Let the Games Begin!

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Let the Games Begin! Using Games in the Classroom by Katie Yu

Transcript of Let the Games Begin!

Page 1: Let the Games Begin!

Let the Games Begin!

Using Games in the Classroom 

by Katie Yu

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• A highly motivating challenge• Prescribed rules (they know what to do!)• Test of problem-solving skills

Gaming provides for students...

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Students learn to recognize patterns...

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...and master information!

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Games benefit students of any age...Elementary through secondary and beyond.

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Advantages of using games

• Engaging students • Matching learning

outcomes • Variety of settings • Gain student

attention

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 Limitations

• Competition concerns • Level of difficulty

 • Expense

 • Misdirection of

attention  

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Use different varieties of games

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Teacher-created games

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"Jeopardy" type games can be used in any subject!

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Games are good:• Bolster skills• Pattern recognition• Increase motivation

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Beware too-difficult games

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Well-designed games + good planning =