Jtel 2010 final
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Transcript of Jtel 2010 final
Womble (Work Oriented MoBile Learning Environments)
Workshop #telss10
Joint European Summer School on Technology Enhanced Learning, Ohrid, Macedonia, June 2010
http://www.prolearn-academy.org/Events/summer-school-2010 http://mature-ip.eu/en/start
Slideshare: http://www.slideshare.net/johnnigelcook
John Cook, Graham Attwell and Carl Smith
Contacts
• John– [email protected]– @johnnigelcook
• Graham– [email protected]– @GrahamAttwell
• Carl– [email protected]– @behindthebeats
Background reading
• Attwel, G. (2010) Womble paper – link to follow• Cook, J. (2009). Phases of Mobile Learning. Invited lecture at Joint
European Summer School on Technology Enhanced Learning 2009. Terchova, Slovakia, May 30 - June 6. See: http://tinyurl.com/psejxu (6038 views in one year!)
• Cook, J. (2010). Mobile Phones as Mediating Tools Within Augmented Contexts for Development. International Journal of Mobile and Blended Learning, 2(2), due summer. For short paper see http://bit.ly/70mDJn
• Pachler, N., Bachmair, B. and Cook, J. (2010). Mobile Learning: Structures, Agency, Practices. New York: Springer.
Reminder: 2 part Workshop
• Part 1: Workshop A1 - Monday 7 June, 2.30 – 4.00pm
• Part 2: Workshop B1 – Thursday 10 June, 4.30 – 6.00 pm
Structure (Part 1)
1. Aims/Introduction (5)
2. Womble examples (5)
3. How to make Mashups (5)
4. Part 1: develop a scenario/mashup1.1) Pin notes whiteboard and cluster (20)
1.2) How fit with affordances? (20)
1.3) Develop Mashup(20)
1.3) Present mashup (15)
1. Aims – You help us!
• How relates to 3 Grand Challenges? – Reflect on mobile based contextual learning and
communication– Discuss the relevance of social connectivity in terms of how
to orchestrate privacy issues– Other?
• Develop scenarios and solutions for mobile (work-integrated) learning– importantly, this will be based on the participants available or
imagined applications.– that is authentic and non-classroom situations– This is HARD!!
1. Introduction
Affordances of mobile phones for work based learning?
• increasing portability
• diverse functionality
• multimedia convergence
• ubiquity
• personal ownership
• social interactivity
• context sensitivity
• location awareness
• connectivity
• personalisation
Affordance of context
• Connectivity affords the user ubiquitous access to people and services
• What De Waele calls ‘contextual communication’: – presence (psychological environment)– location (physical environment)– communities (social environment)
• (see http://www.m-trends.org/2009/05/mobile-social-contextual-applications-services.html )
2. Womble examples
Trainee teachers taking the mobile tour & recording video blogs: http://bit.ly/ApZnq
2. MATURE Womble example• Using labour market information for Careers Guidance – a Use case
Possible Use Case for Mobile Demonstrator
Sarah is a Careers Personal Advisor. As part of her bob she visits schools to provide personalised careers guidance for young people. One young person she meets is interested in becoming an occupational therapist.. Sarah checks out in the Connexions knowledge database but discovers there is no relevant and up to date information on becoming an occupational therapist. She uses her mobile phone Careers application to seek information. Sarah inputs the occupation and the post code of the client. She is able to access an information sheet from the Jobs4You database about occupational therapy. She can also see the average wage of occupational therapists both nationally and regionally through an API to the ASHE data available through the UK open government data site. From the LMS database she can find out the total number of occupational therapists employed in the UK and the trend in employment over the last ten years and can view the job vacancies as an occupational therapist reported to job centres in Kent over the past ten years. She also has access to a video about the job of an occupational therapist searching the iCould database. The application tells her possible careers routes to be becoming an occupational therapist from information in the Jobs4U information sheets as well as local courses for occupational therapists using an API to the xcri course information standard. Sarah is also aware that the national Health Service Careers web site also has information about associated careers and qualification routes. She uses her phone web browser to view that information. Sarah reviews all the information she has accessed. She provides a short audio report on what she has found out and what she considers is the importance of the information for her client. She reviews the information once more and decides that it is ready to share. She checks with her online diary looking at possible times for a video meeting with her client. She presses share which formats the information in the form of a multi media package, including visualisations of the data, which is sent to her clients mobile phone and offers her client times for a meeting. Finally Sarah adds key words to her report and uploads it an organisational knowledge based of information about different careers.
reflecting and linking contextual and community knowledge
Context: place but also intent and above all practice (activity)
3. Mashup and nature of pratice
• ‘Post its’
• Open Source e.g. MediaScapes, http://www.mscapers.com/
• Focus on practice based aspect contexts
4. Part 1 task for participants: develop a scenario/mashup
• 1.1) Participants are invited to pin notes with their favourite mobile apps on a whiteboard and cluster them afterwards for certain criteria: i.e.private/work/networking, learning/fun/other.
• 1.2) Afterwards, we hold a free discussion about the affordances mentioned above, but related to the main clusters developed in 1.1).
• 1.3) Based on this reflection (particularly from user perspective; don’t work about technology, make it authentic), and the participants’ experience, scenarios fulfilling 1.1) & 1.2) are developed and briefly presented afterwards with the objective of providing a practical solution in the second session.
• This process should result in a scenario/mashup of available or imaginary applications, which can be used to illustrate the scenarios that are being proposed.
• We are available in the week to discuss your ideas: grab us!
Structure (Part 2)
5. Review where we are (10)
6. Task for Part 22.1) Participants present their application bundle
2.2) Discussion/Dissemination
6. Part 2 task for participants (Thursday)
• 2.1) Participants present their application bundles in the way that suits them best.
• This includes a discussion about – the learning aspects, – value added and – limitations within the developed scenario(s).