learning by doing.
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Transcript of learning by doing.
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TELL ME project - Technology Enhanced Learning Living Lab for Manufacturing Environments
Fridolin Wild1), Alan Fletcher1), Jaakko Karjalainen2), Ambjoern Naeve3)
1) The Open University, 2) VTT, 3) KTH
Learning by DoingJTEL summer school, 26.4.-3.5. 2014, Malta
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“Complexity is free”
Luana IorioTechnology Leader –
Manufacturing Technologies at GE Global Research
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Experience is not.
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Probability of Computerisation
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Manufacturing
(Frey & Osborne, 2013, p.37)
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The skills gap
(Dobbs et al., 2012, p.15)
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rapid exploration: designed for situations of ill-defined learning needs
… including advanced motoric, artistic, and technical skills
Individual AND team creativity
Manage switching between focus-mode and serendipity-mode
• ICT skills (!)• Self-management and self-
regulation skills
High skills: 21st century skills
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Build and sustain professional social network, develop Social Capital; communication skills
Allow rigorous ‘testing’ of work-in-progress using ‘preview audiences’.
(Wild et al., 2013, p. 12)
( )
( )
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BLUE COLLAR WORKER EXPERIENCE
Enquire
Mix
Match
Optimise
?
Traces
Need, Problem
ActivityXML incl.
Constraints
Report, Analytics
Suggestion, Recommendation
Classifiable? Known? Unknown?
• Navigational positioning in taxonomy
• Discovery support
• Selection of existing mixes with ranked search
• Authoring of new or modified mixes
• Personalised suggestions for improvement of mix / experience
tracking
Constraints:• e.g. returned tool 15• e.g. watched video A• e.g. 14/15 in PT session• e.g. 0 FOD problems• e.g. energy < daily limit
activities:• e.g. job cards• e.g. tasks• e.g. learning paths
• Queries• (Reasoning)
Learning by Experience
(Wild et al., to appear; Wild et al., 2013)
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Problem
Summer /Winter cycle
Functional fabrics
Set up of the weaving mill.Each topic may hav.)
Prevent potential defects before they happen.
Failed step: waste of resources.
SB: Improve manufacturing process with attribute changes
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The situation: as-is
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PROFESSIONAL QUALIFICATION(e.g. courses, titles)
MATERIALS (e.g. yarn 76/2 710)
MACHINE
to-be: do-torial (1)
Each topic may have several alternative learning contents attached (objects, actions, choices...)
DornierMTV38
Yarn76/2 710
Machine parts Materials
OCCUPATIONAL HEALTH AND SAFETY
3D MODEL
Schlagbaum
SET UP PARAMETERS
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PAINT GUN USE
PROFESSIONAL QUALIFICATION(e.g. courses, titles)
FURNITURE MODEL, 3D MODEL
MATERIALS (e.g. Pinewood)
to-be: do-torial (2)
SOLVENTS, CATALYSTS & VARNISHES
PAINTS
Each topic may have several alternative learning contents attached (objects, actions, choices...)
Tinting and Varnishing (all spraying benefit from same technology)
OCCUPATIONAL HEALTH AND SAFETY
LOCATION
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Basic UI Model
TELL ME project8 Apr 2023
‘Traditional’ AR layero markerso 3D objectso Tied to object
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DEMO video
TELL ME project8 Apr 2023
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Link to EMEMO
TELL ME project8 Apr 2023
Persona-
lisation
Tracking
Feedback
Spacifi-
cation
Contextu-
alisation
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15TELL ME project8 Apr 2023
Player
workplace XML activity XML
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Authoring<activity id="fodw109” name="do-torial: learn about preventing FOD while changing a rotor blade in AW-109” start="SprayGun” viewport="actions”> <action id="SprayGun” viewport="actions" type="findtool” location="SprayBooth"> <tool id="SprayGun" /> <message type="invoke" channel="rpc">user %u% searches for tool spraygun</message> <summons type="onClick" removeSelf="true"> <summon viewport="actions" type="action">video15</summon> <summon viewport="objects" type="object">SprayGun</summon> <message type="exit" channel="rpc">user %u% found object spraygun</message> </summons> <constraint channel="rpc">user %u% found object spraygun</constraint> <instruction><![CDATA[<h1>Find the Spray Gun</h1><p>bla…</p>]]></instruction> </action>
<action id="video15" viewport="actions” type="widget” location="SprayBooth"> <widget type="smartplayer" id="15” /> <message type="invoke" channel="rpc">user %u% accesses video 15</message> <summons type="onClick" removeSelf="true"> <summon viewport="actions" type="action">microass1</summon> <message type="exit" channel="rpc">user %u% watched video 15</message> </summons> <constraint channel="rpc">user %u% performed action video15</constraint> <instruction><![CDATA[<h1>Well done!</h1><p>…!</p> ]]></instruction> </action></activity>
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Workplace: Unified Reference Model<?xml version="1.0" encoding="utf-8"?><Workplace xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Tangibles>
<Tangible Name="SprayBooth" Category="Place" MarkerID="007"> <YesNoOverlay IsEnabled="true” X_Offset="0” Y_Offset="0” Z_Offset="0” /> <Labels IsEnabled="false">
<Label Name="Name“ X_Offset="0” Y_Offset="0” Z_Offset="0” /> </Labels> </Tangible>
<Tangible Name="SprayGun" Category="Tool" MarkerID="011" Thumbnail="data/tangibles/pistol-blue-small.png">
<YesNoOverlay IsEnabled="true” X_Offset="0” Y_Offset="0” Z_Offset="0” /><Labels IsEnabled="false">
<Label Name="Name“ X_Offset="0” Y_Offset="0” Z_Offset="0” /></Labels>
</Tangible>
<Tangible Name="Jake" Category="Person" MarkerID="012"><YesNoOverlay IsEnabled="true” X_Offset="0” Y_Offset="0” Z_Offset="0” /><Labels IsEnabled="false">
<Label Name="Name“ X_Offset="0” Y_Offset="0” Z_Offset="0” /></Labels>
</Tangible> </Tangibles></Workplace>
TELL ME project8 Apr 2023