Learning Plan - Unit (F04A7)€¦  · Web view03/02/2010  · Elements. or Learning Outcomes ....

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Learning Plan – Unit Applied Design Create 3D Digital Animation SEMESTER 1, 2010 Unit titles and national codes (SIN ) D1065 Lecturer Mitch Black Email Please contact relevant trainer Phone Admin: 9427 1254 Consultation details Please contact relevant trainer, as time-table varies. Venue Graphic Design Labs, 133 Newcastle Street Northbridge WA Resources Consult the Common Drive for learning media before each session Elements or Learning Outcomes Elements and Performance Criteria Clarify animation requirements With reference to production documentation , clarify 3D animation requirements and design specifications in consultation with relevant personnel Examine the models to be animated to determine the most appropriate animation techniques Identify the file format and delivery platform for animated sequences Identify factors that may influence animation design approach In consultation with relevant personnel, clarify work flow sequences to ensure that production schedule deadlines are met Plan approach Research animations, artworks and other creative sources that may inspire visual design ideas Generate a range of animation ideas that are technically feasible, respond to briefs and provide creative solutions to all design issues Present animation ideas to relevant personnel using appropriate design techniques . Adjust approach to incorporate feedback and agree on Issued: Academic Practice Quality Consultant, August 2009 F04A7 © Central TAFE 2010 Page 1 of 9

Transcript of Learning Plan - Unit (F04A7)€¦  · Web view03/02/2010  · Elements. or Learning Outcomes ....

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Learning Plan – Unit

Applied Design

Create 3D Digital AnimationSEMESTER 1, 2010

Unit titles and national codes (SIN ) D1065

Lecturer Mitch Black

Email Please contact relevant trainer

Phone Admin: 9427 1254

Consultation details Please contact relevant trainer, as time-table varies.

Venue Graphic Design Labs, 133 Newcastle Street Northbridge WA

Resources Consult the Common Drive for learning media before each session

Elementsor Learning Outcomes

Elements and Performance Criteria Clarify animation requirements     With reference to production documentation , clarify 3D animation requirements and design specifications in consultation with relevant personnel     Examine the models to be animated to determine the most appropriate animation techniques     Identify the file format and delivery platform for animated sequences      Identify factors that may influence animation design approach      In consultation with relevant personnel, clarify work flow sequences to ensure that production schedule deadlines are metPlan approach     Research animations, artworks and other creative sources that may inspire visual design ideas     Generate a range of animation ideas that are technically feasible, respond to briefs and provide creative solutions to all design issues     Present animation ideas to relevant personnel using appropriate design techniques .      Adjust approach to incorporate feedback and agree on final design concepts     Discuss and select 3D animation software with relevant personnel to ensure that animated sequences meet specified outcomes      Analyse audio assets supplied for animations as required Produce animated sequences for review     Create 3D animations using animation techniques to suit design requirements     Apply basic animation principles , screen principles , visual design principles and communication principles     Apply real world camera techniques to virtual cameras used in 3D animation     Render completed animated sequences     Save and store animated sequences using appropriate output file formats, standard naming conventions and version control protocols     Present 3D animated sequences to relevant personnel for evaluation by agreed deadlinesFinalise animated sequences     Review animated sequences to assess creative solutions to design briefs,

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appropriateness to users/audience and technical feasibility     Discuss and confirm with relevant personnel additional requirements or modifications and complete changes as required

Critical aspects of evidence

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential:

creation of 3D digital animated sequences that:

demonstrate the principles of basic screen, visual design and communicationmeet the technical requirements of specific platformssatisfy the design brief and client requirementscollaborative approach to workattention to detailability to meet production deadlines.

Context of and specific resources for assessment

Assessment must ensure:

access to a range of resources, equipment and current industry-current software as listed in the range statementwhere sound is integrated in animated sequences, access to a range of suitable software to support the integration of sound and visual elementsaccess to appropriate learning and assessment support when requireduse of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

direct questioning combined with review of portfolios of evidence, authenticated show reels and third-party workplace reports of on-the-job performancecritical analysis of a range of 3D digital animated sequences created by the candidate to determine ability to meet design requirementswritten or verbal questioning to test knowledge as listed in the required skills and knowledge section of this unitinformal questioning and discussion, including response to feedback

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and diagnostics.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:

CUFANM303A Create 3D digital modelsCUFDIG303A Produce and prepare photo imagesCUFDIG304A Create visual design componentsCUFSOU301A Prepare audio assets.

SEMESTER 01ASSESSMENT SUMMARY

DUE ASSESSMENT (See separate page for details – optional) ELEMENTS

WK08 PROJECT: SEQUENCE USING DV & MASKS. 15sec movie.- Write script. Storyboard. [Neil Hollis]- Filming Required.- Acquire DV/Audio. Edit DV/Audio.- Utilize Photography or Illustration For "Mask Media".- Produce motion graphics sequence.*update blog. http://wordpress.com

1,2,3,4

WK15 PROJECT: CORPORATE SEQUENCE, Company intro. 30sec movie.- Write script with market strategy. [see advertising]- Acquire Digital Media. 3D animations,Video & Voiceover.- Utilize Effects and compositing techniques to craft the sequence.- Edit and repair audio as required and Produce motion graphics sequence for web/dvd use.*update blog. http://wordpress.com

1,2,3,4

Individual learning and assessment needsCentral TAFE recognises that students have different learning styles and needs. Please let your lecturer know if there is anything that may have an effect on your learning.

Results and appeals.

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Please refer to the Central TAFE website for information about the assessment process. The information can be found at www.centraltafe.wa.edu.au. The path is; home – current students- your studies – assessment.

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LEARNING PLAN

Session Elements addressed Topic Resources

1

1 - Industry specifics, software application demo. [interactive]

• Motion and Final Cut Pro. Video libraries and Colour Correction/Grading.

• Working with Digital Media, Acquire and Edit. IMPLEMENT BLOG

Server/Common

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- After Effects 1. • Essentials, GUI and Render Queue.• Output. Colour grading and Typographic animation.

Server/Common

31,2

- After Effects 2. • Masking & Keyframing. • Integration with Photoshop. • Modes/Mattes/Colour Keying.

Server/Common

4

1,2 PROJECT 01: SEQUENCE USING DV & MASKS. 15sec movie.- Write script. Storyboard. [Neil Hollis]- Filming Required.- Acquire DV/Audio. Edit DV/Audio.- Utilize Photography or Illustration For "Mask Media".- Produce motion graphics sequence.*update blog. http://wordpress.com

Server/Common

5 1,2,3 Project 01 Development.

Server/Common

61,2,3

Project 01 Development. Server/Common

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1,2,3 Project 01 Development.

Server/Common

81,2,3,4

Project 01 submission. Server/Common

9 Term 01 end. Students at risk report. Server/Common

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1,2,3 - Production schedules and notes.• Design short "icon" sequence using After Effects and Photoshop. [Corporate]• Output / Compress with modern codecs. Compare results.• Discuss industry specific applications for use with these codecs. Online,broadcast etc..

Server/Common

111,2,3 PROJECT 02: CORPORATE

SEQUENCE, Company intro. 30sec Server/Common

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Session Elements addressed Topic Resources

movie.- Write script with market strategy. [see advertising]- Acquire Digital Media. 3D animations,Video & Voiceover.- Utilize Effects and compositing techniques to craft the sequence.- Edit and repair audio as required and Produce motion graphics sequence for web/dvd use.*update blog. http://wordpress.com

121,2,3,4 Project 02 Development.

Server/Common

131,2,3 Project 02 Development.

Server/Common

141,2,3,4 Project 02 Development.

Server/Common

151,2,3,4

Project 02 submission/review.

Server/Common

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- 3D Application knowhow, discuss industry fields and applications.• GUI, and app "sections". ie; Render View, Batch Output, • Presets and File I/O. Formats etc.• Transformation tools.

Server/Common

17 1,2,3,4

- 3D Application depth.• Materials and Transformation. Bodypaint & Mudbox.• Keyframing. Tracks and Attributes.• Particles. Coding Particles using Xpresso.

• Advanced Render options & Effects. Global Illumination, Toon etc..

Server/Common

18 1,2,3,4

- 3D Application physics• Dynamics.

• Live Action Integration & Advanced Output.Server/Common

19 1,2,3,4 PROJECT: Live Action, Particles and Physics, 10sec movie.- Draw concepts relating to live action and physics.- Test mulitple physics and particle elements. Render Time Log.- Utilize Advanced environment FX- Output for broadcast use. Compositing & Colour correction with After Effects.

Server/Common

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Session Elements addressed Topic Resources

*update blog. http://wordpress.com

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Review BLOGS.

Moderation / Vaildation.ASRI / ESS Forms.

Centralnet, ESS.

Other comments - optional

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