JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM...

12
JustUs Productions ConCarolinas 2019 Gaming Program

Transcript of JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM...

Page 1: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

JustUs Productions

ConCarolinas 2019

Gaming Program

Page 2: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

FR

IDA

Y

All D

ay F

rida

y

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, O

pe

n D

em

os

/Se

atin

g

Lo

ca

tion

/Ta

ble

Henchm

an th

e G

am

e - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Hull B

reach - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Frid

ay 2

:00

PM

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

PF

S 1

0-1

5: T

apestry

's T

rial (7

-11)

Gle

nw

ate

rs

PF

S 0

7-0

2: S

ix S

econds to

Mid

nig

ht (3

-7)

Gle

nw

ate

rs

PF

S 1

0-1

6: W

hat th

e H

elm

s H

ide (1

-5)

Gle

nw

ate

rs

PF

S Q

uest: H

onor`s

Echo (1

) G

lenw

ate

rs

SF

S 0

1-3

6: E

nte

r the A

shen A

ste

roid

(1-4

) G

lenw

ate

rs

Frid

ay 3

:00

PM

RP

Gs

L

oc

atio

n/T

ab

le

Fa

te C

ore

Syste

m - T

he H

appenin

g a

t Holb

eck

Lakevie

w: L

2

Muta

nt C

raw

l Cla

ssic

s - W

vil o

f the A

ncie

nts

Lakevie

w: L

4

Th

e W

itcher T

RP

G - K

nig

htm

are

s in

Silv

erm

ound

Lakevie

w: L

1

Warh

am

mer 4

0K

Role

pla

y: W

rath

and G

lory

G

lenw

ate

rs: G

1

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CC

C-M

AC

E-0

1-0

1: T

he B

light o

f Geoffre

y (1

) G

lenw

ate

rs

DD

AL08-0

7 In

to th

e D

ark

(5-1

0)

Gle

nw

ate

rs

DD

AL08-0

4 A

Wrin

kle

in th

e W

eave (1

-4)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

SR

M 0

9-0

4 N

eo

-To

kyo D

rift G

lenw

ate

rs

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

Battle

tech (C

lassic

) - One o

n O

ne m

ech b

attle

s

Gle

nw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

1889: H

isto

ry o

f Shik

oku R

ailw

ays

Gle

nw

ate

rs: G

2

51st S

tate

: Maste

r Set

Gle

nw

ate

rs: G

3

Above a

nd B

elo

w - w

/ Expansio

ns

Gle

nw

ate

rs: G

23

Giv

e M

e th

e B

rain

! (NO

G)

Gle

nw

ate

rs: G

10

Iron D

ragon

Gle

nw

ate

rs: G

15

Mars

Atta

cks: T

he D

ice G

am

e (N

OG

) G

lenw

ate

rs: G

8

Pla

y M

e: A

lice in

Wonderd

ice (N

OG

) G

lenw

ate

rs: G

9

Frid

ay 4

:00

PM

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

catio

n/T

ab

le

HA

TE

G

lenw

ate

rs: G

6

Myste

rium

G

lenw

ate

rs: G

5

Th

e C

astle

s o

f Burg

undy

Gle

nw

ate

rs: G

7

Frid

ay 5

:00

PM

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL

08-0

5 H

ero

of th

e T

roll W

ars

(1-4

) G

lenw

ate

rs

DD

AL08

-08 C

rypt o

f the D

ark

Kis

s (5

-10)

Gle

nw

ate

rs

Liv

e A

ctio

n G

am

es

World

of D

ark

ness L

AR

P - N

ight 1

B

oard

Room

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Save D

octo

r Lucky (N

OG

) G

lenw

ate

rs: G

10

SP

AN

C (N

OG

) G

lenw

ate

rs: G

8

Ta-D

a! (N

OG

) G

lenw

ate

rs: G

9

Frid

ay 6

:00

PM

Min

iatu

re G

am

es

Lo

catio

n/T

ab

le

DeepW

ars

/Shadow

Sea D

em

os - 1

-2 h

our d

em

os

Gle

nw

ate

rs: G

18

Wild

West E

xodus - 1

+ h

our d

em

os

Gle

nw

ate

rs: G

20

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Herb

aceous S

pro

uts

G

lenw

ate

rs: G

23

Th

e Q

uacks o

f Quedlin

burg

- with

exp

ansio

n

Gle

nw

ate

rs: G

3

Frid

ay 7

:00

PM

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

catio

n/T

ab

le

Giz

mos (N

OG

) G

lenw

ate

rs: G

9

Kill D

octo

r Lucky (N

OG

) G

lenw

ate

rs: G

10

Munchkin

- All v

ers

ions (N

OG

) G

lenw

ate

rs: G

8

Frid

ay 8

:00

PM

RP

Gs

L

ocatio

n/T

able

Call o

f Cth

ulh

u 7

e - A

Lig

ht in

Dark

ness

Gle

nw

ate

rs: G

4

East T

exas U

niv

ers

ity (S

avage W

orld

s) - M

ovie

Nig

ht

Lakevie

w: L

4

End o

f the W

orld

: Zom

bie

Apocaly

pse

Gle

nw

ate

rs: G

2

Hunte

r: Th

e V

igil - W

elc

om

e to

Ash

wood A

bbey!

Gle

nw

ate

rs: G

1

Legend o

f the F

ive R

ings R

PG

(FF

G)

Gle

nw

ate

rs: G

8

Pulp

Hero

(Hero

Syste

m 6

e) - T

he D

ancin

g D

eath

Lakevie

w: L

2

Savage W

orld

s A

E - D

eadla

nds E

uro

pe

Lakevie

w: L

3

Th

e D

resden F

iles - N

ight F

alls

Lakevie

w: L

1

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

DD

AL08

-09 F

angs a

nd F

rogs (5

-10)

Gle

nw

ate

rs

CC

C-Y

LR

A 0

1-0

1: H

er D

yin

g W

ish (5

-10)

Gle

nw

ate

rs

DD

AL08

-06 P

urg

ing th

e B

lood (1

-4)

Gle

nw

ate

rs

Page 3: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

CC

C-S

RC

C 0

1-0

1: T

rouble

in th

e O

ld C

ity (1

-4)

Gle

nw

ate

rs

CC

C-M

AC

E-0

1-0

2: A

Panth

ers

Peril (1

-4)

Gle

nw

ate

rs

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

PF

S 1

0-1

9: C

orp

ses in

Kals

gard

(5-9

) G

lenw

ate

rs

PF

S 0

9-1

2: S

hrin

e o

f the S

acre

d T

em

pest (1

-5)

Gle

nw

ate

rs

PF

S 1

0-2

0: C

ountd

ow

n to

Round M

ounta

in

Gle

nw

ate

rs

PF

S In

tro 1

: Firs

t Ste

ps P

art I: In

Serv

ice to

Lore

(Lv 1

) G

lenw

ate

rs

SF

S 0

1-3

0: S

urv

ivor's

Salv

atio

n (1

-4)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

SR

M 0

9-0

5 V

iole

nt S

hadow

s

Gle

nw

ate

rs

Min

iatu

re G

am

es

Battle

tech (C

lassic

) - One o

n O

ne m

ech b

attle

s

Gle

nw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

1846: T

he R

ace fo

r the M

idw

est

Gle

nw

ate

rs: G

2

Gaia

Pro

ject

Gle

nw

ate

rs: G

3

Men A

t Work

G

lenw

ate

rs: G

23

Pla

yers

Choic

e - B

lack B

ag o

f Doom

G

lenw

ate

rs: G

13

Frid

ay 9

:00

PM

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Chez G

eek - A

ll vers

ions (N

OG

) G

lenw

ate

rs: G

8

Stu

mped

Gle

nw

ate

rs: G

23

Potio

n E

xplo

sio

n (N

OG

) G

lenw

ate

rs: G

9

Stu

ff and N

onsense (N

OG

) G

lenw

ate

rs: G

10

Frid

ay 1

0:0

0 P

M

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08-0

4 A

Wrin

kle

in th

e W

eave (1

-4)

Gle

nw

ate

rs

DD

AL08-1

0 T

he S

kull S

quare

Murd

ers

(5-1

0)

Gle

nw

ate

rs

CC

C-S

RC

C 0

1-0

2: D

ow

n th

e R

iver o

f Snakes (1

-4)

Gle

nw

ate

rs

SA

TU

RD

AY

Sa

turd

ay A

LL

DA

Y

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, O

pe

n D

em

os

/Se

atin

g

Em

pire

Gam

es D

em

os - 1

-2 h

our d

em

os

Gle

nw

ate

rs: G

7

Henchm

an th

e G

am

e - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Hull B

reach - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Sa

turd

ay 8

:00

AM

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

Path

finder S

ocie

ty Q

uest: P

hanto

m P

henom

ena (1

) G

lenw

ate

rs

PF

S 1

0-1

2: B

reath

of th

e D

ragonskull (1

-5)

Gle

nw

ate

rs

PF

S 1

0-2

1: S

laver's

End

Gle

nw

ate

rs

PF

S 1

0-0

8: W

hat P

restig

e is

Worth

(7-1

1)

Gle

nw

ate

rs

SF

S 0

1-2

5: T

he B

eacon C

ode D

ilem

ma (3

-6)

Gle

nw

ate

rs

Sa

turd

ay 9

:00

AM

RP

Gs

L

oc

atio

n/T

ab

le

7th

Sea R

PG

2e - T

om

b R

aid

ers

Lakevie

w: L

2

Call o

f Cth

ulh

u 7

e - H

ote

l Nevada

Gle

nw

ate

rs: G

4

Conan: A

dventu

res In

An A

ge U

ndre

am

ed O

f Lakevie

w: L

4

Dungeons &

Dra

gons 5

e - Q

G N

R 0

1: D

eath

& T

axes

Gle

nw

ate

rs: G

5

Legend o

f the F

ive R

ings R

PG

(FF

G)

Lakevie

w: L

3

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

DD

AL08

-11 P

ois

oned W

ord

s (5

-10)

Gle

nw

ate

rs

CC

C-S

RC

C 1

-03: A

ltar o

f the S

mold

erin

g E

ye (1

-4)

Gle

nw

ate

rs

CC

C-M

AC

E-0

1-0

3: H

aunte

d M

em

orie

s (1

-5)

Gle

nw

ate

rs

DD

AL08

-13 T

he V

am

pire

of S

kullp

ort (1

1-1

6)

Gle

nw

ate

rs

CC

C-Y

LR

A 0

1-0

1: H

er D

yin

g W

ish (5

-10)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CM

P 2

018

-01 D

ead M

an’s

Hand

Gle

nw

ate

rs

Min

iatu

re G

am

es

Lo

catio

n/T

able

Battle

tech (C

lassic

) - 4 L

t, 4 M

ed, 4

Hvy, &

4 A

ssaults

G

lenw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

1846: T

he R

ace fo

r the M

idw

est

Gle

nw

ate

rs: G

2

Dic

e H

eis

t (NO

G)

Gle

nw

ate

rs: G

9

Ganz S

chon C

lever (T

hat`s

Pre

tty C

lever)

Gle

nw

ate

rs: G

23

Pla

yers

Choic

e - B

uld

ing g

am

es

Gle

nw

ate

rs: G

13

Ta

k (N

OG

) G

lenw

ate

rs: G

10

Tin

y E

pic

Zom

bie

s

Gle

nw

ate

rs: G

1

Zom

bie

Dic

e (N

OG

) G

lenw

ate

rs: G

8

Sa

turd

ay 1

0:0

0 A

M

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

DeepW

ars

/Shadow

Sea D

em

os - 1

-2 h

our d

em

os

Gle

nw

ate

rs: G

18

Wild

West E

xodus - 1

+ h

our d

em

os

Gle

nw

ate

rs: G

20

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

catio

n/T

able

Doppelt S

o C

lever (T

wic

e a

s C

lever)

Gle

nw

ate

rs: G

23

Sa

turd

ay 1

1:0

0 A

M

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08

-12 X

anath

ar’s

Wra

th (5

-10)

Gle

nw

ate

rs

CC

C-S

RC

C 0

1-0

1: T

rouble

in th

e O

ld C

ity (1

-4)

Gle

nw

ate

rs

Page 4: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

Liv

e A

ctio

n G

am

es

Lo

ca

tion

/Ta

ble

Dre

sden F

iles A

ccele

rate

d/L

AR

P - D

FA

: Gate

City

B

oard

Room

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Azul (N

OG

) G

lenw

ate

rs: G

10

Chro

nic

les o

f Crim

e

Gle

nw

ate

rs: G

1

Dic

e C

ity (N

OG

) G

lenw

ate

rs: G

9

Dw

arv

en S

mith

y

Gle

nw

ate

rs: G

23

Nin

ja B

urg

er (N

OG

) G

lenw

ate

rs: G

8

Sa

turd

ay 2

:00

PM

RP

Gs

L

oc

atio

n/T

ab

le

Call o

f Cth

ulh

u 7

e - Z

om

bie

Walk

G

lenw

ate

rs: G

4

Delta

Gre

en: T

he R

ole

-Pla

yin

g G

am

e - T

he A

postle

Lakevie

w: L

1

East T

exas U

niv

ers

ity (S

avage W

orld

s) -M

ovie

Nig

ht

Lakevie

w: L

3

Fa

nta

sy A

ge - M

idgard

Settin

g: G

randm

oth

er`s

Fire

G

lenw

ate

rs: G

3

MC

C - #

5: B

lessin

gs o

f the V

ile B

roth

erh

ood

Lakevie

w: L

4

Space P

ulp

Hero

(Hero

6e) - D

anger In

Vesperid

ae IX

Lakevie

w: L

2

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08-0

4 A

Wrin

kle

in th

e W

eave (1

-4)

Gle

nw

ate

rs

CC

C-Y

LR

A 0

1-0

3 B

ound B

y D

uty

(5-1

0)

Gle

nw

ate

rs

CC

C-Y

LR

A 0

1-0

2: U

neasy L

ies th

e H

ead (5

-10)

Gle

nw

ate

rs

DD

AL08-1

4 R

escue fro

m V

anra

kdoom

(11-1

6)

Gle

nw

ate

rs

DD

AL08-0

7 In

to th

e D

ark

(5-1

0)

Gle

nw

ate

rs

CC

C-M

AC

E-0

1-0

4: B

lights

End (1

-4)

Gle

nw

ate

rs

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

PF

S 8

-99D

: Th

e S

ols

tice S

car (V

ers

ion D

) G

lenw

ate

rs

SF

S 0

1-1

2: A

shes o

f Dis

covery

(1-4

) G

lenw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CM

P 2

018-0

2: Y

ou’re

Nobody till S

om

ebody L

oves U

G

lenw

ate

rs

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

Battle

tech (C

lassic

) - 4 L

t, 4 M

ed, 4

Hvy, &

4 A

ssaults

G

lenw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

1854

Gle

nw

ate

rs: G

2

Azul: S

tain

ed G

lass o

f Sin

tra

Gle

nw

ate

rs: G

23

Fire

ball Is

land: T

he C

urs

e o

f Vul-K

ar

Gle

nw

ate

rs: G

1

Glo

om

haven

G

lenw

ate

rs: G

15

Munchkin

- All v

ers

ions (N

OG

) G

lenw

ate

rs: G

8

Pla

yers

Choic

e/- P

ictu

re,D

raw

ing &

Concept

Gle

nw

ate

rs: G

13

Sagra

da (N

OG

) G

lenw

ate

rs: G

10

Space B

ase

(NO

G)

Gle

nw

ate

rs: G

9

Te

rrafo

rmin

g M

ars

- w/ a

ll expansio

ns

Gle

nw

ate

rs: G

6

Sa

turd

ay 4

:00

PM

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08

-05 H

ero

of th

e T

roll W

ars

(1-4

) G

lenw

ate

rs

DD

AL08

-08 C

rypt o

f the D

ark

Kis

s (5

-10)

Gle

nw

ate

rs

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Cat L

ady (N

OG

) G

lenw

ate

rs: G

9

Cth

ulh

u D

ice (N

OG

) G

lenw

ate

rs: G

8

Everd

ell

Gle

nw

ate

rs: G

23

Gearw

ork

s

Gle

nw

ate

rs: G

1

Ste

am

punk R

ally

(NO

G)

Gle

nw

ate

rs: G

10

Sa

turd

ay 5

:00

PM

Liv

e A

ctio

n G

am

es

Lo

ca

tion

/Ta

ble

World

of D

ark

ness L

AR

P - N

ight 2

B

oard

Room

Sa

turd

ay 7

:00

PM

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Vast: T

he C

rysta

l Cavern

s

Gle

nw

ate

rs: G

23

Sa

turd

ay 8

:00

PM

RP

Gs

L

oc

atio

n/T

ab

le

Corio

lis: T

he T

hird

Horiz

on

G

lenw

ate

rs: G

1

Path

finder - B

eneath

the F

este

red S

un

G

lenw

ate

rs: G

5

Savage R

eic

h S

tar - F

alle

n A

ngels

- Child

of th

e A

ngel

Lakevie

w: L

2

Savage W

orld

s S

upers

- Rale

igh P

olic

e G

low

Squad

Lakevie

w: L

1

Savage W

orld

s S

upers

- Th

e R

em

ark

able

s

Lakevie

w: L

3

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08

-06 P

urg

ing th

e B

lood (1

-4)

Gle

nw

ate

rs

CC

C-M

AC

E-0

1-0

1: T

he B

light o

f Geoffre

y (1

) G

lenw

ate

rs

DD

AL08

-15 F

org

e o

f Fa

ngs (1

1-1

6)

Gle

nw

ate

rs

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

PF

S 1

0-1

7: O

n S

evenfin

gers

's S

ails

(7-1

1)

Gle

nw

ate

rs

PF

S 0

7-1

0: T

he C

onsortiu

m C

om

pact (1

-2)

Gle

nw

ate

rs

PF

S 1

0-1

8: T

he D

aughte

rs' D

ue (5

-9)

Gle

nw

ate

rs

PF

S 1

0-1

4: D

ebt to

the Q

uah (3

-7)

Gle

nw

ate

rs

SF

S 0

1-3

1: T

readin

g H

isto

ry's

Fo

lly (3

-6)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CM

P 2

018

-03 S

in C

ity S

abota

ge

Gle

nw

ate

rs

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

Page 5: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

Battle

tech (C

lassic

) - 4 L

t, 4 M

ed, 4

Hy, &

4 A

ssaults

G

lenw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Am

ong th

e S

tars

G

lenw

ate

rs: G

6

Chez G

eek (N

OG

) G

lenw

ate

rs: G

8

Mystic

Vale

(NO

G)

Gle

nw

ate

rs: G

9

Pla

yers

Choic

e - S

tack O

Gam

es

Gle

nw

ate

rs: G

13

Th

e R

ed D

ragon In

n (N

OG

) G

lenw

ate

rs: G

10

Sa

turd

ay 1

0:0

0 P

M

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CC

C-S

RC

C 0

1-0

1: T

rouble

in th

e O

ld C

ity (1

-4)

Gle

nw

ate

rs

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Eth

nos

Gle

nw

ate

rs: G

6

SU

ND

AY

Su

nd

ay A

LL

DA

Y

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, O

pe

n D

em

os

/Se

atin

g

Lo

ca

tion

/Ta

ble

Em

pire

Gam

es D

em

os - 1

-2 h

our d

em

os

Gle

nw

ate

rs: G

7

Henchm

an th

e G

am

e - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Hull B

reach - 1

-2 H

our d

em

os

Gle

nw

ate

rs: G

11

Su

nd

ay 9

:00

AM

RP

Gs

L

oc

atio

n/T

ab

le

Call o

f Cth

ulh

u 7

e - L

onely

Hig

hw

ay

Lakevie

w: L

3

Fia

sco - A

Fia

sco o

f Your C

hoosin

g

Lakevie

w: L

1

Hero

Syste

m 6

e - T

he S

care

cro

w S

talk

s

Lakevie

w: L

2

MC

C - #

5: B

lessin

gs o

f the V

ile B

roth

erh

ood

Lakevie

w: L

4

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CC

C-M

AC

E-0

1-0

2: A

Panth

ers

Peril (1

-4)

Gle

nw

ate

rs

CC

C-S

RC

C 0

1-0

2: D

ow

n th

e R

iver o

f Snakes (1

-4)

Gle

nw

ate

rs

DD

AL08-0

9 F

angs a

nd F

rogs (5

-10)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CM

P 2

018-0

4 A

in’t T

hat a

Kic

k in

the H

ead?

Gle

nw

ate

rs

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

Battle

tech (C

lassic

) - To

tal W

arfa

re: C

onvoy

Gle

nw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

1830: R

ailw

ays &

Robber B

aro

ns

Gle

nw

ate

rs: G

7

Cth

ulh

u D

ice (N

OG

) G

lenw

ate

rs: G

8

Cth

ulh

u In

the H

ouse

(NO

G)

Gle

nw

ate

rs: G

9

Evolu

tion: C

limate

G

lenw

ate

rs: G

13

Fiv

e T

ribes: T

he D

jinns o

f Naqala

G

lenw

ate

rs: G

5

RoboR

ally

G

len

wa

ters

: G4

Sagra

da

G

len

wa

ters

: G3

Th

e O

thers

: 7 S

ins

Gle

nw

ate

rs: G

1

Su

nd

ay 1

0:0

0 A

M

RP

Gs

- Pa

thfin

de

r So

cie

ty (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

PF

S M

odule

: Masks o

f the L

ivin

g G

od (3

) G

lenw

ate

rs

PF

S M

odule

: Carrio

n H

ill (5)

Gle

nw

ate

rs

PF

S M

odule

: Fa

ngw

ood K

eep (3

-5)

Gle

nw

ate

rs

PF

S M

odule

: Cry

pt o

f the E

verfla

me (1

) G

lenw

ate

rs

SF

S A

gain

st th

e A

eon T

hro

ne B

ook 2

(2-4

) G

lenw

ate

rs

Su

nd

ay 1

1:0

0 A

M

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

CC

C-S

RC

C 0

1-0

3: A

ltar o

f the S

mo

lderin

g E

ye (1

-4)

Gle

nw

ate

rs

DD

AL08

-10 T

he S

kull S

quare

Murd

ers

(5-1

0)

Gle

nw

ate

rs

DD

AL08

-04 A

Wrin

kle

in th

e W

eave (1

-4)

Gle

nw

ate

rs

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Munchkin

- All v

ers

ions (N

OG

) G

lenw

ate

rs: G

8

Potio

n E

xplo

sio

n (N

OG

) G

lenw

ate

rs: G

9

Space B

ase

G

lenw

ate

rs: G

3

Su

nd

ay 2

:00

PM

RP

Gs

L

oc

atio

n/T

ab

le

Legend o

f the F

ive R

ings R

PG

(FF

G)

Gle

nw

ate

rs: G

4

Savage W

orld

s S

upers

- Th

e R

em

ark

able

s

Lakevie

w: L

3

Sym

baro

um

- A D

ark

Heart

Lakevie

w: L

1

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08

-05 H

ero

of th

e T

roll W

ars

(1-4

) G

lenw

ate

rs

DD

AL08

-11 P

ois

oned W

ord

s (5

-10)

Gle

nw

ate

rs

CC

C-M

AC

E-0

1-0

3: H

aunte

d M

em

orie

s (1

-5)

Gle

nw

ate

rs

RP

Gs

- Sh

ad

ow

run

Mis

sio

ns (O

rga

niz

ed

Pla

y)

SR

M 0

9-0

6 S

even B

reath

s

Gle

nw

ate

rs

Min

iatu

re G

am

es

Lo

ca

tion

/Ta

ble

Battle

tech (C

lassic

) - To

tal W

arfa

re: C

onvoy

Gle

nw

ate

rs: G

17

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Dow

nfo

rce - w

/ Danger C

ircuit E

xp

ansio

n

Gle

nw

ate

rs: G

3

Giz

mos (N

OG

) G

lenw

ate

rs: G

9

New

Fro

ntie

rs

Gle

nw

ate

rs: G

1

SP

AN

C (N

OG

) G

lenw

ate

rs: G

8

Th

e G

odfa

ther: C

orle

one`s

Em

pire

G

lenw

ate

rs: G

5

Page 6: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

Su

nd

ay 3

:00

PM

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Riff R

aff

Gle

nw

ate

rs: G

3

Su

nd

ay 4

:00

PM

RP

Gs

- D&

D A

dv

en

ture

rs L

ea

gu

e (O

rga

niz

ed

Pla

y)

Lo

ca

tion

/Ta

ble

DD

AL08-0

6 P

urg

ing th

e B

lood (1

-4)

Gle

nw

ate

rs

DD

AL08-1

2 X

anath

ar’s

Wra

th (5

-10)

Gle

nw

ate

rs

Bo

ard

/Ta

ble

top

/Ca

rd G

am

es, S

ch

ed

ule

d

Lo

ca

tion

/Ta

ble

Chez G

eek - A

ll vers

ions (N

OG

) G

lenw

ate

rs: G

8

Arc

tic S

cavengers

: Base G

am

e+

HQ

+R

econ

G

lenw

ate

rs: G

1

Queen`s

Neckla

ce

(NO

G)

Gle

nw

ate

rs: G

9

Prin

t Date

: 05/1

4/2

01

9. A

ny c

ha

ng

es to

the

sche

dule

afte

r tha

t da

te w

ill no

t be

refle

cte

d h

ere

. Se

e G

am

ing R

eg

istra

tion

Sch

edu

le P

oste

rs fo

r the

most re

cen

t

ch

ang

es, c

an

ce

llatio

ns o

r add

itions. G

am

ing

Reg

Ho

urs

: Fri 2

PM

until 8

PM

. Sat 8

:30 A

M

until 6

PM

Page 7: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

How Do I Sign Up For A Game?

Answer: It depends. Look at the dot!

Role Playing Games (RPGs)

1. Organized Play RPG (D&D AL or PFS or SRM)

Organized Play RPGs have a Dot that is not a solid color (“target”). This means “Go to

the location – No Sign Up needed”. These games are coordinated by someone else.

Find this person and ask if there is a table/seat available. Please have a character

made. Limited Pre-gens are available in the designated boxes.

2. General Play RPGs, Non-Organized Play RPGs, and One-shot RPGs

These have colored dots of Green (Open), Yellow (Half-full - Open) or Red (Full-

closed). These are updated as often as possible.

You can sign up online or by filling out a TICKET. With a TICKET, grab one from the

TICKET box, fill it out, drop it in the Inbox, and it will be handled as soon as possible. If

it’s time sensitive, and no one is available, you can text Ron at 803-517-3928.

Board Game, Card Games, or Other Tabletop games

1. If the Dot is NOT a solid color, then the game is an open demo and you should go to the location of

the game; no sign up needed. The coordinator for that event/demo/location will tell you if he has a

table, seat or slot available in a game or a copy of the game you can use.

2. If the Dot color IS colored - Red, the game is full (as of the last update to the posters). Yellow means

open but it’s over half-full. Green means it is open with less than half a table. These are updated as

often as possible.

3. You can sign up online or by filling out a TICKET. With a TICKET, grab one from the TICKET box, fill

it out, drop it in the Inbox, and it will be handled as soon as possible. If it’s time sensitive, and no one is

available, you can text Ron at 803-517-3928.

For Online Gaming Registration (OGRe) Activation, you can text Ron at 803-517-3928 the email

of the account you want activated. If you do not have an account, one will be made for you with that

email address.

Basic Dots

Page 8: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

Want to play … One of these? Room Person

Glenwaters

James Doster

Lakeview

Maggie Keeble

Lakeview

Bill Boivin

Lakeview

Mac

Page 9: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos

Open Gaming Space?

Pick-Up Games?

Every table should have a tri-fold table tent sign.

On one side is the schedule for that particular

table.

You can have that table if -

• It's not being used at that time

• You can get up from that table before the next

game needs it.

Page 10: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos
Page 11: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos
Page 12: JustUs ProductionsFRIDAY Knightmares in Silvermound All Day Friday Friday 2:00 PM Board/Tabletop/Card Games, Open Demos/Seating Location/Table Henchman the Game --1-2 Hour demos