Level 3.30 DVC Initiate design ideas through exploration

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Part 3 Level 3.30 DVC Initiate design ideas through exploration

description

Level 3.30 DVC Initiate design ideas through exploration. Part 3. A Starting point e xamine a feather/bird closely. Activity. Starting point exercise Slice , displace, deface, fold, repeat, compress, repeat. Interrogate and re-generate ideas. - PowerPoint PPT Presentation

Transcript of Level 3.30 DVC Initiate design ideas through exploration

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Part 3

Level 3.30 DVCInitiate design ideas through exploration

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A Starting pointexamine a feather/bird closely

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Activity

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Starting point exercise Slice, displace, deface, fold, repeat,

compress, repeat.

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Interrogate and re-generate ideas

students ability to do: abstraction, re-combination, tessellation, exaggeration, rotation, inversion, translation, translocation, deconstruction from a given starting experience

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re-combination, tessellation, exaggeration, rotation, inversion, translation, translocation, deconstruction?

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re-combination, tessellation, exaggeration, rotation, inversion, translation, translocation, deconstruction?

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Where does it lead to: tattoosCulturally located: Samoan sleeve tattoo

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Where could it lead to: spatial - entrance way

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Initiate design ideas through exploration in a cultural context

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Examples of integration

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Hussein Chalayan

Fashion designerDo you have some special rituals before you start to create?• I am a curious person and an ideas

person, everything I do is imbued with my curiosity and love of exploring ideas. If I had to define my philosophy in a just few words, it would be an exploration, a journey, storytelling – it is a combination of these things with suggestions and proposals at the same time. It’s a quest into certain areas and proposing a way of looking at something.

Where do you seek for inspiration?• I am inspired by anthropology, m

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George LucasC-3PO

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Programme considerations

• This can be used as stand alone project• Linked with 3.31 – develop a visual exhibition that

exhibits a design outcome to an audience• Linked with either 3.32 Resolve a spatial design

through graphics practice or 3.33 resolve a product design through graphics practice

• Lead to 3.3 conceptual design • It does not need to be a fully resolved conceptual

design (towards design ideas)