Lesson 2 Importing media
Transcript of Lesson 2 Importing media
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Lesson 2Importing Media
Windows Movie Maker BASICS
Gipp
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Objectives
Capture video directly from a digital video camera
Import video clips Use Movie Maker collections Importing Multiple Videos Import pictures Import audio files
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Vocabulary
Audio Video Interleaved (AVI) files Collections Digital Camera Image Management (DCIM)
IEEE 1394 port USB port Windows Media Video (WMV) files
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Capturing Video
The acceptable video formats that can be imported directly from your digital video camera into Movie Maker are Windows Media Video (WMV) files or Audio Video Interleaved (AVI) files
In order to capture the video, you need to plug the video camera into either the USB port or the IEEE 1394 port of your computer.
The USB (Universal Serial Bus) port is standard on all computers and can be used to plug in a variety of components such as mice, keyboards, printers, scanners, and digital cameras.
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The IEEE 1394 port, often referred to as a FireWire connection, is a high-speed connection that offers superior transfer of video.
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Importing Videos
When browsing a Flip VideoTM camera, or if the camera saves the files to a memory card, you will search for a file folder called DCIM
DCIM stands for Digital Camera Image Management.
You can import video files with the following file name extensions into Windows Movie Maker: .asf, .avi, .dvr-ms, .f1v, .mp2, .mp2v, .mpe, .mpeg, .mpg, .mpv2, .wm, and .wmv.
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Importing Videos (continued)
Acceptable video files and their extensions
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Using Movie Maker Collections
Using collections in Windows Movie Maker is a lot like using file folders to keep track of the files on your computer.
Click Imported Media to display all of the media clips in the middle Contents Pane.
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Importing Multiple Videos
Click the Location button at the top of the screen to display a drop-down list
Click the Show or hide tasks button to show the Tasks pane again and click Videos on the Task Pane.
Windows Movie Maker should remember the location of the last media file you imported, and should open to the Data Disk collections folder.
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Importing Pictures
Two of the most common extensions are .jpg and .tif. A .tif file is much bigger because it is not compressed.
Animated images are usually saved as a .gif file.
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Importing Pictures (continued)
Acceptable picture files and their extensions
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Importing Audio
The following audio file types can be imported into Movie Maker: .aif, .aiff, .aifc, .asf, .au, .mp2, .mp3, .mpa, .snd, .wav, and .wma.
Two common extensions are .wav and .mp3.
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Importing Audio (continued)
Acceptable audio files and their extensions
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Importing Audio (continued)
Importing Music: According to copyright law, only 30 seconds
of copyrighted music or 10 percent of the song (whichever is less) can be inserted into a multimedia project without requesting permission from the author.
Schools can purchase the rights to royalty-free music by paying a subscription fee.
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Importing Audio (continued)
Importing Voice Audio Files: By using a sound-editing program, you can
record and edit your voice. The sound clip can then be saved as an
acceptable sound file that can be imported.
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Importing Audio (continued)
Narrating the Timeline: You can create your own audio file. In Movie Maker, you can record audio directly to
the project on which you are currently working. You will need to have a microphone available to
create the narration.
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Importing Audio (continued) Narrating the Timeline (cont): The Narrate Timeline screen
appears with a small meter displaying the strength of the microphone signal.
Click Show options to see the time of the narration captured, the available time, options allowing you to limit the narration to free spaces on the Timeline so you don’t narrate over other sounds, and the option to mute the speakers.
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Summary
In this lesson, you learned: Video can be captured and directly imported into a
project from a digital video camera. Video clips saved to the hard drive or other storage
device can be imported into a Movie Maker project. Pictures and audio files can be imported into a
project.
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Summary (continued)
Hold Ctrl and click to select individual media files. Folders called collections can be created to organize
the media files. Media files can be easily moved between collections. Hold Ctrl and press the letter A to select all media
files.
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