Lau Week 7 No Webs Powerpoint No Moive

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Argument: Argument: Art = “A visual object or experience Art = “A visual object or experience consciously created through an consciously created through an expression of skill or imagination.” expression of skill or imagination.” Therefore Therefore computer-based art is still computer-based art is still art, and in fact is the evolution of art, and in fact is the evolution of art, able to be wholly owned and art, able to be wholly owned and experienced by the viewer. It has experienced by the viewer. It has broken down the barriers between broken down the barriers between spectator and artist. spectator and artist. Which one is the Which one is the traditional painting? traditional painting? Which one is the digital Which one is the digital painting? painting? Which one is the Which one is the masterpiece? masterpiece? Which would you hang on Which would you hang on you wall? you wall? Creation, Recreation, and Creation, Recreation, and Implications Implications DIGITAL ART DIGITAL ART Pre-mechanical art: value from being Pre-mechanical art: value from being unique unique Mechanical-age art: value through Mechanical-age art: value through reproducibility, potential distribution, reproducibility, potential distribution, and role in mass media and role in mass media Digital/Virtual art Digital/Virtual art : value from : value from accessibility, malleability, and accessibility, malleability, and information status information status Some questions raised: Some questions raised: Where is the authenticity of digital Where is the authenticity of digital art? art? What is the impact on photographic What is the impact on photographic truth? truth? Who is the artist? Who is the artist? with a focus on Computer-based Art with a focus on Computer-based Art

Transcript of Lau Week 7 No Webs Powerpoint No Moive

Page 1: Lau Week 7 No Webs Powerpoint No Moive

Argument:Argument:Art = “A visual object or experience Art = “A visual object or experience

consciously created through an expression of consciously created through an expression of skill or imagination.”skill or imagination.”Therefore Therefore computer-based art is still art, and computer-based art is still art, and

in fact is the evolution of art, able to be in fact is the evolution of art, able to be wholly owned and experienced by the viewer. wholly owned and experienced by the viewer. It has broken down the barriers between It has broken down the barriers between spectator and artist.spectator and artist.

Which one is the traditional Which one is the traditional painting? painting? Which one is the digital Which one is the digital painting?painting?Which one is the masterpiece?Which one is the masterpiece?Which would you hang on you Which would you hang on you wall?wall?

Creation, Recreation, and ImplicationsCreation, Recreation, and ImplicationsDIGITAL ARTDIGITAL ART

Pre-mechanical art: value from being uniquePre-mechanical art: value from being uniqueMechanical-age art: value through Mechanical-age art: value through reproducibility, potential distribution, and role reproducibility, potential distribution, and role in mass mediain mass mediaDigital/Virtual artDigital/Virtual art: value from accessibility, : value from accessibility, malleability, and information statusmalleability, and information status

Some questions raised:Some questions raised:Where is the authenticity of digital art?Where is the authenticity of digital art?What is the impact on photographic truth?What is the impact on photographic truth?Who is the artist?Who is the artist?

with a focus on Computer-based Artwith a focus on Computer-based Art

Page 2: Lau Week 7 No Webs Powerpoint No Moive

Deviantart communityDeviantart community ( (www.deviantart.com))online artist community started in 2000, online artist community started in 2000, now with 43 million+ works of artnow with 43 million+ works of artWelcomes a range of users, from Welcomes a range of users, from professional illustrators, to teenage professional illustrators, to teenage fanboys/fangirlsfanboys/fangirlsallows any user to become a allows any user to become a ““professionalprofessional” by s” by selling printelling prints and s and commissions, blurring the definition of “artist”users can comment each other and users can comment each other and collaboratecollaborate on projects, blurr on projects, blurring the ing the linlines of ownershipes of ownershipultultimately has led to corporately-sponsored contestscontests, blurring the line , blurring the line between “finebetween “fine art” an art” and “commercial art”d “commercial art”

Page 3: Lau Week 7 No Webs Powerpoint No Moive

The Process of Computer-based ArtThe Process of Computer-based Art (according to (according to David)David)

3 major aspects include: Undo, Zoom, and 3 major aspects include: Undo, Zoom, and RangeRange

Undo: Part of what make art so impressive--Undo: Part of what make art so impressive--its drive towards perfection and necessitated its drive towards perfection and necessitated mastery of technique--is called into questionmastery of technique--is called into questionZoom: The level of detail possible to be Zoom: The level of detail possible to be depicted in digital art is essentially infinitedepicted in digital art is essentially infiniteRange: A huge range of artistic tools are at Range: A huge range of artistic tools are at your disposal instantly.your disposal instantly.