ME 2110 Final Project Presentation

21
http://dreager1.com/2014/04/01/prince-haru-vs-king-boo/ Presented by: George Kudyba Super Mario 3D Arcade Final Presentation Team Members: Ji Hwan Jung Sergio Gill Frederic Villegas

Transcript of ME 2110 Final Project Presentation

http://dreager1.com/2014/04/01/prince-haru-vs-king-boo/

Presented by: George Kudyba

Super Mario 3D Arcade Final Presentation

Team Members: Ji Hwan JungSergio GillFrederic Villegas

Goals

Knock Bowser and Donkey Kong out of the home zone(-8 fully in zone) (-3 partially in zone) (0 fully out of zone) *each*

Send Mario and Luigi into open zone of green tube(17 points each)

Rescue Princess Peach(25 points)

Collect Coins(5 points each)

http://www.deviantart.com/morelikethis/collections/388670775?view_mode=2http://papermariotunes.tumblr.com/http://www.vgblogger.com/super-paper-mario-jumps-to-wii/589/http://salongen.de/picvvm/super-paper-mario-bowser-coloring-pageshttp://www.joystiq.com/photos/super-paper-mario/http://halegrafx.com/printables/free-printable-super-mario-bros-memory-game/

Target Score for Selected Design: 34 - 89

Super Mario 3D Arcade

http://singhose.marc.gatech.edu/courses/me2110/Studios/Studio3_SuperMario3D.pdf

Final Design: Undeployed

Subsystems: Dumping System

Subsystems: Dumping SystemFinal Product Photo

Subsystems: Claw Arm System

Subsystems: Claw Arm SystemUnder view of rail and motor

Subsystems: Claw Arm SystemFinal Product Photo

Subsystems: The Coin System

Subsystems: The Coin SystemFinal Product Photo

Final Design: Fully Deployed

Bill of Materials

Finalized Gantt ChartWeeks June 1 June 8 June 15 June 22 June 29 July 6 July 13

Tasks 1 2 3 4 5 6 7

Understand Problem

Create House of Quality

Develop Function Tree

Develop Specification List

Project Planning and Scheduling

Documentation

Reports

Poster Presentation Design

MILESTONE- Planning Report ✦

MILESTONE- Concept Evaluation Report ✦

MILESTONE- Final Report ✦

MILESTONE- Poster Judging ✦

Research Various Mechanisms

Research Linkages

Research Mechanical Constraints

Research Basic Fabrication Methods

MILESTONE- Individual Preliminary Round ✦

Design Concepts

Create Morph Chart

Develop Multiple Design Concepts

Evaluate Concepts

MILESTONE- Individual Final Round ✦

Legend

-Completed

-Incomplete

-Extended Time

Finalized Gantt Chart (cont)Product Prototype

Select Best Concept

Make Detailed Part Drawings

Build and Program Peach Mechanism

Build and Program Mario/Luigi Mechanism

Build and Program Coin Mechanism

Build and Program Bowser + Donkey Kong Mechanism

Test Mechanisms

MILESTONE- Team Preliminary Round ✦

Finalize Design

Modify Mechanism Prototypes

MILESTONE- Team Qualifying Round ✦

Assembly Mechanisms into one Frame

Test Final Machine

MILESTONE- Team Final Competition ✦

Legend

-Completed

-Incomplete

-Extended Time

Results

Qualifying Competition:

Team Name Match 1 Match 2 Match 3 Match 4 Total Rank

Mario Motors 34 -3 0 31 2

4 Coins 26 -11 31 46 1

Koopa Troopas -60 -19 -16 15 -20 4

King Boo’s Boos -60 -16 15 ---- 15 --- -61 5

Mo’ Coin$ -27 23 1 -3 3

Seeding Overall: 17th of 20

Results (cont.)Final Competition:

Round Seed Team Place Score

1

8 Peach’s Moving Castle 3 DQ

17 King Boo’s Boos 1 31

12 Peach Pals 4 DQ

13 Koopa Troopas 2 -11

2

7 Red Rover 3 2

16 Smash Bros. 1 31

17 King Boo’s Boos 4 DQ

4 Zip-tide 2 16

3

3 Power Team 1 31

11 Do or Die 3 -6

16 Smash Bros. 2 11

17 King Boo’s Boos 4 -19

Results (cont.)

Overall Scores for Selected Design:

Qualifying Competition:

Target Score for Selected Design: 34 - 89

Round 1 Round 2 Round 3 Round 4

DQ -16 15 15

Final Competition:

Round 1 Round 2 Round 3

31 DQ -19

Performance AnalysisWhat worked?

What didn’t work?

Changes?

-Cable Management (Dumping System and Banana Plugs)

-Flexible Claw Arm

-More mousetraps to force open the claw arms

-Coin System

-Claw Arm System (Retracting)

-Dumping System (Extending, detecting, and dropping)

-Claw Arm System (Extending and Grabbing)

-Coin System (Deployment)

Thank you!

Any Questions?

Goals!!!!!!!

Super Mario 3D Arcade

Final Design: Undeployed

Dumping System

Claw Arm System

Coin System

Final Design: Deployed

Finalized Gantt Chart

Results

Performance Analysis

Bill of Materials

7 Weeks