Lecture No. 11€¦ · View the entire tree with four subtrees connected with 3 nodes. k1 k2 X Y Z...
Transcript of Lecture No. 11€¦ · View the entire tree with four subtrees connected with 3 nodes. k1 k2 X Y Z...
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Lecture No. 11
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Cases for Rotation
Single right rotation fails to fix case 2.
k1
k2
Z
X
Level n
Level n-1
Level n-2
k1
k2
Z
X
new
Y
new
Y
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Cases for Rotation
Y is non-empty because the new node was inserted in Y.
Thus Y has a root and two subtrees.
View the entire tree with four subtrees connected with 3 nodes.
k1
k2
X
Y
Z
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Cases for Rotation
Y is non-empty because the new node was inserted in Y.
Thus Y has a root and two subtrees.
View the entire tree with four subtrees connected with 3 nodes.
k1
k3
D
A
B C
k2
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Cases for Rotation
k3
k1
A
new
1
2
New node inserted a either of the two spots
B C
k2
D
new’
Exactly one of tree B or Cis two levels deeper than D; we are not sure which one.
Good thing: it does not matter.
To rebalance, k3 cannot be left as the root.
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Cases for Rotation
k3
k1
A
new
1
2
New node inserted a either of the two spots
B C
k2
D
new’
A rotation between k3
and k1 (k3 was k2 then) was shown to not work.
The only alternative is to place k2 as the new root.
This forces k1 to be k2‘s left child and k3 to be its right child.
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7
Cases for Rotation
Left-right double rotation to fix case 2.
New node inserted a either of the two spots
A
new
1
2
B C
D
new’
k3
k1
k2
A
new
B
D
C
new’
k3
k2
k1
Rotate left
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Cases for Rotation
Left-right double rotation to fix case 2.
A
new
B
D
C
new’A
new
B
D
C
new’
k3
k2
k1
Rotate right k2
k3k1
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9
Cases for Rotation
Right-left double rotation to fix case 3.
k1
k3
D
A
B C
k2
k1
k3
D
A
B
C
k2
Rotate right
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Cases for Rotation
Right-left double rotation to fix case 3.
k1
k2
DAB C
k3
k1
k3
D
A
B
C
k2
Rotate left
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11
AVL Tree Building Example
Insert(15)
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X(null)
Z(null)Y
15
k1
k2
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AVL Tree Building Example
Insert(15) right-left double rotation
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15
k1
k3
k2
Rotate right
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AVL Tree Building Example
Insert(15) right-left double rotation
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7
16
15
k1
k3
k2Rotate left
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AVL Tree Building Example
Insert(15) right-left double rotation
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2
3
4
5
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16
k3
15
k2
7
k1
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15
AVL Tree Building Example
Insert(14): right-left double rotation
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3
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5
6
16
k3
15
k2
7
k1
14
Rotate right
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AVL Tree Building Example
Insert(14): right-left double rotation
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2
3
4
5
6
16
k315
k27
k1
14
Rotate left
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AVL Tree Building Example
Insert(14): right-left double rotation
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3
4
5 16
k3
15
k2
7
6
k1
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AVL Tree Building Example
Insert(13): single rotation
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3
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5 16
15
7
6
14
13
Rotate left
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AVL Tree Building Example
Insert(13): single rotation
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3
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16
15
7
6 14
13
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->se tLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->setLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->setLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
Root of left subtree may change
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->setLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->setLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
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C++ code for insert
TreeNode<int>*
avlInsert(TreeNode<int>* root, int info)
{
if( info < root->getInfo() ){
root->setLeft(avlInsert(root->getLeft(), info));
int htdiff = height(root->getLeft()) –height(root->getRight());
if( htdiff == 2 )
if( info < root->getLeft()->getInfo() )
root = singleRightRotation( root );
else
root = doubleLeftRightRotation( root );
}
Outside case
inside case
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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C++ code for insert
else if(info > root->getInfo() ) {
root->setRight(avlInsert(root->getRight(),info));
int htdiff = height(root->getRight()) –height(root->getLeft());
if( htdiff == 2 )
if( info > root->getRight()->getInfo() )
root = singleLeftRotation( root );
else
root = doubleRightLeftRotation( root );
}
// else a node with info is already in the tree. In// case, reset the height of this root node.
int ht = Max(height(root->getLeft()),
height(root->getRight()));
root->setHeight( ht+1 ); // new height for root.
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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TreeNode<int>* singleRightRotation(TreeNode<int>* k2)
{
if( k2 == NULL ) return NULL;
// k1 (first node in k2's left subtree) // will be the new root
TreeNode<int>* k1 = k2->getLeft();
// Y moves from k1's right to k2's left
k2->setLeft( k1->getRight() );
k1->setRight(k2);
// reassign heights. First k2
int h = Max(height(k2->getLeft()),height(k2->getRight()));
k2->setHeight( h+1 );
// k2 is now k1's right subtree
h = Max( height(k1->getLeft()), k2->getHeight());
k1->setHeight( h+1 );
k1
k2
Z
Y
X
k1
k2
ZYX
singleRightRotation
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int height( TreeNode<int>* node )
{
if( node != NULL ) return node->getHeight();
return -1;
}
height
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int height( TreeNode<int>* node )
{
if( node != NULL ) return node->getHeight();
return -1;
}
height
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* singleLeftRotation( TreeNode<int>* k1 )
{
if( k1 == NULL ) return NULL;
// k2 is now the new root
TreeNode<int>* k2 = k1->getRight();
k1->setRight( k2->getLeft() ); // Y
k2->setLeft( k1 );
// reassign heights. First k1 (demoted)
int h = Max(height(k1->getLeft()),
height(k1->getRight()));
k1->setHeight( h+1 );
// k1 is now k2's left subtree
h = Max( height(k2->getRight()),
k1->getHeight());
k2->setHeight( h+1 );
k1
k2
X
Y
Z
k1
k2
X YZ
singleLeftRotation
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TreeNode<int>* doubleRightLeftRotation(TreeNode<int>* k1)
{
if( k1 == NULL ) return NULL;
// single right rotate with k3 (k1's right child)
k1->setRight( singleRightRotation(k1->getRight()));
// now single left rotate with k1 as the root
return singleLeftRotation(k1);
} k1
k3
D
A
B C
k2
k1
k3
D
A
B
C
k2
doubleRightLeftRotation
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TreeNode<int>* doubleRightLeftRotation(TreeNode<int>* k1)
{
if( k1 == NULL ) return NULL;
// single right rotate with k3 (k1's right child)
k1->setRight( singleRightRotation(k1->getRight()));
// now single left rotate with k1 as the root
return singleLeftRotation(k1);
} k1
k3
D
A
B C
k2
k1
k3
D
A
B
C
k2
doubleRightLeftRotation
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TreeNode<int>* doubleRightLeftRotation(TreeNode<int>* k1)
{
if( k1 == NULL ) return NULL;
// single right rotate with k3 (k1's right child)
k1->setRight( singleRightRotation(k1->getRight()));
// now single left rotate with k1 as the root
return singleLeftRotation(k1);
}
k1
k2
DAB C
k3
k1
k3
D
A
B
C
k2
doubleRightLeftRotation
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51
TreeNode<int>* doubleLeftRightRotation(TreeNode<int>* k3)
{
if( k3 == NULL ) return NULL;
// single left rotate with k1 (k3's left child)
k3->setLeft( singleLeftRotation(k3->getLeft()));
// now single right rotate with k3 as the root
return singleRightRotation(k3);
}
k1
k3
D
A
B C
k2 k1
k3
D
A B
C
k2
doubleRightLeftRotation
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TreeNode<int>* doubleLeftRightRotation(TreeNode<int>* k3)
{
if( k3 == NULL ) return NULL;
// single left rotate with k1 (k3's left child)
k3->setLeft( singleLeftRotation(k3->getLeft()));
// now single right rotate with k3 as the root
return singleRightRotation(k3);
}
k1
k3
D
A
B C
k2 k1
k3
D
A B
C
k2
doubleRightLeftRotation
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TreeNode<int>* doubleLeftRightRotation(TreeNode<int>* k3)
{
if( k3 == NULL ) return NULL;
// single left rotate with k1 (k3's left child)
k3->setLeft( singleLeftRotation(k3->getLeft()));
// now single right rotate with k3 as the root
return singleRightRotation(k3);
}
k1 k3
DAB C
k2
k1
k3
D
A B
C
k2
doubleRightLeftRotation
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Deletion in AVL Tree
Delete is the inverse of insert: given a value X and an AVL tree T, delete the node containing X and rebalance the tree, if necessary.
Turns out that deletion of a node is considerably more complex than insert
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Deletion in AVL Tree
Insertion in a height-balanced tree requires at most one single rotation or one double rotation.
We can use rotations to restore the balance when we do a deletion.
We may have to do a rotation at every level of the tree: log2N rotations in the worst case.
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Deletion in AVL Tree
Here is a tree that causes this worse case number of rotations when we delete A. At every node in N’s left subtree, the left subtree is one shorter than the right subtree.
A
C
D
N
E J
G
I
F
H
K
L
M
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Deletion in AVL Tree
Deleting A upsets balance at C. When rotate (D up, C down) to fix this
A
C
D
N
E J
G
I
F
H
K
L
M
58
Deletion in AVL Tree
Deleting A upsets balance at C. When rotate (D up, C down) to fix this
C
D
N
E J
G
I
F
H
K
L
M
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59
Deletion in AVL Tree
The whole of F’s left subtree gets shorter. We fix this by rotation about F-I: F down, I up.
C
D
N
E
J
G
I
F
H
K
L
M
60
Deletion in AVL Tree
The whole of F’s left subtree gets shorter. We fix this by rotation about F-I: F down, I up.
C
D
N
E
J
G
I
F
H
K
L
M
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61
Deletion in AVL Tree
This could cause imbalance at N.
The rotations propagated to the root.
C
D
N
E
JG
I
F
H
K
L
M
62
Deletion in AVL Tree
Procedure
Delete the node as in binary search tree (BST).
The node deleted will be either a leaf or have just one subtree.
Since this is an AVL tree, if the deleted node has one subtree, that subtree contains only one node (why?)
Traverse up the tree from the deleted node checking the balance of each node.
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63
Deletion in AVL Tree
There are 5 cases to consider.
Let us go through the cases graphically and determine what action to take.
We will not develop the C++ code for deleteNode in AVL tree. This will be left as an exercise.
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Deletion in AVL Tree
Case 1a: the parent of the deleted node had a balance of 0 and the node was deleted in the parent’s left subtree.
Action: change the balance of the parent node and stop. No further effect on balance of any higher node.
Delete on this side
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65
Deletion in AVL Tree
Here is why; the height of left tree does not change.
1
2
3
4
5
6
7
0
1
2
66
Deletion in AVL Tree
Here is why; the height of left tree does not change.
1
2
3
4
5
6
7
2
3
4
5
6
7
0
1
2
remove(1)
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Deletion in AVL Tree
Case 1b: the parent of the deleted node had a balance of 0 and the node was deleted in the parent’s right subtree.
Action: (same as 1a) change the balance of the parent node and stop. No further effect on balance of any higher node.
Delete on this side
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Deletion in AVL Tree
Case 2a: the parent of the deleted node had a balance of 1 and the node was deleted in the parent’s left subtree.
Action: change the balance of the parent node. May have caused imbalance in higher nodes so continue up the tree.
Delete on this side