Lab Manual Mad

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    SWARNA BHARATHI INSTITUTE OF

    SCIENCE

    AND TECHNOLOGY, KHAMMAM.

    MAD LABMANUAL

    FOR

    FINAL YEAR INFORMATION TECHNOLOGY

    ENGINEERING-IV/I

    BY

    N.USHA RANI

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    INDEX1. Do the animation for objects.

    2. Do the animation text breaking and adding.

    3. Drawing a circle.

    4. Drawing a rectangle.

    5. Applying GUIDE LAYER to move object in the specified

    path.

    6. Appling MASK for the picture.

    7. Applying MASK for the TEXT in both the directions.

    8. Do the scripting animation for COLOR CYCLING.

    9. Creating buttons for changing the text color.

    10. Applying buttons on animations.

    11. Do the animation by creating text field.

    12. Do scripting animation for mouse hiding.

    13.Do animation for ZOOM IN and ZOOM OUT of thepicture.

    14. Do animation for Fire-effect.

    15. Do the animation for RGB colors(Color concept).

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    1. DO THE ANIMATION FOR OBJECTS.

    AIM: Animation for the object using SHAPE TWEEN.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.In the timeline bar select the frame number1.

    3.Choose one of the objects from the toolbar;

    draw the object on the document window.4.Select any other key frame number in the

    timeline bar by pressing functional key F6.

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    5.Drag the object from existing place to

    somewhere and change the shape and color of

    the object for observation.

    6.Select the first frame, and in the propertiesbar-give the tween option as shape.

    7.To see the preview press ENTER. (OR) to see

    full screen press ctrl+ Enter.

    Output: In this animation output you are

    going to observe the way of object changing

    from source to destination.

    AIM: Animation for the object using MOTION

    TWEEN.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

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    1.Open a new document in the flash editor.

    2.In the timeline bar select the frame number1.

    3.Choose one of the objects from the toolbar;draw the object on the document window.

    4.Select any other frame number in the timeline

    bar by pressing functional key F6.

    5.Drag the object from existing place to

    somewhere and change the shape and color of

    the object for observation.

    6.Select the first frame, and in the properties

    bar-give the tween option as motion.

    7.To see the preview press ENTER. (OR) to see

    full screen press ctrl+ Enter.

    Output: In this animation output you aregoing to observe the direct change of object

    from source to destination.

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    2. DO THE ANIMATION FOR TEXT BREAKING AND

    ADDING.

    AIM: Animation for text breaking and adding.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.Take any text for the first frame in layer one

    and break the text using Ctrl + B + B.

    3.Select half of the text using arrow tool and cut

    selected text using Ctrl +X, paste the text in

    second layer using Ctrl + Shift +V.

    4.Select key frame and apply motion for two

    layers.

    5.After that select layer1 move the text to

    anyone of the direction and on same manner

    move the second text.

    6.To see the preview press ENTER. (OR) to see

    full screen press ctrl + Enter.

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    Output: In this animation output you are

    going to observe the text breaking and

    adding.

    3. DRAW A CIRCLE.

    AIM: Animation for drawing a circle.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.Go to tools and select oval tool, with the help

    of the tool we can draw the circle.

    4. DRAW A RECTANGLE.

    AIM: Animation for drawing a rectangle.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

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    Steps followed:

    1.Open a new document in the flash editor.

    2.

    Go to tools and select the rectangle tool, withthe help of this tool we can draw the

    rectangle.

    5. APPLYING GUIDE LAYER TO MOVE OBJECT IN THE

    SPECIFIED PATH.

    AIM: Animation for applying guide layer to move

    objet in the specified direction.Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.In layer one for the first frame select an objectand select final frame by inserting key frame

    (F6).

    3.Drag the object to the destination frame.

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    4.Select guide layer, go to frame1 & select pencil

    tool.

    5.Create Motion Tween for the first & last frames

    and for guide layer too.

    6.With the help of pencil tool draw the path for

    the object which is to be moved to the

    destination frame.

    7.Make sure that the object lies at the end of the

    path.

    8.To see the preview press ENTER. (OR) to see

    full screen press ctrl + Enter.

    Output: In this animation output you are

    going to observe

    moving of object in the specified path.

    6. APPLYING MASK FOR THE PICTURE

    AIM: Animation for applying mask for the picture.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

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    1.Open a new document in the flash editor.

    2.Go to file menu and select the option import to

    library.

    3.Select any one of the picture double click on

    that.

    4.To open the library press F11.

    5.After opening library you will have your

    selected image drag that image into the

    document.

    6. In the timeline bar select any frame and make

    it constant by pressing F5.

    7.Take the 2ndlayer and in that layer take any

    tool from the toolbar and place it on the

    image. After that select key frame exactly

    F5 in layer1. Give motion tween for the 1st

    and last frame.

    8.After that apply free transform tool for the

    object which is in layer2 and increase the size

    of the object by dragging the mouse and then

    right click on layer2 & select mask option.

    9.To see the preview press ENTER. (OR) to see

    full screen press ctrl + Enter.

    Output: In this animation output you are

    going to observe masking of a picture.

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    7. APPLYING MASK FOR THE TEXT IN BOTH

    DIRECTIONS.

    AIM: Animation for text masking in both directions.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.Take any text for the first layer & insert key

    frame at any frame

    3.Take second layer & goto layer1 for the first

    frame give right click select copy frames

    option & then goto layer2 for the first frame

    again give right click & select paste frames

    option.

    4.Change the color of the text by selecting colorwith the mouse.

    5.Take third layer for the first frame take any

    object i.e., circle or rectangle small in size.

    6.Now apply free transform tool & give key

    frame exactly at the end of the first & second

    layer.

    7.Move the third layer object over the text.

    8.For the first frame & last frame apply create

    motion tween.

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    9.On the third layer give right click & select

    mask option.

    10. To see the preview press ENTER. (OR) to see

    full screen press ctrl + Enter.

    Output: In this animation output you are

    going to observe the masking of text.

    8. DO THE SCRIPTING ANIMATION FOR COLORCYCLING.

    AIM: Animation for COLOR CYCLING.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:1.Open a new document in the flash editor.

    2.Go to insert menu and select new symbol

    option in that again select movie clip button

    then press OK.

    3.Take any object at frame one of layer1, give

    next frame and change the color of the objectlikewise give five more frames by changing

    the color at each and every frame.

    4.Now goto scene1.

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    5.Open the library using the key F11 and drag

    the object on to the stage.

    6.For the second frame give F5.

    7.Using arrow tool select the object.

    8.In the properties bar give the movie clip

    instance name as a.

    9.Then goto timeline bar select the frame and

    constant frame give right click select

    actions option

    Actions -> Movie clip ctrl -> Duplicate movie

    clip (double click) Target = a

    New name = a select the checkbox here.

    Depth = b

    10. Again actions -> movie clip ctrl -> set property

    (double click)property = rotation

    Target = a

    Value = b select the checkbox here.

    11. Actions -> movie clip ctrl -> variables

    (double click) ->

    Set variableTarget = b

    Value = b+10 select the checkbox

    here.

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    12. To see the preview press ENTER. (OR) to see

    full screen press ctrl + Enter

    Output: In this animation output you are

    going to observe the color cycling.

    9. CREATING BUTTONS FOR CHANGING THE TEXT

    COLOR.

    AIM: Animation for changing the text color.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

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    Steps followed:

    1.Open a new document in the flash editor.

    2.

    Go to the insert menu then select new symbolin which click on button.

    3.Select the text and give the over frame after

    that change the color.

    4.Go to scene1, open library by pressing F11 and

    drag the button on to the stage.

    5.To see the preview press ENTER. (OR) to seefull screen press ctrl+ Enter.

    Output: In this animation output you are

    going to observe changing of text color

    when the mouse is on button.

    10. APPLYING BUTTONS ON ANIMATION.

    AIM: Animation for applying buttons on animation.

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    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:1.Open a new document in the flash editor.

    2.Take any object for the first frame in layer1

    and select the key frame also with the help of

    F6.

    3.Drag the object from source to destination,

    press ENTER to see preview.

    4.Go to insert menu select new symbol as button

    and press OK. Write the button name as

    play and select the key frames up, down,

    over, hit.

    5.Again do the same for another button name as

    stop.6.Go to scene1, take layer2 and open library by

    pressing F11.

    7.Select play button right click on that select

    actions -> movie ctrl -> play (double click).

    8. Select play button right click on that select

    actions -> movie ctrl -> stop (double click).

    9.To see the preview press ENTER. (OR) to see

    full screen press ctrl+ Enter.

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    Output: In this animation output you are

    going to observe moving of object according

    to the button press.

    11. DO THE ANIMATION BY CREATING TEXT FIELD.

    AIM: Animation for calculating degree of object by

    moving object using key board (mouse degrees).

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.Take movie clip and draw any object.

    3.Go to scene1, open library by pressing F11 and

    drag the object on to the stage.4.Give movie clip instance name as a.

    5.Take a button, open library by pressing F11

    and drag the object on to the stage.

    6.Press Alt + mouse drag. Do this three times, all

    together these are four buttons.

    7.Take a text field and select the text tool and

    keep the property as input text. Give variable

    name as result.

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    8.Repeat the above step (step 7) for text field Y

    and give variable name as result1.

    9.Go to near key frame & right click on Actions

    -> variables -> set variables (double click)variable = result

    value = int(getproperty(a,_x))

    10. Again set variables (double click)

    Variable = result1

    value = int (getproperty (a,_y))

    11. Right click on up button & click on actions

    -> movie crtl -> on(double click), select key

    press -> value = down

    12. Go to movie clip ctrl -> set property (double

    click) property = y position

    Target = a

    value = result1,Click on variables -> set variables (double

    click)

    variable = result1

    value = result1-20

    13. Right click on down button & click on

    actions -> movie crtl -> on(double click), select

    key press -> value = up

    14. Go to movie clip ctrl -> set property (double

    click) property = y position

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    Target = a

    value = result1,

    Click on variables -> set variables (double

    click)variable = result1

    value = result1+20

    15. Right click on right button & click on

    actions -> movie crtl -> on(double click), select

    key press -> value = right

    16. Go to movie clip ctrl -> set property (doubleclick) property = x position

    Target = a

    value = result,

    Click on variables -> set variables (double

    click)

    variable = result

    value = result+20

    17. Right click on left button & click on actions

    -> movie crtl -> on(double click), select key

    press -> value = left

    18. Go to movie clip ctrl -> set property (double

    click) property = x position

    Target = avalue = result,

    Click on variables -> set variables (double

    click)

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    variable = result

    value = result-20

    19. To see the preview press ENTER. (OR) to

    see full screen press ctrl+ Enter.

    1.

    Output: In this animation output you aregoing to observe mouse coordinates of x and y

    axis in the text field by moving the object.

    12. DO SCRIPTING ANIMATION FOR MOUSE HIDING.

    AIM: Animation for MOUSE HIDING.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.2.Take a movie clip and do any animation.

    3.Go to scene1, open library drag the object on

    to the stage

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    4.Give movie clip instance name as a.

    5.Select the object right click on that go to

    actions -> movie clip ctrl -> start drag (double

    click)target = a , click on expression and lock on

    mouse too.

    6.Go to actions -> objects -> movie -> mouse ->

    methods -> hide(double click).

    7.To see the preview press ENTER. (OR) to see

    full screen press ctrl+ Enter.

    Output: In this animation output you are going

    to observe mouse hiding by the specified object in

    the animation.

    13. DO ANIMATION FOR ZOOM IN AND ZOOM OUT

    OF THE PICTURE.

    AIM: Animation for zoom in and zoom out of the

    picture.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

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    Steps followed:

    1.Open a new document in the flash editor.

    2.Select insert menu and click on new symboloption select movie clip then press OK.

    3.Take an image by importing the image from

    any source and go to scene1, open library by

    pressing F11 and drag the object on to the

    stage.

    4.Select the image, give movie clip instance

    name as a, resize the image according to

    your wish.

    5.Take two buttons, give the names as ZOOM IN

    and ZOOM OUT and drag the two buttons on to

    the stage.

    6.Now, right click on ZOOM IN button select

    actions -> moviectrl->

    on (double click) and select the release option.

    7.Go to objects -> movie -> -root (double click)

    a._xscale+=10,

    again -root (double click)

    a._yscale+=10.

    8.Now, right click on ZOOM OUT button select

    actions -> moviectrl-> on (double click) and

    select the release option.

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    9.Go to objects -> movie -> -root (double click)

    a._xscale-=10,

    again -root (double click)

    a._yscale-=10.10. To see the preview press ENTER. (OR) to

    see full screen press ctrl+ Enter.

    output: In this animation output you are

    going to observe ZOOM IN and ZOOM OUT of

    the picture by pressing the given buttons.

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    16. Do animation for Fire-effect.

    AIM: Animation for Fire-effect.

    Software required: MACROMEDIA FLASH MX.

    Editor: Flash editor

    Steps followed:

    1.Open a new document in the flash editor.

    2.Take a movie clip (go to insert menu->new

    symbol->movie clip) and do any animation.

    3.Go to scene1, open library (F11) drag the

    movie clip on to the stage.

    4.Give movie clip name as 1(one).go to

    keyframe,right click

    Actions->conditions/loops-> For (int i=1 condition: imovie clip control-

    >duplicate movie clip->

    Target: i

    New name:i+1 expression

    Depth*2 expression

    Set property->property:_ rotation

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    Target:i+1 expression

    Value: random (360)

    expression

    Set property->property: _alpha

    Target: i+1 expression

    Value: random (360) +40

    expression

    Actions->deprecated->actions->tell target

    Target:i+1 expression(enable

    the check box)

    Actions->movie control->go to->scene

    Type:expression

    Frame:

    random (10)

    11. To see the preview press ENTER. (OR) to see

    full screen press ctrl+ Enter.

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