lecture 06 dsdn142

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Morphologic box/matrix (Zwicky box) For systematic idea generation

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lecture 06 dsdn142 creative coding

Transcript of lecture 06 dsdn142

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Morphologic box/matrix(Zwicky box)

For systematic idea generation

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Basic morphological box

1. Think about how many different parameters you might have

2. Draw a box in the expected size

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Basic morphological box

3. Label each row with a certain characteristic or parameter

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Basic morphological box

4. Label each column with a certain characteristic or parameter

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Basic morphological box

5. Generate ideas by filling in the blanks

6. You can repeat this several times and generate different ideas

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Jūrgen Spāth, Zeichenmodule, University of the Arts, Zūrich

1. Circle2. Triangle3. Square4. Contour5. Contrast6. Rotation7. Modulation

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Vasarely gridshttp://www.unlekker.net/proj/electroplastique02/index.html

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Make this your morphological box, generate new shapes, new motion & new interaction concepts

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“soundshape” compositions

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Soundshape?

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It’s a logical audio-visual connectionSee what you hear and hear what you see

trianglenokta

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Interaction and/or control close the loop

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Interaction vs Control

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InteractionThe magical art of making fun things that people WANT to play with

ControlThe precise science of making things do exactly what they are supposed to

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Control is a one way process; What you feed into the computer is directly mapped to the results you get. There is no ambiguity.

Pros and cons?

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Interaction is a two way process; You give the computer information and it responds with information for you. It is a feedback loop.

You don’t have complete control, it’s a process of negotiation with the computer.

Pros and cons?

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The art of interactive abstraction.Finding the sweet spot.

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Can you make your applications fun JUST through the interaction mechanism?

If you can…. you win…. big money.

Worldwide sales figuresWii – 84.64 million (31 December 2010)Xbox 360 – 50 million (6 January 2011)PlayStation 3 – 47.9 million (31 December 2010)

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Its not about big buttons and clicking stuff

Don’t think in binary conditions

Make the interaction the reward

Start to think gestures, movement, speed, placement, angle, and anything else that might break our control paradigms.

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Interactive site: yugophttp://www.yugop.com

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Balldroppings – draw lineshttp://balldroppings.com/js/

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Sonic wiresculptorhttp://www.sonicwiresculptor.com/

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AV brush http://www.kennykyungmikim.blogspot.com/

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Words & language: soundtoyshttp://www.soundtoys.net/toys/soundpoems-13

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Have fun!