InstituteAcademic Director, Laboratory of Collaborative DiagnosticsProfessor, Leslie Dan Faculty of PharmacyUniversity of Toronto, 144 College St, Toronto ON, M5S 3M2, CAN416-978-6607; [email protected]
What is Design
• A sensemaking process where intentions are specified together with the thinges and concerns they relate to (Latour).
• These relationships are then mapped and significant information identified for acting on desired transformations.
• Plans and prototypes are then explored to synthesize information and to make sense of what can be done to act on intentions within identifiable constraints.
• In the face of always limited knowledge, design is necessarily provisional, subject to iterative redesign (messy/adaptive/complex)
What are Digital MediaDigital media are communication formats for sending and receiving information that rely on the power of digitally coding data (bits & bytes). Enables the Internet
.What are Digital Knowledge MediaDigital media become knowledge media when they are designed and used explicitly to share and build knowledge and support collaboration within a knowledge system
They enhance human thinking, creativity, communication, learning, etc within specific contexts and specific knowledge systems
Digital knowledge media are:formats enabling digitization of data and presentation of information so as to allow groups to build, represent, and mobilize contextualized knowledge within a system.
DefinitionsKnowledge: “justified true belief and acceptance” that increases capacity for effective action by a community sharing a common problem or goal.
It can be possessed by individuals and groups (Bray). It is community-based not commodity-based.
System: Organized set of procedures for accomplishing a task or a goal
Knowledge System: A means of applying knowledge
Socio-Technical Knowledge System: An approach to applying knowledge within complex communities that recognizes the interaction between people and technology in workplaces
Gestell (frame): “the reunion of the organising process, which overcomes in a felicitous way the dichotomy between the ‘structural’, i.e. static, aspects of infrastructure and their dynamics” — Ciborra & Hanseth, 1998; all that binds infrastructure together
Probing the Frame - Framing the Probe through a design process
Sanders E (2008). Interactions, 15(6)
Cultural considerations are needed to design knowledge media applications that build on articulated information with rusted
provenance to enable distributed knowing:
- what the function is about (identity/representation) (codification)
- how the function works (production) (abstraction)
- how the function is used (consumption/governance) (diffusion)
Community of Practice Circuit of Culture Information Space (Wenger) (Du Gay et al.) (Boisot)
Systems of Devices & Media(Technology)
Industrial Design & Engineering, ICT, Electronics, Informatics
Knowledge Systems(Place)
Academic Disciplines & Media Higher & Professional Education
People Seeking & Sharing Information(People)
Sense-making, Knowledge Building, Community-of-Practice Colleges & Universities, Internet, Libraries, Media, Publishing, Consulting
Knowledge Media Designa design process to explore ways of enabling
formatting of data and presentation of information so as to allow groups to build, represent, and
mobilize contextualized knowledge within a system
Integrative Knowledge Media Design Research Model
Syste
ms o
f Dev
ices &
Med
ia
(Tec
hnol
ogy)
Indu
strial
Des
ign &
Engin
eerin
g
ICT,
Electr
onics
, Info
rmati
cs
Knowledge Systems
(Place)
Academic Disciplines & M
edia
Higher & Professional Education
People Seeking & Sharing Information(People)
Sense-making, knowledge Buiding, Community-of-Practice Colleges & Universities, Internet, Libraries, Media, Publishing, Consulting
Knowledge Media Designa design process to explore ways of enabling
formatting of data and presentation of information so as to allow groups to build, represent, and
mobilize contextualized knowledge within a system
Integrative Knowledge Media Design Research Model
Knowledge Media Designer
(knowledge integrationist)
Sub-Theme: Challenge:
Having Knowledge & Mapping Intentions
Visualizing of Actions & Consequences
Embodying Interactions & Solutions
Design & Wayfinding
Knowledge & Interdisciplinarity
Media & Embodiment
Matrix of themes and Challenges to be considered in the course
Assignments:
•KMD concept map assignment – 15% (due Tues. Oct. 9 online)
•A paired group presentation on course themes – 15% (over term)
•Active participation in class and online – 15%
•Specific KMD framework analysis & critique project – total 50% (5+5+15+25%)
•Summary Description of Design Brief (3 pages; see below) – 5% (Oct 29)
•Framework visualization & annotated bibliography informing framework – 5% (Oct 29)
•Presentation of framework design analysis & evaluation strategy – 15% (Nov 12,19,26)
•Final report (around 3000 words) – 25% (due Dec 22)
5. Public group presentation on KMD topic – 5% TBD around KMDI holiday party
Wayfinding, Sensemaking & Design Technology
• Wayfinding reflects a process for enabling dead reckoning and situational awareness for navigating built environments.
• Sensemaking reflects the process of navigating cognitive gaps through making sense of available data
• Design reflects a process of navigating the fit of possible solutions to existing needs so that an actions can be proposed
• They all attempt to build trust in symbols and signs that build bridges between past experiences and possible futures
• They can all be collaborative