Landscape Analysis
Transcript of Landscape Analysis
Users that feel that email is too emotionally inexpressive and repetitive need a sense-engaging moment to release emotion between tasks as a mental reward, a confirmation of task completion, and a break from monotony.
POINT OF VIEW:
By: Cecilia, Gary & Huisi
STRESS! No emotionalcatharsis or
release; useris unsatisfied
User has a list of emails to get through
A!er user finishes an email, presses a ‘trash’ button
STRESS!No sense of
progress or thata task has been
completed
STRESS! No mental
break betweenemails
Email instantly disappears,only to reveal the next one
INSPIRATIONS:
Clear Fruit Ninja
-Todo list app -Game focusing on one primary motion – slicing
-Engages all of the senses to provide a very satisfying, addicting user experience
-No buttons – just gestures tocontrol adding & deleting items
-Uses sound to break monotonyand associate task completion with reward
TRENDS & INSIGHTS:
Combining visual, aural, and tactile stimuli is a great way to engage the user and elicit emotion – we can see this trend in many mobile games, but apps like Clear extend this to productivity.
Successful productivity apps are moving more toward a model of simplicity and elegance – “it just works”
OPPORTUNITIES:
Reinventing mental model of email from repetitive task list to a moment where users can reflect and have an emotional outlet for their various conversations
Combine the sensory engagement used in games (such as Fruit Ninja) with a productivity app (email), to produce a richer and more exciting experience