Learning Goals: - tacsports.ca …  · Web viewSet a boundary for this game (everyone must stay...

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Daily Lesson Plans Sport/Program: Adventure Multi-sport Age group: 4-6 Duration: Daily, for the week Learning Goals: We are learning: 1. To take responsibility after ourselves (clean-up after arts and crafts, sports, snack and lunch messes) 2. About leadership, respect, and cooperation through group and individual activities 3. Literacy through story time, and tapping into our creative minds during arts and crafts 4. Physical literacy, fundamental movements skills through a variety of low organizational games, and modified sports Guiding Questions: What do you think is the point of this activity? What skills did you use in this activity? Can they be applied to other sports? What did you learn from the story time? *Week schedule & activities subject to change depending on camper skill level and developmental age.

Transcript of Learning Goals: - tacsports.ca …  · Web viewSet a boundary for this game (everyone must stay...

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Daily Lesson PlansSport/Program: Adventure Multi-sportAge group: 4-6Duration: Daily, for the week

Learning Goals:We are learning:

1. To take responsibility after ourselves (clean-up after arts and crafts, sports, snack and lunch messes)2. About leadership, respect, and cooperation through group and individual activities3. Literacy through story time, and tapping into our creative minds during arts and crafts4. Physical literacy, fundamental movements skills through a variety of low organizational games, and

modified sportsGuiding Questions: What do you think is the point of this activity? What skills did you use in this activity? Can they be applied to other sports? What did you learn from the story time?*Week schedule & activities subject to change depending on camper skill level and developmental age.

MONDAYTime Activity Organization/Equipment Teaching Points

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9:00-9:30 Opening Ceremony

Camp-wide activity: “Everybody is it” tag

Set a boundary for this game (everyone must stay inside this boundary). Everyone is for themselves, however they may form alliances. The objective of the game is to tag others and be the last person standing. If you are tagged, you will sit down, but MAKE sure they know who got them out because if that person gets tagged by someone else, they sit down, and whoever that person tagged earlier are now back in the game again. If two individuals tag each other at the same time, the winner will be determined with a game of ROCK PAPER SICSSOR (Once). Winner plays on, loser sits down. Game terminates once there is ONE clear winner or when time expires (you can set the time).

Quick warm up to get active and engaged

Get the body warm to prevent injuries (I.e. pulling a tight or cold muscle)

9:30-9:45 Ice breakers Atoms to atoms: mingle, and run around, when instructor calls out a number, form a group in the number. In your group, introduce your name, and tell us one cool fact about yourself.

Facilitating social interactions between campers

9:45-9:50 Break off into squads The Head Instructor will give each assistant or junior coach their own squad.

9:50-10:20 In Squads- Rules, Getting to know you

In your own squad, get to the your kids names by playing some more name games (i.e.name and favourite food/dance move, )

Create group rules that you want to follow throughout the week

Craft of the day- Friendship

Working on team-work, social aware-ness, respect and responsibility

Working on indi-viduality and cre-ativity

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bracelets and name tags (markers crayons, beads, string, tape, scissors)

10:20-10:30

Washroom/Water break

Ensure all campers are accounted for before going to the washroom, make this a group activity

make sure all campers have a water bottle

do sunscreen check

10:30-11:00

Snack break Eat snack in your squadMake sure to clean up after

Snack will be broken up into two groups with each group of coaches getting a 15min break

11:00 – 11:05

Create A Squad Name and Cheer

Re-group for sport of the day activities (TAC Sports cheer

Working on vocal ex-pressiveness

11:05-11:50

Sport of the Day: Soccer

Activity one (10 minutes): Exploration activities (see resource handbook page 18)

Activity two (10 minutes): Dribble freeze. Each camper is given a ball, when you say go, campers will dribble within the area that you outlined (with pylons or lines). When you blow the whistle, they have to FREEZE and stop the ball with their foot on top of the ball. (You can use music to substitute for the whistle if you have a loud enough speaker).

Activity three: weaving drill- Weaving through pylons- Weaving through pylons and shooting on a net

Activity four: numbers or just scrimmage (resource handbook page 19)

Gaining familiarity with the ball

Starting and stopping

Running and dribbling fundamental skills

Trapping

11:50-12:00

Cool Down and get ready for lunch and pick – up (for half day campers)

Static stretching Sticker books Line-up in your squads for

lunch

12:00 – 1:00

Lunch Eating in your squads Interacting with campers

Coaches again will get a half hour break for lunch in

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If you go on break, make sure someone else is watching over your squads

two groups- before going on lunch ensure all campers are accounted for

1:00 – 1:15

Story time/Colouring Calm the kids down after lunch Give them a chance to digest

the food Have colouring crayons and pa-

pers available for each camper

1:15 – 2:00

Arts and Crafts – Safari animals/ L.0.Gs

We will be making train con-ductor hats with their names on them (have them trace or draw one on a piece of paper then write their name on it, and colour it). Then help them cut it out and attach a sting to each side.

Materials: construction paper, kid scissors, crayons, markers, glue, blank/ coloured paper, starchy string

Activity one: Low-energy - e.g. Duck, duck, goose

Activity two: Moderate to high energy

-e.g. Pirates

The Craft of the week will be safari themed building the children’s knowledge of anim-als, and plant life in Africa

Getting campers back into the sport mode with some LOGs

2:00 – 2:45

Sport of the Day: Soccer

You can repeat what you did in the morning and add some progressions to keep the full day campers engaged or you can change up some of the activities

Activity one (15 minutes) – Dribble Octopus

Activity two (15 minutes) – Bring it back - while this activity is going on, have one coach start setting up the next activity

Activity three (15 minutes) – Ultimate Dino Circuit

Activity four (15 minutes) – Numbers or Scrimmage

Dribbling and ball handling

Passing and dribbling

Shooting

2:45-3:15 Snack

3:15 – 4:00

Water Activities/Swimmimg

Prepare campers for water ac-tivities. If they do not want to participate, they can do alter-nate activities (LOGs)

DRIP DRIP DROP Water bucket races

HAVE FUN

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Sponge wars Sponge tag

4:00-4:30 Pick-up, home time Greet parents Feedback to parents and

camper

TUESDAYTime Activity Organization/Equipment Teaching Points

9:00-9:30 Opening Ceremony

Camp-wide activity:

Human shape- human machine

Create a boundary for the game:Divide students up into multiple groups or if there aren’t enough stu-dents to form teams, then play as a whole group. The instructor will call out a shape (or letter, number etc.), and the students as a group have to form that exact shape (or letter, number etc.) with only their bodies. *everyone MUST be part of this final product. First team to accomplish will be reward a point.Can go into camp song- “Hi My name is Bob and I work in a Button factory)

This game en-courages stu-dents to work together, thus developing team work and social interactions between stu-dents.

9:30-9:35 Break off into squads

Head Coach will break off into Junior Coach squad’s

9:35-9:45 Water/ Washroom break

Do a head count before go-ing to the washroom giving each camper their own number•make sure all campers have a water bottle•do sunscreen check

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9:45-10:25 Morning Arts and Crafts/ Dance Party

Discuss different ways people travel (by airplane, by car, by train, etc.)

Have campers act out these different ways then have them start on making little figurines out of clay, representing the means of travel.

While they are doing this- explain how this is relevant to sports (what kinds of sports incorporate these forms of travel?). Give them examples: There are different kinds of racing: car racing, bike racing, sprinting, ect.

Use the clay and make small figurines that repres-ent these forms of travel.

10:30-11:00

Snack break Wash hands before having snack/lunch or use hand sanitizer

11:00-11:45

Sport of the day: Tennis

Introduction to tennis: Proper ready stance, and grip

Tennis exploration activities – students shadowing coach on different skills. Coach prompting the students with questions: “can you hold the racquet this way? can you swing the racquet foreword, backward? Balance the ball on the face of the racquet? Etc.

Tennis drills – Divide into squads. Each coach will have their group lined up

Introduction to tennis funda-mentals

Physical liter-acy: Object ma-nipulation, catching, throw-ing, balance, running etc.

Exploration and being creative with equipment

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2-3 meters away from the net. Coach will yell “GO”, and student will run up to the net, stop at the pylon, and catch the ball the coach will be throwing. They will toss it back to the coach and run to the back of the line. Next person goes once their teammate gets past the line. Progression: volley at the net, then run back to the end of the line and do 5 jumping jacks.

Jackpot – all the campers are on the other side of the net. Coaches are tossing balls (each worth a certain amount of points) in which the campers have to try and catch in order to gain points. You win the game by accumulating 1000 points or if you catch the ball that is jackpot. (*make sure to express safety first. Keeping their heads up and be aware of other campers).

11:45-12:00

Cool Down and get ready for lunch and pick – up (for half day campers)

Static stretching Debrief Sticker books

12:00-1:00 Lunch Wash hands before having snack/lunch or use hand sanitizer

1:00 – 1:15 Story time/Colouring

Story of the three bears and the camper (or any fairy tale story)

1:15 – 2:00 Arts and Crafts – Safari animals/ L.0.Gs

Friendship bracelets name tags

2:00 – 2:45 Sport of the Day: Repeat and expand on skills

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Tennis worked on in the morning ses-sion

Can play Grade school or Skittles

2:45-3:15 Snack Wash hands before having snack/lunch or use hand sanit-izer

3:15 – 4:00 Water Activities/Swimming

DRIP DRIP DROP Water bucket races Sponge wars Sponge tag Water baseball (with water

balloons if available L.O.Gs if not interested in

water games

HAVE FUN

4:00-4:30 Pick-up, home time Have kids in lines waiting for par-ents, can be quietly colouring or do-ing L.0.Gs while they wait

Do sticker books Have kids in squads ready for

parents

Feedback to parents and campers

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WEDNESDAYTime Activity Organization/Equipment Teaching Points

9:00-9:30 Opening Ceremony

Camp-wide activity:

Set up Boundaries for the game, that are both visible and safe.

Knight Horse Cavalier Split kids up into pairs The partners split off to op-

posite sides of the playing area. One side forms a circle, then their partners stand be-hind them in an outer circle.

The inner circle rotates clock-wise, and the outer circle ro-tates counterclockwise. The leader yells out either "knight", "horse", or "cava-lier".

"Knight" means that one partner gets down on one knee and the other partner sits on his/her exposed knee. "Horse" means that one one partner gets down on all fours and the other partner sits on his/her back. "Cavalier" means that one partner picks the other part-ner up in the style of a groom carrying the bride over the threshold.

When one of these positions

Works on: team work skills

endurance

listening skill

partner work

respect

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is called out, the kids have to scramble to find their part-ners and assume said posi-tion. The last pair to do so is out, and so it goes until there is a winning team. It's fun to make the kids jump and spin while they are rotating in their circles to make it harder for them to keep track of their partners.

Camp song (banana song) Peel bananas

9:30-9:35 Break off into squads Head Coach will break off into Junior Coach squad’s

9:35-9:45 Water/ Washroom break

Do a head count before going to the washroom giving each camper their own number

make sure all campers have a water bottle

do sunscreen check

9:45-10:25 Morning Arts and Crafts/ Dance Party

Let’s get moving Mural- How do you like to travel? (Can be an activity done by all groups together or separately)

10:30-11:00 Snack break Wash hands before having snack/lunch or use hand sanitizer

11:00-11:45 Sport of the day: Dance/Gymnastics

Start with a 15 min warm up covering cardio, active and static stretching (running, jumping, skipping, marching, galloping, bear walks, crab walks, arm circles, head circles, jumping jacks (variations/ broken down to straight jumps arms up, arms out) do butterfly stretch, straddle sit, stretch wrists

Do freeze dance (max 5 mins) Beginning working on basics of

ballet (10 mins, 1st and 2nd posi-tion of the feet and arms, turn-ing, sautés (jumps in first positon)

Gymnastics- DO 5 gymnastics jumps repeat 5-10 times (straight jump, tuck, pike, straddle, star jumps)

Work dynamics of a front roll,

Balance

Core Strength

Focus/Concentration

Locomotive skills

Memory work

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egg roll, log roll, backwards roll (working on wear they are sup-posed to be looking, hand posi-tions)

5 min freeze danceTeach quick combo or (CHACHA SLIDE)

Confidence

Creativity

Individuality

11:45-12:00 Cool Down and get ready for lunch and pick – up (for half day campers)

Static stretching Debrief Sticker books Line up in squads for lunch

12:00-1:00 Lunch Wash hands before having snack/lunch or use hand sanit-izer

1:00 – 1:15 Story time/Colouring Have the kids each make up a story about a fairy tale creature and draw about it

1:15 – 2:00 Arts and Crafts – Safari animals/ L.0.Gs

Let’s get moving Mural- How do you like to travel? (Can be an activity done by all groups together or separately)

2:00 – 2:45 Sport of the day: Dance/Gymnastics

Start with a 15 min warm up covering cardio, active and static stretching (running, jumping, skipping, marching, galloping, bear walks, crab walks, arm circles, head circles, jumping jacks (variations/ broken down to straight jumps arms up, arms out) do butterfly stretch, straddle sit, stretch wrists

Do freeze dance (max 5 mins) Beginning working on basics of

ballet (10 mins, 1st and 2nd posi-tion of the feet and arms, turn-ing, sautés (jumps in first positon)

Gymnastics- DO 5 gymnastics jumps repeat 5-10 times (straight jump, tuck, pike, straddle, star jumps)

Work dynamics of a front roll, egg roll, log roll, backwards roll (working on wear they are sup-posed to be looking, hand posi-tions)

5 min freeze danceTeach quick combo or (CHACHA SLIDE)

Balance

Core Strength

Focus/Concentration

Locomotive skills

Memory work

Confidence

Creativity

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Individuality

2:45-3:15 Snack Wash hands before having snack/lunch or use hand sanitizer

3:15 – 4:00 Water Activities/Swimming

DRIP DRIP DROP Water bucket races Sponge wars Sponge tag Water baseball (with water

balloons if available L.O.Gs if not interested in wa-

ter games

4:00-4:30 Pick-up, home time Have kids in lines waiting for parents, can be quietly colour-ing or doing L.0.Gs while they wait

Do sticker books Have kids in squads ready for par-

ents Feedback to parents and campers

THURSDAYTime Activity Organization/Equipment Teaching Points

9:00-9:30

Opening Ceremony

Camp-wide activity:

Large or smaller games of Zip, Zap, Zop or Ninjas

Sit your group in a circle. The 1st per-son starts by saying the word "zip". One person says it after an-other around the circle... zip, zip ,zip, zip etc. Now tell the players that the

aim is for no one to be able to see their teeth. They must cover them with their lips at all times. (pull them over your teeth as you would if you were rubbing in lipstick. Now go around the circle again saying zip. (It sounds more like zaip now!!)

Ok then explain to the players that they can change the direc-tion that zip is going by saying zonk which makes it bounce around again the other way. A person is caught out if any

Following Instructions

Working as a team

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player sees another's teeth. The accuser must show this by shouting teeth teeth, bending their arm up so their hand touches their shoulder and slapping their elbow. AT ALL TIMES TEETH MUST BE COVERED. People who are caught out must sit out of the circle.

When only 3 or 4 people are left have them stick out their tounges while keeping their teeth hidden. Keep playing the game. Eventually you should get a winner.

9:30-9:35

Break off into squads Head Coach will break off into Junior Coach squad’s

9:35-9:45

Water/ Washroom break

Do a head count before going to the washroom giving each camper their own number

9:45-10:25

Morning Arts and Crafts/ Dance Party

Nature Crafts- Do leaf shading with crayons and blank paper

Start this activity off with a nature walk around the site picking up sticks, leafs, grass things that can be traced and glued on

Make a nature collage or mural

Focus

Creativity

Expressiveness

10:30-11:00

Snack break Wash hands before having snack/lunch or use hand san-itizer

11:00-11:45

Sport of the day: MMA

Start with the Student Creed:“I promise to be the best possible person I can be. I can kind, confident, and strong. I will practice martial arts with mindfulness and dignity. Safety and respect will be number one!” Teacher prompt: What is your goal?

Balance

Core Strength

Focus/Concentration

Locomotive skills

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Student: PERSONAL BEST!

Using the game “Sensei says to teach basic horse stance, goat stance, how to make a proper fist etc.

Relay races

Simple self-defence moves

Knee touch games

Confidence

11:45-12:00

Cool Down and get ready for lunch and pick – up (for half day campers)

Static stretching Debrief Sticker books Line up in squads for lunch

12:00-1:00

Lunch Wash hands before having snack/lunch or use hand sanitizer

1:00 – 1:15

Story time/Colouring Fairy Tale- lion king story Have to draw what they think

simba looks like (blank paper and crayons/markers)

1:15 – 2:00

Arts and Crafts – Safari animals/ L.0.Gs

Nature Crafts- Do leaf shading with crayons and blank paper

Start this activity off with a nature walk around the site picking up sticks, leafs, grass things that can be traced and glued on

Make a nature collage Safari Puppets

Focus

Creativity

Expressiveness

2:00 – 2:45

Sport of the Day: MMA

Activities will be repeats of the morning- increases in difficulty are welcome

Introducing the bag, or pads for jabs and cross punches

Introducing the knee strike Making up your own fighting

Choreography Presentations

Balance

Core Strength

Focus/Concentration

Locomotive skills

Confidence

2:45-3:15

Snack Wash hands before having snack/lunch or use hand san-itizer

3:15 – 4:00

Water Activities/Swimming

DRIP DRIP DROP Water bucket races HAVE FUN

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Sponge wars/Sponge tag L.O.Gs if not interested in wa-

ter games

4:00-4:30

Pick-up, home time Have kids in lines waiting for parents, can be quietly colouring or doing L.0.Gs while they wait Do sticker books Have kids in squads ready for par-

ents Feedback to parents and campers

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FRIDAY

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Time Activity Organization/Equipment Teaching Points

9:00-9:30 Opening Ceremony

Camp-wide activity:

Samurai Warriors1. Everyone stands in a circle around or in a line in front of one person with the Boffer (pool noodles are great!) far enough away as not to be hit.

2. The Samurai swings at the group, either high, at head level, or low at ankle level.

3. If he swings high, the group ducks.

4. If he swings low, the group jumps.

5. He is not actually supposed to hit the participants with the sword, but if someone jumps when they are supposed to duck or vice versa, they are “out” until the one left is the next Samurai.

ADAPTATIONS:1)For a no loser’s game, the per-son who does the wrong thing can become the Samurai

2) For no losers, have two circles and person who goes wrong, switches circles

Locomotive Maneuvering

Balance

Speed

Agility

Accuracy

9:30-9:35 Break off into squads

9:35-9:45 Water/ Washroom break

9:45-10:25 Morning Arts and Crafts/ Dance Party

Safari Animal Puppets( brown paper lunch bags, glue, markers, googley eyes, pipe cleaners, scissors)

Focus

Creativity

Expressiveness

10:30-11:00 Snack break Wash hands before having snack/lunch or use hand sanit-izer

11:00-11:45 Sport of the day: Basketball Introduction to Basketball fundamentals

Minds-on game: Dribble Octopus (see handbook)

Circle ball-handling drills (see handbook)

Game: Dribble knockout (see handbook)

Passing and dribbling relays (see