m1470393a WHW 40K Doubles Event Pack 2011 PDF

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Information & Rules Pack DOUBLES TOURNAMENT ® ®

Transcript of m1470393a WHW 40K Doubles Event Pack 2011 PDF

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Information & Rules Pack

DOUBLES TOURNAMENT

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40K Doubles Tournament - 2

WARHAMMER 40,000 DOUBLESTOURNAMENT 2011

INFORMATION PACK

This pack explains all the details you’ll need to knowabout the event.The Warhammer 40,000 Doubles Tournament 2011 is asociable gaming event held at Warhammer World. Duringthe event you and your team mate will immerse yourself inyour hobby for two days by playing a series of action packedbattles and swapping war stories about your favourite

games.

Before attending please also read the event survival guide atwww.games-workshop.com <WARHAMMER WORLD>WARHAMMER WORLD EVENTS> WARHAMMER 40,000DOUBLES TOURNAMENT 2011 SURVIVAL GUIDE

EVENT OVERVIEW

You’ll play a series of six games or rounds over the event,each will last up to 2 hours and 15 minutes. This includes awarm-up and roster check.

In the first round, players will be matched randomly againstan opposing team. Each round you will play a scenario fromthe Warhammer 40,000 Rulebook; which the events teamwill generate randomly at the start of each round.

Once you’ve finished your game, both teams must fill intheir results cards and then hand them in to the eventsteam. Your results will then be entered into the tournamentdatabase, this will decide the new rankings and ultimatelythe winning team of the Tournament.

In each subsequent round, teams will be facing appropriate

opponents according to their ranking. Should a player drawthe same opponent again, ask a Referee to step in to sortthings so that the players face suitable opponents.

You shall be assigned a table for your game. Anyone thatdoes not have an opponent should raise their hand and callfor a Referee, who will attempt to find an opponent forthem.

If this is not possible and the opponent does not arrivewithin 15 minutes of the start time for the game, thenthey will be considered to be late, and may facesuitable action from the Referees as a result.

Each battle will be fought on a 6" by 4" table with fixedscenery; if you are unhappy with the scenery layout, alert aReferee who will ensure the layout is fair, however theReferee may insist you use the table “as is”.

EVENT SCHEDULEENTRY TO THE EVENT ON BOTH DAYS WILL BE VIA THEWARHAMMER WORLD ENTRANCE ONLY.

Start Time Finish Time DetailsFRIDAY EVENING18.00 20.00 Advanced registration in the

gaming arena20.00 22.00 Social gaming in the gaming

arena

SATURDAY08:15 09:45 Entry and Main Registration09:45 10:00 Briefing10:00 12:15 First Game12:15 13:30 Lunch in the Restaurant12:15 13:15 Best Army Selection Judging13:30 15:45 Second Game15:45 16:15 Afternoon Break16:15 18:30 Third Game18:30 19:30 Food Available in the

Restaurant- 23:00 Bar closes – End of Day 1

SUNDAY

09:00 09:15 Entry09:15 09:25 Tournament Briefing09:30 11:45 Fourth Game11:45 13:15 Lunch in the Restaurant11:45 13:00 Best Army Voting13:15 15:30 Fifth Game15:30 16:00 Afternoon Break16:00 18:15 Sixth Game18:30 19:00 Awards Ceremony and Close

Games Workshop reserve the right to alter or vary theevent due to circumstances or events beyond our

control without being obliged to refund monies orexchange tickets. This does not affect your statutoryrights.

HOW THE DOUBLES EVENT WORKS -

DOUBLING UP!The Warhammer 40,000 Doubles Event is a social gamingevent where two friends team up and enjoy playing gamesof Warhammer 40,000 against other teams of friends in arelaxed atmosphere.

The following terms are used throughout this pack and have

the following meanings:• FORCE is used to describe the units under one player’s

control.• ARMY is used to describe the combined forces of the

two players.

DOUBLES TOURNAMENT 2011

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40K Doubles Tournament - 3

You can expect a unique and fun gaming event, playedwithin a loosely competitive framework. As such, the rulesof engagement are different; please take the time to trythem out before the event and contact us if you have anyquestions.

Additionally, we will be celebrating the skills of exceptionalhobbyists and rewarding those who embody great sportingbehaviour. For this to happen successfully, there are somefundamental principles that must be adhered to by allplayers who attend this event.

SELECTING AN ARMYOnly the main lists from the following Warhammer 40,000codexes may be used. In the instance of a new codex beingreleased or updated, it will only be valid for use providing ithas been on sale for one full calendar month prior to theevent.

Item Product CodeCodex: Black Templars 60030101007Codex: Blood Angels 60030101012

Codex: Chaos Daemon 60030115001Codex: Chaos Space Marines 60030102004Codex: Daemonhunters*Codex: Dark Angels 60030101009Codex: Dark Eldar 60030112001Codex: Eldar 60030104003Codex: Imperial Guard 60030105004Codex: Necrons 60030110001Codex: Orks 60030103003Codex: Space Marines 60030101010Codex: Space Wolves 60030101011Codex: Tau Empire 60030113002

Codex: Tyranids 60030106002Codex: Witch Hunters*

*PDF available to download at the main GamesWorkshop website: www.games-workshop.com

PLEASE NOTE: These are the only lists that we will bepermitted at this event. If you have any queries regardingthe validity of your chosen force, you must contact theevents team for clarification.

DOUBLES ARMY CONSTRUCTION CHART

In this Warhammer 40,000 Doubles Tournament an Army of1500pts must follow the army construction chart:

PLEASE NOTE:• Your teams 1500pts army must adhere to the maximum

number of units allowed according to the standard forceorganisation chart.

• Your teams 1500pts army must be made up of 2 Forcesof no more than 750pts each. You may not transferunused points between Forces.

• Any units that don’t take up a place in the ForceOrganisation chart are to be used as per their rules intheir respective codexes, and are not affected by therestriction stated previously for other types of units.

• You cannot use two 0-1 in a combined army of twostand alone Armies; this is breaking the rules slightly, asthe units are 0-1 for a reason.

• 0 – 1 relates firstly to the 750pts force, and in the case ofa Battle Brothers Army, across the combined army.

• 1+ is the same; apply it to the Force first, then across theArmy in a Battle Brothers force.

CONSTRUCTION CHART

ARMY ROSTERThe key message here is, if the Referees can’t read it or

understand it, then don’t be surprised if they decide to dosomething about it.

When you arrive at the event you must bring at least twotyped copies of your Army Roster following the guidancenotes found in the Full Tournament Rules on the main GWWebsite:

WARHAMMER WORLD>WARHAMMER WORLDEVENTS>WARHAMMER WORLD RULES OFENGAGEMENTOne is for the Referees to refer to, while the other is for youto use during the event.

Referees will also apply the Roster Penalty for any rostersthey feel are either incorrect or below the required standardfor each of the games it was used in. It must be presentedin English, and contain the following information:

• Player Name, Ticket Number and Team name (whereappropriate).

• The name of the models used in your army, as well astheir points value.

• Any extra equipment or special items must be clearlymarked along with their points cost.

1500pts Doubles Army

Player one 750pts Force must include

Must include 1 HQ unit1 Troop unit

Player two 750pts Force must include

Must include 1 HQ unit1 Troop unit

Your teams ARMY must

then include

1 Elite unit

1 Fast Attack unit1 Heavy Support unit

Your team ARMY maythen include additionalunits from the followinglist

HQ unitsTroops unitsElite unitsFast Attack unitsHeavy Support units

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40K Doubles Tournament - 4

Space

Marines

Imperial

GuardEldar Tau Tyranids

Chaos

MarinesDark Eldar Orks

Witch

Hunters

Daemon

huntersNecrons

Dark

Angels

Blood

Angels

Space

Wolves

Black

Templars

Chaos

Daemons

Space Marines B T X X X X X X T T X T T T T X

T B D T X T X D T T X T T T T T

X D B D X X D X X X X X X X X X

X T D B X X X X D D X X X X X X

X X X X B X X X X X X X X X X X

X T X X X B D D X X X X X X X T

X X D X X D B D X X X X X X X X

X D X X X D D B X X X X X X X X

T T X D X X X X B T X T T T T X

T T X D X X X X T B X T T T T X

X X X X X X X X X X B X X X X X

T T X X X X X X D D X B T D T X

T T X X X X X X T T X T B T T X

T T X X X X X X T T X D T B T X

T T X X X X X X T T X D T T B X

X T X X X T X X X X X X X X X B

Imperial Guard

Eldar

Tau

Tyranids

Chaos Marines

Dark Eldar

Orks

Witch Hunters

Daemonhunters

Necrons

Dark Angels

Blood Angels

Space Wolves

Black Templars

Chaos Daemons

DECIDING WHO WINS THE TOURNAMENTAfter each game you must record the following informationon the results card provided:• Result of the game (Win, Lose, Draw or Concede),

• The number of Tournament Points each player has scored(see the table below).• The number of Victory Points both you and your

opponents have scored. (This will be used as a tie breakin the event of a tie in your overall Tournament points).

• The number of Kill Points scored or Objectives taken byboth you and your opponent.

Players will be ranked in order of Tournament Points. If thereis a tie, then players that have scored the same number ofTournament Points will be separated by their total VictoryPoints, then their Cumulative Kill Point total.

Tournament Points are awarded as follows:Degree of Victory ScoreWin 30Draw 10Loss 1

Concede 0Please Note: The Kill Points generated in Annihilationscenarios are used to determine the result of the game andare separate from the Generalship score.

AWARDS CEREMONYThe award ceremony will take place as soon as possible afterthe conclusion of the final game. We urge all players to stayfor the awards ceremony so that they can cheer the winnersand commiserate with the losers!There will be several awards handed out at the end of theevent. These include:

‘Best Generals’ - A trophy for the players that win theoverall event.‘Second Place Award’ - A certificate for the players whocome second.‘Third Place Award’ - A certificate for the players whocome third.

In addition, other awards may be made at the discretion ofthe tournament organisers. These have been included inorder to add some fun to the weekend’s gaming. These are:

‘The Emperor’s Champions Awards’ - This is a titlebestowed by the Referees on the players who havedemonstrated sportsmanship above and beyond thegenerally high expectations of all tournament-goers.‘The Adepts of Mars Award’ - This award is for theplayers that received the most votes for having the BestPainted Army.

‘The Chosen of Khorne Award’ - This award is given forthe most Victory Points scored by both teams in one game.‘The Colonel Schaeffer Award’ - the team who gave awaythe most cumulative Victory Points over the course of theweekend, thus giving their troops every opportunity toachieve a glorious death in battle.‘The Battle Brothers Award’ - Those entering with agroup of friends as a larger group to the event need toinform us upon registration. This is a title for the bestperforming group. Worked out by dividing their combinedscore by the number of members.‘Closest Run Thing’ - the smallest Victory Points difference

between both players in one game.‘Biggest Victory’ - the two players with the largest pointsmargin over their opponents in a single game.‘The Bloodthirster Award’ - This is a title for the team oftwo that scored the most Victory Points over the weekend.

ALLIANCE CHARTEach Army may ally with only the races shown on the Alliances chart below. Simply cross-reference the races you wish to allywith. The following notations represent:B = Battle Brothers - Same race, so no problems. T = Trusted Allies - no special rules, alliance is permitted.D = Distrustful Allies - permitted, but allied units and characters within 6" of each other suffer a -1 Leadership penalty(after other modifiers). X = Disallowed - cannot ally under any circumstances.

You may only select to play with a team-mate who has an army you are permitted to ally with.