Managing Projects In Digital Humanities
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Transcript of Managing Projects In Digital Humanities
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Jeremy BoggsCreative Lead, Center for History and New Media
Managing Projectsin the Digital Humanities
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Five Phases
• Strategy - The big picture
• Scope - Specific requires and goals
• Content - The Stuff.
• Design - How the Stuff looks and works
• Development - How to get the Stuff to the user.
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Jeremy BoggsC Digital Dialogues, February 10, 2009
No phase should finish until the previous phase is finished
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Timeline for Project
Strategy
Scope
Content
Design
Front-End Dev
Back-End Dev
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Areas of Responsibility
Design
DevelopmentContent
BrandingAestheticHow users interact with content
Data StructureProgrammingFront-end and Back-end
Text, Images, VideoInformation ArchitectureWhat users will interact with
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Strategy and scope encompass content, design, and development
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Strategy
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Strategy
• Usually comes in the form of a grant
• What you’re building, broadly.
• Why???
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Gulag: Many Days, Many Lives
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Strategy - Gulag
• Create resource for teachers and students to learn more about the Soviet Gulag
• Archive hard-to-access sources
• Provide ways for the public to share stories.
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Scope
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Scope
• Tangible components to realize Strategy
• Outlines responsibilities for each person
• Translates user needs and objective into specific requirements to build.
• Make a Scope Document!!!
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Scope - Gulag
• Upload ~300 primary sources, with Russian translation
• Create exhibit with ~20 pages, organized by theme
• Create plugin to let users follow a prisoner through exhibit
• Create a form to allow for public contributions
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Content
• Information Architecture
• Content Inventories
• Site Maps
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Content Inventory
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Site Map
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Content Outcomes
• Sitemap with overall structure of the site, relationships among pages
• Inventory of content; what gos on each page or “state” in your project.
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Design
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Design = Communication
• What do you want to communicate?
• What do you want users to remember?
• How do you want users to respond?
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Wireframes
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Point of Wireframes
• Make sure all content is accounted for on each page; A visual content inventory.
• Display relative importance of content
• Serve as basis for...
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Color Mockups
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Pre-Mockups
• Talk to stakeholders about look and feel
• Create mood boards, color palettes
• Help people make informed design decisions
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Design Critique
• Designers: Explain WHY you made specific decisions
• Avoid talking about likes: “I like green,” or “I don’t like Garamond.”
• Do the design choices work for the message you want to convey, the experience you want to provide?
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Development
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Front End Development - HTML, CSS
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Back End Development - PHP, MySQL
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Don’t Reinvent the Wheel
• Create a starter kit.
• Use a CMS: Drupal, Omeka, WordPress
• Use Frameworks: Zend, CodeIgniter, CakePHP
• Use Libraries: Yahoo UI, Prototype, jQuery
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Strategies for Success
• Make responsibilities, deadlines clear.
• Efficient communication
• Create a hub for sharing information
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Milestones
Strategy
Scope
Content
Design
Front-End Dev
Back-End Dev
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Milestones
Strategy
Scope
Content
Design
Front-End Dev
Back-End Dev
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Clear communication
• Responsibilities - Assign roles, tasks.
• Expectations, goals - Scope is important to all.
• Meetings
• Have a purpose, agenda, specific timeframe
• Someone leads.
• Evaluate afterwards.
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Project Management Apps - Basecamp
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Project Management Apps - Trac
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Project Management Apps - PB Wiki
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Provide a central place for project team to share info, keep track of progress.
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Jeremy BoggsC Digital Dialogues, February 10, 2009
Be a Cheerleader!