Making a Medial Object Useful in an Engineering Simulation Context.
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Transcript of Making a Medial Object Useful in an Engineering Simulation Context.
![Page 1: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/1.jpg)
Making a Medial Object Making a Medial Object Useful in an Engineering Useful in an Engineering Simulation ContextSimulation Context
![Page 2: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/2.jpg)
Medial Object is the GatewayMedial Object is the Gateway
• MO is not the end goal for engineering simulation but a means to get to other capabilities or functions• Mid-surfacing• Dimensional reduction• Mesh sizing• Proximity information• Simulation related property extraction• Feature recognition• Feature based actions
![Page 3: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/3.jpg)
Medial Object is the GatewayMedial Object is the Gateway
• MO is a reduced dimensionality representation
• So if we get an MO we are good to go !!!
• Not so much - the MO is just the beginning of the journey
![Page 4: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/4.jpg)
Medial Objects have artifactsMedial Objects have artifacts
• MO is a reduced dimensionality representation• A “proper” MO has “artifacts” that are mathematically correct but
confusing and possibly disruptive to the function we are building it for
Flaps Medial Surface flipping (& associated transitions) Junction smoothing Too much dimensional reduction More…
• What is an artifact for one function is a requirement for another
![Page 5: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/5.jpg)
Medial Objects need to be “transformed”Medial Objects need to be “transformed”
• MO needs to be transformed to fit the function it was created for
Extensions to remove flaps Constant surface orientation through Medial Surface flipping &
associated transitions Squaring up junctions What to do when the medial object has no surface
• May require more info MO topology and not just geometry callbacks to original geometry an MO of the MO
![Page 6: Making a Medial Object Useful in an Engineering Simulation Context.](https://reader036.fdocuments.us/reader036/viewer/2022072014/56649e8a5503460f94b900d0/html5/thumbnails/6.jpg)
Medial Objects need to be “transformed”Medial Objects need to be “transformed”
• MO transformation to fit the function needs to be fully automatic or trivial
Conceivable with a few rules for simple objects Unclear on complex “real-world” objects where there are multiple
interacting artifacts
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Medial Objects need to be “transformed”Medial Objects need to be “transformed”
• We then have four choices for using MO in an Engineering Simulation context
Limit MO to use as reference information only Useful in some functions Not enough for most use cases
Function based MO transformation tools As we approach robust MO creation we need to shift effort into researching
function based transformations An MO is not a mid-surface usable for meshing or costing or CAM
Function based tools that “think” MO but never build one There are some available and more coming
A combination