Lesson 10: The Computer as a Tutor
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Transcript of Lesson 10: The Computer as a Tutor
BICOL UNIVERSITYCollege of Agriculture and Forestry
Guinobatan, Albay
Lesson 10The Computer as a
Tutor
Prepared by:DIANA SADULLO
(3rd year Bachelor in Agricultural Technology Education)
The Computer as a TutorThe computer is the human ingenuity. Even its
original design in the 1950’s. With the intervention of the microcomputer (now also commonly referred
to PC’s or personal computers, the PC has become the tool for program instructions.
Educators saw much use of the PC. It has become affordable to small business, industries and homes. They saw its potential for individualization in learning, especially as individualized learning is a problem since teachers usually with a class of forty one or more learners.
Computer-assisted instruction (CAI)
The computer can be a tutor in effect relieving the teacher of
many activities in his personal role as classroom tutor.
T.L.E Teacher in MORMS
But the computer cannot totally replace the teacher since
the teacher shall continue to play the major roles of
information deliverer and learning environment controller.
At Marcial O. Rañola Memorial School
Even with the available computer and CAI software, the TEACHER must:
•Ensure the students have the needed knowledge and skills for any computer activity.
Even with the available computer and CAI software, the TEACHER must:
•Decide the appropriate learning objectives.
Even with the available computer and CAI software, the TEACHER must:
•Plan the sequence and structured activities to achieve objectives.
Even with the available computer and CAI software, the TEACHER must:
• Evaluate the student’s achievement by ways of test the specific expected outcomes.
Grade 8 students at MORMS
Grade 9 students at MORMS
On the other hand, the students in CAI play their own roles as LEARNERS as
they:
• Receive information.
On the other hand, the students in CAI play their own roles as LEARNERS as
they:
• Understanding information for the computer
activity.BUCAF Library
On the other hand, the students in CAI play their own roles as LEARNERS as
they:
• Retain/keep in mind the
information and rules for the
computer activity.
BUCAF, GE Room
On the other hand, the students in CAI play their own roles as LEARNERS as
they:
• Apply the knowledge and rules during the
process of computer learning.
BUCAF Library
The COMPUTER plays its roles as it:
• Acts as a sort of tutor (the role traditionally
played by the teachers).
The COMPUTER plays its roles as it:
• Provides a learning
environment.
The COMPUTER plays its roles as it:
• Delivers learning
instruction.
The COMPUTER plays its roles as it:
• Provides feedback.
The COMPUTER plays its roles as it:
• Reinforces learning through
drill and practice.
BUCAF Library
CAI integrated with Lessons
CAI computer learning should not stop with the drill and practice activities of students
CAI works best in reinforcing learning through repetitive exercises such that students can practice basic skills or knowledge in various subject areas.
CAI integrated with Lessons• In these programs, the
computer presents a question/problem first and the student is asked to answer the question/problem. Immediate feedback is given to the student’s answer.
When and how can teachers integrate drill and practice programs with their
lesson?
Example:Multiplication table, letter and word recognition, identification of geometric shapes, etc.)
Use drill and practice programs for basic skills and knowledge that require rapid or automatic response by students
When and how can teachers integrate drill and practice programs with their
lesson? Ensure that drill and practice activities conform to the lesson plan/curriculum.
Limit drill and practice to 20-30 minutes to avoid boredom.
Use drill and practice to assist students with particular weakness in basic skills.
In integrating computer programs in
instruction, use tutorial software associated
with cognitive learning.
THE TUTORIAL SOFTWARE SHOULD BE ABLE TO:
Teach new content/new information to students
Provide comprehensive information on concepts in addition to practice exercises.
THE TUTORIAL SOFTWARE SHOULD BE ABLE TO:
Can be effectively used for remediation, reviewing, or enrichment.
Allow the teacher to introduce follow-up questions to stimulate students learning.
Permits group activity for cooperative learning.
SIMULATION PROGRAMSSimulation software materials are another
kind of software that is constructivist in nature.
SIMULATION PROGRAMSThese simulation software:• Teacher strategies and rules applied to
real-life problems/situation.• Ask students to make decisions on
models or scenarios.• Allow students to manipulate elements of
a model and get the experience of their decisions.
Example:SimCity in which students are allowed to
artificially manage a city environment and decision-making is involve.
INSTRUCTIONAL GAMES
Relating to low level learning objectives (e.g. basic spelling or math skills), instructional computer games add the elements of competition and
challenge.
INSTRUCTIONAL GAMESExample:
GeoSafari introduces adventure
activities for Geography History and
Science.
PROBLEM SOLVING SOFTWARE
These are more sophisticated than the drill and practice exercise and allow students to learn and
improve on their own problem solving ability.
PROBLEM SOLVING SOFTWARE
Example:The Thinking Things 1 is a problem solving software in
which the team learners must help each other by observing comparing.
MULTIMEDIA ENCYCLOPEDIA AND ELECTRONIC BOOKS
The Multimedia Encyclopedia can score a huge database with text, images, animation, audio and video. Students can access any
desired information, search it vast contents and even download/print relevant portions of the data
for their composition or presentation.
MULTIMEDIA ENCYCLOPEDIA AND ELECTRONIC BOOKS
Example:
Eyewitness children’s encyclopedia.
MULTIMEDIA ENCYCLOPEDIA AND ELECTRONIC BOOKS Electronic books provide textual
information for reading supplemented by other types of multimedia information
(sounds, spoken words, pictures, animation). These are useful for learning
reading, spelling, and word skills.
MULTIMEDIA ENCYCLOPEDIA AND ELECTRONIC BOOKS
Examples:Grandma and Me animated storybook which offer
sprites for young learner’s curiosity.
CONCLUSION
The computer is a tutor in this new age of learning. It does not replace the teacher, although it assumes certain roles previously assigned to teachers who now has to take the new role of facilitator and guide.
Assignment:1. Many software materials available
in developed countries are not yet available in developing countries. Do you think awareness of the existence of these materials can still help teachers in developing countries ?
2. Students play games at home and nearby school computer cafes. How do these games differ from instructional computer games?
Reference:Paz I. Lucido, Ph. D, Educational Technology 2, Lorimar Publishing Inc. Copyright 2012