Jetsam Milestone 01
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Transcript of Jetsam Milestone 01
Math Injuring Jetsam
Milestone 01:Storyboard
#0: Title Credits Timing: ~10 sec.
#1: Arrival Timing: 6.5 sec.
*Spaceship lands on hilltop
#2: Sticks the Dismount! Timing: 8 sec.
*Top opens, then alien jumps out*Plants flag in ground, looks around*Starts walking off screen
#3: Wide Angle Timing: 4 sec.
*Glamber walking up hill towardsisolated house
#4: Set the Scene Timing: 3.75 sec.
*Show the row of pumpkins*Glamber walks on screen*Notices jack-o-lanterns
#5: First Pumpkin Timing: 10 sec.
*”Take me to your leader”* (Pause)*”Speak, earthling!”* (Pause)
#6: Ka-Zap!
Timing: 3 sec.
*Glamber fries first jack-o-lantern*Pumpkin is left charred, smoking
#7: Second Pumpkin Timing: 4 sec.
*Turns to next jack-o-lantern*”Take me to your leader!”
#8: Blank Stare 1 Timing: 2 sec.
*Jack-o-lantern does not respond
#9: Angry Stare 1
Timing: 2 sec.
*Tension!…
#10: Blank Stare 2 Timing: 1.33 sec.
*Still not responding…
#11: Angry Stare 2
Timing: 1.33 sec.
*More Tension!…
#12: Blank Stare 3 Timing: .67 sec.
*Dramatically not responding!
#13: Angry Stare 3
Timing: .67 sec.
*Too much Tension!
#14: Yaaarrrr! Timing: 1 sec.
*Glamber fries the unresponsive pumpkin*Then shoots next one in row…
#15: Rampage Timing: 4 sec.
*Transition into short slo-mo matrix-style rampage of pumpkin-frying
#16: Moving On… Timing: 4 sec.
*Return to real time*Glamber walks up to doorstep
#17: Knock knock! Timing: 3 sec.
*Knocks on door*Moment’s pause, door opens (in)
#18: Trick-or-Treat
Timing: 6 sec.
*Glamber pauses as he looks up (he’s short)*Then points gun at camera and says,*”Take me to your leader!”
#19: Um… thanks?
Timing: 7 sec.
*Lady: ”Aw, what a cute costume! Happy Halloween!”*She hands Glamber a lollipop*He snatches it, suspicious*Door closes
#20: WTF? Timing: 2.5 sec
*Glamber scrutinizes lollipop*Glances up at door*Looks back at lollipop, angry
#21: Whoops!Timing: 3.5 sec.
*Tries to zap lollipop, but beam is reflected*Stares at lollipop for a moment(shocked and puzzled)
#22: Chomp! Timing: 7.5 sec.
*Bites off half of lollipop in a rage*Crunches it in his mouth a few times*Suddenly, stops chewing*Smile grows across his face
#23: Mmmm! Timing: 4 sec.
*Sits down on step to enjoy the restof the lollipop slowly
#24: Credits Timing: 7 sec.
#25: A Cunning Plan
*Glamber has finished his lollipop*Looks up at door, gets an idea*Knock knock!
Timing: 3 sec.
#26: More Credits Timing: ?
*Glamber: ”Take me to your leader!” (eagerly)
The World
*Halloween-time*Isolated house on a round (dome like) hill*A row of jack-o-lanterns leading up to the house*Fog shrouds the bases of the hills*Full moon in the sky*House is angular, with not many windows*Long stone pathway leading up to the house*A few trees dot the hills
Introducing Glamber!He is one little sky blue shiny alien
Da sTyLE!
*Stylized with skewed perspectives *Dark and spooky*World textures slightly gritty*Glamber and his spaceship will have a very shiny clean look to contrast with the environment.
Projected ChallengesTim: “What? Do we really
expect challenges?” (Yes, we do):*Fog in the environment: making it look spooky*Animating expressions and subtle moods*Special effects for ray gun and explosions*Subtly difficult lighting*Modeling and rigging the head
Feasibility Justification*Non-realistic look;
stylized and exaggerated*Only one main character*Only one environment and it is fairly simple*Only a few models and they are fairly simple *Projected timing is ~90 seconds without credits *Main character is fairly stylized with light texturing and a simple skeleton
FIN!
Now, time to model…