Josephine Dorado's "Future of Play" intro
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Transcript of Josephine Dorado's "Future of Play" intro
![Page 1: Josephine Dorado's "Future of Play" intro](https://reader034.fdocuments.us/reader034/viewer/2022051817/54859947b47959fb0c8b4f05/html5/thumbnails/1.jpg)
The Future of Play:the evolving role of games and play in the science of learning
Science Writers in New York
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Machinima
This Spartan Life
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8-bit musicchiptunes
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Game culture
(Mis)perception #1: Gamers are youngAverage gamer is 35 yrs old & 25% of game players are over the age of 50
Source: Entertainment Software Association (ESA).
(Mis)perception #2: Gamers are mostly males40% of all players are women
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Sources: Entertainment Software Association (ESA).Nardi, Bonnie and Justin Harris. “Strangers and Friends: Collaborative Play in World of Warcraft.”
CostofLife.org
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Peacemaker
peacemakergame.com
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Consent!
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WoWOnline == Offline CollaborationStrangers in the fight
Structured collaborations with friends and strangers
Parties, raids, friends list; guilds, battlegrounds, duels and trades
Random acts of fun
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Making each of us superheroes500 million global gamers
3 billion hours are spent each week playing games
“Make it as easy to save the world in real life as it is to save the world in online games…” Jane McGonigal
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The Future of Play:the evolving role of games and play in the science of learning
Science Writers in New York