Colonial Political Structure, Population, Great Awakening Chapter 5.
Mae the Awakening 5
Transcript of Mae the Awakening 5
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S HADOW N AME :
P LAYER :
C HRONICLE :
P ATH :
O RDER :
LEGACY :
A TTRIBUTES Presence
Manipulation
Composure
OOOOO
OOOOO
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Strength
Dexterity
Stamina
OOOOO
OOOOO
OOOOO
Intelligence
Wits
Resolve
OOOOO
OOOOO
OOOOO
POWER
FINESSE
RESISTANCE
S KILLS
Academics__________Computer__________
Crafts_____________
OOOOOOOOOO
OOOOO
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M ENTAL(-3 unskilled)
RoteSkill
Investigation_______
Medicine__________
Occult_____________
OOOOO
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Politics__________
Science__________
OOOOO
OOOOO
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A thletics__________
Brawl___________
Drive____________
OOOOO
OOOOO
OOOOO
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P HYSICAL
(-1 unskilled)
Rote
Skill
Firearms__________
Larceny __________
Stealth___________
OOOOO
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Survival__________
Weaponry ________
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Animal Ken_______
Empathy __________
Expression________
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S OCIAL
(-1 unskilled)RoteSkill
Intimidation_______
Persuasion________
Socialize__________
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Streetwise________
Subterfuge________
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A RCANA Death___________
Fate____________Forces___________
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Life____________
Matter__________
Mind___________
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Prime___________
Spirit___________
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Space___________
Time___________
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M ERITS _______________
______________________________
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F LAWS _____________________
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P ROTECTIVE S PELLS Name Points
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OOOOOOOOOOOO
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H EALTH
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W ILLPOWER
OOOOOOOOOO
G NOSIS
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¨¨¨¨¨¨¨¨¨¨Points Per Turn:
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M ANA
10______________9______________
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8______________7______________
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6______________5______________
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4______________3______________
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2______________1_____
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O
W ISDOM
O THER T RAITS
SIZE:_____________SPEED:____________DEFENSE:__________ARMOR:___________INITIATIVE MOD:______
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favored Resistance Attribute — Acanthus, Moros, Thyrsus: +1 Composure; Mast igos, Obrimos: +1 Resolve • Arcana— 2 dots in 1st Arcanum, 2 dots in 2nd, 1 dot in 3rd, (two of these must be the Path’s Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 • (Buying the 5thdot in Attributes, Skills or Merits costs 2 points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits• Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom
V IRTUE :
V ICE :
C ONCEPT :
Walker Hope Obrimos
Greed Mysterium
Mysterium New Recruit Eyes of Ain Soph
Magic
High Speech
Resources 3
Pistols
Moving Quietly
5
10
3
0
6
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Specialties
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P ARADOX M ARKS Bedlam:_________________
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Brand:__________________
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D EDICATED
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M AGICAL T OOL
Arcana Based Tools
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A RCANE E XPERIENCE
E XPERIENCE
SPELLS Arcana Level Book/Page
_________ ___ _________________ ___ __________
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E NCHANTED I TEMS Type Power Dice Pool Mana
____________________ _____________ _____ _____
____________________ _____________ _____ _____
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C OMBAT Weapon/Attack Dice Mod. Size Range Clip
______________________ _____ _____ _____ _____
______________________ _____ _____ _____ _____
______________________ _____ _____ _____ _____
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F AMILIAR Type:_________________ Numina Description:____________ _____________________
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Power:________________ _____________________
Finesse:________________ _____________________
OOOOOOOOOO¨¨¨¨¨¨¨¨¨¨
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OOOOOOOOOOOO¨¨¨¨¨¨¨¨¨¨¨¨
C ORPUS/ H EALTH
W ILLPOWER
E SSENCE
Resistance:_____________
Skills:______________________________________
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Influence:______________Ban:__________________Size:______ Speed:______Defense:____ Initiative:_____
Attributes: New Dots x 5 • Skills: New Dots x 3 • Skill Speciality: 3 • Ruling Arcana: New Dots x 6 • Common Arcana : New Dots x 7
Inferior Arcana: New Dots x 8 • Rote: 2 per Dot • Merits: New Dots x 2 • Gnosis: New Dots x 8 • Wisdom: New Dots x 3 • Willpower: 8
Forces 1 Nightsight M:tA / 163
Forces 2 Kinetic Blow M:tA / 166
Prime 1 Inscribe Grimoire M:tA / 220
Time 1 Perfect Timing M:tA / 258
Steel Ball 0 1 thrown
9mm Pistol 2 1
Steel Sphere (Path)
Grimoire (Order)
Broken Wrist Watch (Time)
Ruby Ring (Prime)
Magnetic Stone Necklace (Forces)
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O THER T RAITS _______________
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OOOOO
OOOOO
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OOOOOOOOOO
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OOOOO
OOOOO
OOOOO
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OOOOOOOOOO
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OOOOO
OOOOO
OOOOO
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OOOOOOOOOO
A LLIES _________________________________
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R ESOURCES _________________________________
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_________________________________C ONTACTS _________________________________
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S LEEPWALKER R ETAINER _________________________________
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LIBRARY _________________________________
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S TATUS _________________________________
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M ENTOR _________________________________
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T HRALL_________________________________
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E XPANDED M ERITS
G EAR (C ARRIED ) _________________________________
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E QUIPMENT (O WNED ) _________________________________
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A RTIFACTS _________________________________
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M ISC _________________________________
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P OSSESSIONS
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LOCATION _________________________ ___________________________________________
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D ESCRIPTION S ANCTUM
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M AGICAL S TYLE _________________________________
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D ERANGEMENTS _________________________________
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O THER ( _______________) _________________________________
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O THER ( _______________) _________________________________
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Magic is a hidden force that one with enough focus
can tap into and weild. It limits are only as far as the
ones own thoughts.
Income from the Mysterium as a wondering agent
which can be called in to service at any time.
With in the Mysterium both the Acquisitor's and
Censor's are trying to recruit him, but nothing is been
made final yet.
Eyes of Ainsoph have seen him as a worthy mage to
join them and have started him on his Legacy
$500 cash on hand, Cellphone, ID card, gun permit Apartment, Compact car, Computer with Internet
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Notes ______________________________________________________________________
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D ESTINY ______________________________________________________________________
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D ESCRIPTION REAL NAME:_________________ _________________________________________
AGE:________________________ _________________________________________
APPARENT AGE:_______________ _________________________________________
DATE OF BIRTH:_______________ _________________________________________
AGE OF AWAKENING:___________ _________________________________________
HAIR:_______________________ _________________________________________
EYES:________________________ _________________________________________
RACE:_______________________ _________________________________________
NATIONALITY:_________________ _________________________________________
HEIGHT:______________________ _________________________________________
WEIGHT:_____________________ _________________________________________
SEX:________________________ _________________________________________
D EDICATION/ O ATH ______________________________________________________________________
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C ABALCABAL NAME:___________________________________________________________
M EMBER T ITLE P ATH/ O RDER ______________________ ______________________ ______________________
______________________ ______________________ ______________________
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______________________ ______________________ ______________________
______________________ ______________________ ______________________
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______________________ ______________________ ______________________
SIGIL:___________________________________________________________________
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PROTOCOLS/RITES:_________________________________________________________
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Stephen Lawson Walker is a level head guy who keeps to him self but watches as
33 events happen looking for that supernatural element. By day he goes
33 about a normal day like all other sleepers except he has no mundane
1982 employment. He will say he works for firm as junior consultant. He
2012 refers to the firm as M. Sterm and Associtates, a firm that deals with
Brown International transportation. A small firm that a select and private
Blue cliental. At night he goes from local event to local event still keeping
White an eye out for that supernatural element. When he finds it or if his
American phone rings he logs the event and makes sure it remains in the
6'2" shadows. Some times he even has to aquire things, but that all
195 lbs depends on the event. Walker is never fair from his phone just incase
Male he gets that call.
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