JOH Options
Click here to load reader
-
Upload
egay461982 -
Category
Documents
-
view
7.201 -
download
5
description
Transcript of JOH Options
JEWEL OF HARMONY Jewel of Harmony are used for adding a "yellow" additional option to your items. How to Upgrade To upgrade your item simply drag and drop your Jewel of Harmony over it. There is a chance of failing where you will lose your jewel. When the upgrading succeeds the item will be bound to you and you will not be able to sell or trade it until you remove the option (in Aida). To increase the level of the option use Low/High Refining Stones.
Weapon Options
Option Item Levels
Explanations +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
Min Damage Increase 2 3 4 5 6 7 9 11 12 14 15 16 17 20
Increase in minimum attack power according to set value. However, cannot increase beyond ‐1 of the maximum attack power. Example: A weapon with a minimum & maximum attack of 135‐150 can only be increased to 149‐150
Max Damage Increase 3 4 5 6 7 8 10 12 14 17 20 23 26 29 Increase in maximum attack power according to set value.
Required STRENGTH Decrease 6 8 10 12 14 16 20 23 26 29 32 35 37 40 Decrease in required strength value of weapon according to set value.
Required AGILITY Decrease 6 8 10 12 14 16 20 23 26 29 32 35 37 40 Decrease in required agility value of weapon according to set value.
Attack damage increase (min, max) 7 8 9 11 12 14 16 19 The minimum & maximum attack power of weapon is increased simultaneously according to set value.
Critical Damage increase 12 14 16 18 20 22 24 30 Increases in critical damage according to set value
Skill Damage Increase 12 14 16 18 22 Increase in final‐attack power of skill according to set value when using skill.
Attack Success Rate Inc (PvP) 5 7 9 11 14 Increase in attack success rate increase according to set value in PVP.
SD Increase rate (%) 3 5 7 9 10
The damage absorbed by the opponent’s shield in PVP directly translates in HP damage according to set value. Example: If SD decreased rate is increased by 5%, the opponent’s shield absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%
SD Ignore rate (%) 10 The rate of ignoring opponent’s SD and giving HP damage increases according to set value. When the option is added, the option does not change through Refining Stone.
Staff Options
Option Item Levels
Explanations +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
Wizardry Damage Increase 6 8 10 12 14 16 17 18 19 21 23 25 27 31 Increase in Magic Power according to set value.Required STR Decrease 6 8 10 12 14 16 20 23 26 29 32 35 37 40 Decrease in staff required strength according to set value.Required AGI Decrease 6 8 10 12 14 16 20 23 26 29 32 35 37 40 Decrease in staff required agility according to set value.
Skill Damage Increase 7 10 13 16 19 22 25 30 Increase in final‐attack power of skill according to set value when using skill.
Critical Damage Increase 10 12 14 16 18 20 22 28 Increases in critical damage according to set value
Attack Success Rate Inc (PvP) 5 7 9 11 14 Increase in attack success rate increase according to set value in PVP.
SD Increase rate (%) 4 6 8 10 13
The damage absorbed by the opponent’s shield in PVP directly translates in HP damage according to set value. Example: If SD decreased rate is increased by 5%, the opponent’s shield absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%
SD Ignore rate (%) 15 The rate of ignoring opponent’s SD and giving HP damage increases according to set value. When the option is added, the option does not change through Refining Stone.
Armor Options
Option Item Levels
Explanations +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
Increase Defense 3 4 5 6 7 8 10 12 14 16 18 20 22 25 Increase the items defense according to set value.Maximum AG Inc 4 6 8 10 12 14 16 18 20 22 25 Increases Character’s AG according to set value.Maximum HP Inc 7 9 11 13 15 17 19 21 23 25 30 Increases Character’s HP according to set value.
HP recovery rate (%) 1 2 3 4 5 6 7 8
Increases HP recovery amount according to set value each regeneration cycle. Example: if you regenerate 30HP per cycle and you equip an item that has a HP regeneration increase (Life auto‐increment increase) option of +2, you will regenerate 32HP per cycle. This option does not regenerate your HP on it’s own, it works in conjunction with HP recovery items like rings and pendants.
MP recovery rate (%) 1 2 3 4 5 Increase in MP recovery account according to set value.Defense Success Rate inc (PvP) 3 4 5 6 8 Increase Defense Success Rate in PVP according to set value. Decrease Damage Rate (%) 3 4 5 6 7 Decrease Damage received according to set value
SD Damage Absorb (%) 5
Increase in shield’s damage absorb rate in PVP according to set value. This option is not stackable. Maximum SD rate is 95%. Example: If SD rate increase is 5%, the shields damage absorb rate is increased from 90% to 95% and the direct HP damage received decreases from 10% to 5%.