Kyle Barnes Resume
description
Transcript of Kyle Barnes Resume
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K y l e B a r n e s
OBJECTIVE
To better a team environment by providing my skill and insight towards
design in its strongest form.
SKILLS
Level Design
[Unity] [Unreal Engine]
Planned and constructed modular design concepts
Created levels around player objectives, pathing & fun
Implemented art assets and polished the design
Scripting
[Unity] [Unreal Engine]
Built scripts in C#, C++, and Javascript
Implemented scripts into game assets
Checked and revised scripts for functionality & polish
Quality Assurance
[Mantis] [Unity] [Unreal Engine]
Searched for and created multiple bugs and glitches
Replicated bugs for assurance in reports
Made bug reports in Mantis based on priority
Art
[3DS Max] [Photoshop]
Created low-poly and high-poly assets
Flattened UVs and created normal, specularity & diffuse maps
Designed mock-ups for 2D games
EDUCATION
Austin Community College
[2010 - 2015]
Associates Degree in Game Design (Expected)
GPA : 3.630
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WORK EXPERIENCE
H-E-B
[February 2015 - Present]
Checker
Supervisor: Deborah Pollitt
(512) 502-8445
Mighty Bird
[October 2013 July 2014]
Kitchen Staff
Supervisor: Kevin Broussard
(512) 323-2473
Jimmy Johns
[July 2012 May 2013]
Inshop Worker
Supervisor: Broderick Payne
(512) 465-9700
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