Mac OS X version - Toonz tablet, or display digitizer, suggested for better drawing functions: . l...

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HardwareRequirements Toonz harlequin Y ou can input paper drawings created by animation artists by using a scanner, autocenter them according to pegholes and paint them by using palette colors. Or you can draw directly in Toonz, create animations by modifying drawings, or by defining character models with skeleton that can be stored and retrieved from the production library for endless reuse. Then you can compose scenes; move and animate animation levels over background according to the xsheet; move pegbars, cameras and table; add special FX and render out composited sequences. T oonz Harlequin is the ideal tool both for paperless animation based on vector drawings made directly in the software, and traditional workflow based on paper drawings acquired by using a scanner. Whatever workflow you prefer, tasks are performed in a user-friendly environment, that you can customize according to you needs, in order to fast-forward tedious and time-consuming steps. Digital Video S.p.A. 4, Via Sante Bargellini 00157 Roma (Italy) DIGITAL VIDEO DIGITAL VIDEO Windows Intel® Pentium® III or 4 processor Microsoft® Windows® XP or Windows Vista 256MB of RAM (512MB recommended) 50MB of available hard-disk space for software installation Parallel port for connecting the license dongle To get the best from your hardware, make sure that your graphics board supports Open GL. Macintosh PowerPC® G3, G4 or G5, or Intel-based Macintosh Mac OS® X 10.4 or later* 256MB of RAM (512MB recommended) 50MB of available hard-disk space for software installation *Toonz Harlequin requires a component of the Mac OS X, called X11, to be installed on your computer; it can retrieve it on the Mac OS X Install disc. © 1192-2007 Digital Video S.p.A. All rights reserved. Intuitive vector handling technique using adaptive dynamic control points and adaptive fill feature are Patent protected. Toonz, and Toonz Harlequin are trademarks of Digital Video S.p.A. Macromedia, Flash, and Macromedia Flash are trademarks or registered trademarks of Macromedia Inc. in the United States and internationally. QuickTime and the QuickTime logo are trademarks used under license. The QuickTime logo is registered in the U.S. and other countries www.toonz.com www.toonz.com Directly supported scanners list available at www.toonz.com; any other scanner supported via TWAIN drivers. Graphics tablet, or display digitizer, suggested for better drawing functions: . Mac OS X version Toonz is available for Macintosh with PowerPC and Intel processors. Skeleton Tool Character models can be easily defined and animated in cutout-like animation. Inverse Kinematics Models defined with the Skeleton tool can be animated in a natural way by using inverse kinematics. Control Point Editor Vectors can be edited by manipulating, adding and deleting control points and related handles. Control Point-based Motion Paths Motion paths can be edited by manipulating control points. TLV special FX New set of special FX that can be applied to Toonz raster drawings. Thickness Control on Selection Tool Global increase or decrease of line thickness of vector drawings. Camera Stand and Render Toggles It is possible to quickly show or hide any xsheet column in the work area and in the rendering. Browser Button Paths for production files and folders can be set by opening a Toonz browser. FX and Scene Setting Colors Interactive Editing Scene settings and special FX colors can be edited by using the style editor. Multiple Output Nodes In the FX schematic it is possible to limit the rendering to a specific scene element. Multiframe Color Model It is possible to create and use color models made with several images. Quicker Level Exposure Autoexpose and Repeat command to quickly expose animation levels in xsheet. Cells Cloning Command to create a new level starting from an exposed one. Improved Preview Speed Faster preview for the currently loaded scene. Improved Schematics In the Stage and FX schematics the current object connections are put in evidence. Improved Work Area Zoom factor, camera box, viewer and camera background colours are available. Improved Flipbook Frame bar, frame rate, RGBA channel buttons, and soundtrack button available when viewing animation levels and rendered sequences. Custom Safe Area It is possible to customize the safe area by defining the size of two different reference boxes. Flip-through Tool Tool to flip through the drawings of an animation level, for instance for an easier lip synching. Eraser Options To erase drawing areas by defining a box, an irregular or regular outline. Z-Transformation Option Option to correct animation level size in multiplane animation. Increased Hook Sets Hook sets are increased to 20 for each animation level. NewFeaturesin5.1 Traditional, Paperless, or both? You choose, not the software HardwareRe uirements La Prophétie des Grenouilles - © Folimage The 3 Wise Men - © Animagicstudio / Carrere Group / Telemadrid La Prophétie des Grenouilles - © Folimage 5.1 5.1

Transcript of Mac OS X version - Toonz tablet, or display digitizer, suggested for better drawing functions: . l...

HardwareRequirements

Toonz harlequinYou can input paper drawings created by animation artists by using a scanner, autocenter them according to pegholes and paint them by using palette colors.

Or you can draw directly in Toonz, create animations by modifying drawings, or by defining character models with skeleton that can be stored and retrieved from the production library for endless reuse.

Then you can compose scenes; move and animate animation levels over background according to the xsheet; move pegbars, cameras and table; add special FX and render out composited sequences.

Toonz Harlequin is the ideal tool both for paperless animation based on vector drawings made directly in the software, and traditional workflow based on paper drawings acquired by using a scanner.

Whatever workflow you prefer, tasks are performed in a user-friendly environment, that you can customize according to you needs, in order to fast-forward tedious and time-consuming steps.

Digital Video S.p.A. 4, Via Sante Bargellini00157 Roma (Italy)

DIGITAL VIDEO

DIGITAL VIDEO

Windowsl Intel® Pentium® III or 4 processorl Microsoft® Windows® XP or Windows Vistal 256MB of RAM (512MB recommended)l 50MB of available hard-disk space for

software installationl Parallel port for connecting the license

dongle To get the best from your hardware, make sure that your graphics board supports Open GL.

Macintoshl PowerPC® G3, G4 or G5, or Intel-based

Macintoshl Mac OS® X 10.4 or later*l 256MB of RAM (512MB recommended)l 50MB of available hard-disk space for

software installation *Toonz Harlequin requires a component of the Mac OS X, called X11, to be installed on your computer; it can retrieve it on the Mac OS X Install disc.

© 1192-2007 Digital Video S.p.A. All rights reserved. Intuitive vector handling technique using adaptive dynamic control points and adaptive fill feature are Patent protected. Toonz, and Toonz Harlequin are trademarks of Digital Video S.p.A.Macromedia, Flash, and Macromedia Flash are trademarks or registered trademarks of Macromedia Inc. in the United States and internationally. QuickTime and the QuickTime logo are trademarks used under license. The QuickTime logo is registered in the U.S. and other countries

www.toonz.comwww.toonz.com

Directly supported scanners list available at www.toonz.com; any other scanner supported via TWAIN drivers.

Graphics tablet, or display digitizer, suggested for better drawing functions: .

l Mac OS X version Toonz is available for Macintosh with PowerPC and Intel processors .

l Skeleton Tool Character models can be eas ily defined and animated in cutout- like animation.

l Inverse Kinematics Models defined with the Skeleton tool can be animated in a natural way by us ing inverse kinematics .

l Control Point Editor Vectors can be edited by manipulating, adding and deleting control points and related handles .

l Control Point-based Motion Paths Motion paths can be edited by manipulating control points .

l TLV special FX New set of special FX that can be applied to Toonz raster drawings .

l Thickness Control on Selection Tool Global increase or decrease of line thickness of vector drawings .

l Camera Stand and Render Toggles It is poss ible to quickly show or hide any xsheet column in the work area and in the rendering.

l Browser Button Paths for production files and folders can be set by opening a Toonz browser.

l FX and Scene Setting Colors Interactive Editing Scene settings and special FX colors can be edited by us ing the style editor.

l Multiple Output Nodes In the FX schematic it is poss ible to limit the rendering to a specific scene element.

l Multiframe Color Model It is poss ible to create and use color models made with several images .

l Quicker Level Exposure Autoexpose and R epeat command to quickly expose animation levels in xsheet.

l Cells Cloning Command to create a new level starting from an exposed one.

l Improved Preview Speed Faster preview for the currently loaded scene.

l Improved Schematics In the Stage and FX schematics the current object connections are put in evidence.

l Improved Work Area Zoom factor , camera box, viewer and camera background colours are available.

l Improved Flipbook Frame bar , frame rate, R GB A channel buttons , and soundtrack button available when viewing animation levels and rendered sequences .

l Custom Safe Area It is poss ible to customize the safe area by defining the s ize of two different reference boxes .

l Flip-through Tool Tool to flip through the drawings of an animation level, for instance for an eas ier lip synching.

l Eraser Options To erase drawing areas by defining a box, an irregular or regular outline.

l Z-Transformation Option Option to correct animation level s ize in multiplane animation.

l Increased Hook Sets Hook sets are increased to 20 for each animation level.

NewFeaturesin5.1

Traditional, Paperless,

or both? You choose,not the software

HardwareRequirements

La Prophétie des Grenouilles - © Folimage

The 3 Wise Men - © Animagicstudio / Carrere Group / Telemadrid

La Prophétie des Grenouilles - © Folimage

5.15.1

Compositing

Interface

Drawing

ProductionManagement

Ink&Paint

The 3 Wise Men - © Animagicstudio / Carrere Group / Telemadrid

La Prophétie des Grenouilles - © Folimage

The scene can be composited in the familiar xsheet interface with spreadsheet-like editing tools, context sensitive menus and drag&drop actions.

A wide range of input formats is supported for images and clips, including Avi and QuickTime movies.

Drawings and objects like camera and pegbars can be animated by moving scaling, rotating and shearing them.

Cutout-like animation can be easily achieved by defining models made from character sections, and animating them with the Skeleton tool supporting inverse kinematics.

Multiple audio tracks can be imported, then edited and scrubbed for lip synching or synch animation with the sound track.

The stage schematic is available to create complex movements by linking objects like pegbars, camera and table, or using shared motion paths.

Special FX, from blurs to lightings, keys to masks, warps to gradients, are completely integrated in the working environment, with the possibility to define macros and presets.

A particle engine specifically designed for 2D animation is included and is a seamless component of Toonz effects.

Interactions between scene elements, special FX and control images can be defined in the FX schematic.

The camera can be animated in a 3D environment as if it moves with a dolly or a truck through characters and elements placed on the stage, with an automatic multiplane effect .

Transformations like movements and FX variations, can be controlled by editing the related curve in the graph or in numerical columns, where each cell displays the related transformation value, that can be edited as in a spreadsheet.

Toonz Harlequin offers a seamless workflow integration with no need to open or close applications to pass from one task to another.

The working interface can be customized as a personal setup. Command and function shortcuts can be customized for each user separately.

Besides it is local language ready, that means it is possible to have local version with different languages for menu commands, settings and labels.

Toonz Harlequin is paperless animation compliant, as it offers a digital light table and a full set of drawing and editing tools to draw directly in the scene context.

Drawing capabilities makes also easier rotoscoping sessions, quick masks drawn directly on images, and animation elements drawn on the fly.

Features include full support of pressure sensitive pens and tablets for drawing expressive variable-thickness lines; automatic interpolation of vector-based drawings; flexible onion skin view that can be extended to the whole scene content; and a raster-to-vector converter.

Drawings on paper can be scanned via the scanner paper feeder. They can be automatically autocentered and different line colors can be recognized for a faster painting session. Scanned images can be touched up by using drawing and editing tools as well.

Production material can be easily stored and retrieved for a quick reuse, from one studio to another as well, through project folders.

Scenes can be rendered by using a render farm, that distributes the job on the whole network while centrally controlling it. Renderings can be executed at a specified time, with a set priority and dependencies.

The same scene can be rendered with different frame rate values according to the set time-stretch option. A wide range of output formats are supported; 64-bit color depth option is available as well.

Drawings can be painted with automatic tools that allow you to paint quickly sequences of drawings by using super-sized palettes containing up to 4096 colors each. Palette colors can be edited at any time, with changes automatically applied to all level drawings.

All painting operations can be done directly in the final scene, viewing backgrounds and other animation levels, with an immediate visual feedback.

Material, pattern and volume effects can be applied to colors, and animated or distorted textures can be used.

Production color consistency can be assured by using the Studio Palette, that features links to update automatically all animation levels colors.

Any image can be used as color model, and can be related to a palette so that every time that palette is used, the relevant color model is displayed.

ProductionManagement

CompositingDrawing