Lecture12 physicsintro
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Transcript of Lecture12 physicsintro
Physics: study of the physical world
Apple falls under gravity: a simple physics problem
Physics: study of the physical world
Rock climbing: a physics problem
gravity
friction
energy
Force
Physics: study of the physical world
Predicting Global Warming:
A complicated physics problem
Physics: study of the physical world
Nano-technology: physicists do it
Physics: study of the physical world
Origin of the universe: a physics problem
Main Branches of Physics
Mechanics
Electromagnetics
Thermodynamics
Quantum Mechanics
Relativity
Nuclear Physics
Grand Unified Theory?
Rigid body mechanicsFluid mechanics
Light & opticsElectrical engineering
Atomic & molecular physicsNanotechnology
Astrophysics
Statistical mechanics
Problem Solving
Outline of a useful problem-solving strategy
•can be used for most types of physics problems
•Can also be used for many types of problems in life
Important!
Math BasicsScalars & Vectors
Dimensions & UnitsGeometry & Trigonometry
Aϑ
f(x)
Scalars and Vectors
Scalar: magnitude only
e.g.: 30 cookies
Vector: magnitude and direction
e.g.: 45 Newtons of force, upwards
In physics, various quantities are either scalars or vectors.
Distance: Scalar Quantity
Distance is the path length traveled from one location to another. It will vary depending on the path.
Distance is a scalar quantity – it is described only by a magnitude.
Speed: Scalar Quantity
Speed is distance ÷ time
Since distance is a scalar, speed is also a scalar (and so is time)
Instantaneous speed is the speed measured over a very short time span. This is what a speedometer in a car reads.
Average speed is distance ÷ some larger time interval
Distance and Speed: Scalar Quantities
Average speed is the distance traveled divided by the elapsed time:
• A bar over something usually denotes the average, also sometimes used: < S >
• A Δ (Greek: delta) is usually used to indicate a difference or interval (Δt = t2-t1)
Displacement: a Vector
Displacement is a vector that points from the initial position to the final position of an object.
Vectors & dimensions
A vector has both magnitude and direction
•In one dimension, a vector has one component.
•In two dimensions, a vector has two components.
•In three dimensions, vectors have three components…
A vector is usually drawn as an arrow.It is often symbolized with a small arrow over (or sometimes under) a symbol:
A
Addition of vectors
Graphical addition
Vector Quantities: Velocity
Note that an object’s position coordinate may be negative, while its velocity may be positive – the two are independent.
Velocity is a vector that points in the direction that an object is moving in
2-D Geometry review
Curves of functions: y = f(x)
f(x)
xSlope of curve Δy/Δx
2-D Geometry review
Linear functions: slope is always the same, constant
General functions: slope depends on position
Vector Quantities
Different ways of visualizing uniform velocity:
Vector Quantities
This object’s velocity is not uniform.
Does it ever change direction, or is it just slowing down and speeding up?
Visualizing non-uniform velocity:
More 2-D Geometry
Pythagorean Theorem:
a2 + b2 = h2
More 2-D Geometry
Angles are in units of degrees or radians(on calculator, be sure to know which is used!) How to convert?
Ψ
Angles
More 2-D Geometry
Ψ
Trigonometry:
More 2-D Geometry
Sin and Cos are always < 1
More 2-D Geometry
Properties of sine and cosine
Use:•All periodic things•Angles and directions
One last mathematical tidbit
Quadratic Formula: memorize it
If faced with an equation where the unknown variable is squared, re-arrange things to look like this:
Then x is given by:
(There are two possible solutions)
Vectors in 2-DVectors have components
The magnitude of a vector and the direction of a vector are related to the components
Use trigonometry and Pythagoras
Ax= A cos()
Ay= A sin()
Manipulating Vectors in 2-D
Adding things in one dimension is easy:
3 Apples + 2 Apples = 5 Apples
But in two (or more) dimensions: we add the components: if we have a vector {x Apples, y Oranges}
{2 Apples, 3 Oranges} + {5 Apples, 2 Oranges}
= (2+5) Apples, (3+2) Oranges
= 7 Apples, 5 Oranges
Vector Components Review
If you know A and B, here is how to find C:
The components of C are given by:
And
Vector components Review
Vector Addition and Subtraction
Vectors are resolved into components and the components added separately; then recombined to find the resultant vector.
Example
Addition of vectors: adding components
So what’s length of R, and direction of R?
Example
Addition of vectors: adding components