Jason Miller RFP Final Paper

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    Can Louisiana Be

    The Creative Capital

    of the South?

    Jason Miller

    PADM 7917

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    Table of Contents

    Executive Summary ............................................................................................................ 4

    Measuring Return on Investment ........................................................................................ 6

    Amount of Investment ..................................................................................................... 7

    State Tax Incentives..................................................................................................... 7

    Local Government Economic Enticement ................................................................... 8

    Jobs Created .................................................................................................................... 8

    Quantitative Factors:.................................................................................................... 9

    Qualitative Factors:...................................................................................................... 9

    Research Methods: ...................................................................................................... 9

    Total Economic Impact ................................................................................................. 10

    Quantitative Factors ................................................................................................... 10

    Qualitative Factors ..................................................................................................... 10

    Research Methods...................................................................................................... 11

    Benchmarking of Return on Investment ....................................................................... 11

    Infrastructure ..................................................................................................................... 12

    Physical Infrastructure................................................................................................... 12

    Research Questions.................................................................................................... 12

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    Human Infrastructure .................................................................................................... 13

    High School Programs ............................................................................................... 13

    College and Vocational Programs ................................................................................. 14

    Quantitative Factors ................................................................................................... 14

    Qualitative Factors ..................................................................................................... 14

    Research Methods...................................................................................................... 14

    Community Support .......................................................................................................... 15

    Research Methods...................................................................................................... 15

    Benchmarking ................................................................................................................... 17

    Conclusion ........................................................................................................................ 18

    Executive Summary

    The State of Louisiana has placed tremendous effort and resources into

    positioning Louisiana to be a national and international leader in the production of

    movies, television, music and digital media. Using tax credits and other local incentives

    the state has been able to lure production companies and content producers to the state

    but the sustainability of this practice, especially given recent budget shortfalls, has

    recently been questioned. This study will present a clear analysis of entertainment,

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    business, and educational environments within the state allowing policy makers and

    officials to best utilize the states limited resources.

    Factors we will consider when deciding if the entertainment industry is worthy of

    continued investment by the state are; returns on past investments, existing and potential

    infrastructure, public and political support of the industry, as well as benchmarking the

    state as compared to peer states and regions. Once this data has been gathered it will be

    possible to test the hypothesis that entertainment is an economical driver for the state that

    is sustainable and worthy of governmental support.

    When measuring return on investment we will consider three main factors;

    amount of investment by the state, amount of permanent jobs created, and yearly

    economic impact for the state. For the entertainment industry, we will analyze data of

    these factors from the last five years. Although eight years of data is available we feel

    that five years of data both gives us a manageable amount of data as well as a large

    enough sample to pinpoint any trends. We will compare this data to similar 5-year data

    from the manufacturing sector.

    In order to measure infrastructure we will not only look at physical production

    facilities but also educational and vocational programs that serve the entertainment

    industry. When examining these resources we will be measuring the ability of the

    content producers to completely produce content within the state from concept through

    final product.

    We also seek to measure public and political support for investment in the

    entertainment industry. Information will be gathered using surveys and focus groups

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    with the goal of discerning whether taxpayers and policy makers feel that this is the best

    use of their resources. Specific analysis will be made between the opinions of those in the

    major film centers of Baton Rouge, Shreveport, and New Orleans as compared to the rest

    of the state.

    Using all of this data, we will attempt to benchmark the industry in Louisiana as

    opposed to peer states and cities. For the film, television and movie sectors, we will

    compare Louisiana to the traditional media centers of New York, Los Angeles, and

    British Colombia. For our benchmark of live performances, we will compare the

    intrastate cities of Baton Rouge, New Orleans, and Lafayette and interstate cities of

    Austin, Houston, and Nashville.

    After completing this study, we will have both qualitative and quantitative

    research as to the sustainability and potential of the entertainment industry within the

    state. We feel that the one million dollars for this study would be a well-spent investment

    that will pay for itself in cost savings from either discontinuing or decreasing support for

    the industry or increased revenue for the state due to a successful entertainment sector.

    Measuring Return on Investment

    Policymakers and taxpayers alike both need to know that the limited resources

    available through tax credits and direct subsidies are being used to their fullest. We

    propose a rigorous study of the return on investment for the entertainment industry to

    evaluate whether the $700 million invested in the industry in just the last decade alone

    has been the best use of tax funds during a difficult budget environment.

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    When evaluating return on investment we will look at three key factors; amount

    of investment made, amount of jobs created, and net economic impact. When evaluating

    the amount of investment made we will exam the two main forms of enticement for

    entertainment producers; local enticement, which are offered individually at the local

    level, and state tax incentives, which most often occur via tax credits offered to

    companies if they meet certain criteria. When examining the amounts of jobs created, we

    want to separate permanent opportunities from those that are short term or temporary in

    nature. In order to measure net economic impact we will calculate tax revenues from

    employment and consumption of local goods and services less any tax credits and

    economic incentives received. A combination of all of these factors taken together will

    give us the best opportunity to measure the actual return on the investment made.

    Amount of Investment

    State Tax Incentives

    Beginning in 2002 Louisiana began to offer tax incentives to attract the motion picture

    industry. The current tax incentive is a 30 percent credit with and additional five percent

    credit for hiring Louisianans. (Development, 2010, pp. 6-8) Additionally in 2007, the

    state began a sound recording investor tax credit, which has resulted in an estimated $21

    million investment to the music production industry on just over $333 thousand in tax

    credits. (Development, 2010, pp. 13,15) In the area of digital media, the state offers a

    Digital Interactive Media Tax Credit (DMTC) as well as direct investment in digital

    production facilities. (Development, 2010, p. 19) The final area in which the state has

    provided financial incentives for the entertainment industry is in the area of live

    performance. Largely in response to the devastation to the live performance, industry by

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    Hurricane Katrina the state began to offer a first of its kind tax incentive program for live

    performances and infrastructure to kick start the recovery of the industry. (Development,

    2010, p. 24) All together, these tax incentives have totaled just over $700 million.

    Local Government Economic Enticement

    While the state has done a complete job of tracking state tax incentives less

    attention has been paid to incentives offered at the local level. Each local government

    has had the autonomy to offer whatever enticements it deems necessary in order to attract

    industries and jobs to their communities. Examples of these enticements include TIF

    funding which has subsidized investment and infrastructure development for the

    entertainment industry as well as direct subsidies to attract studios, production facilities

    and shows to a particular local. While an exhaustive analysis of each city and town in the

    state would be extremely time consuming and expensive we propose that a

    comprehensive study of the state entertainment centers of Baton Rouge, Lafayette, New

    Orleans, and Shreveport will give us a more complete picture of the additional local

    incentives that the media industry has received in order to produce in the state.

    Jobs Created

    One of the major questions to be answered when measuring the return on the

    investment from the Entertainment Industry incentive program is whether the investment

    is actually creating any jobs in both the short-term and the long-term. In order for the

    industry to be successful in the state of Louisiana, it requires that companies build a solid

    permanent workforce comprised of native workers with the skills to drive production.

    Our research will analysis both quantitative numbers of jobs created as well as qualitative

    data on types of jobs created and deficiencies still present.

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    Quantitative Factors:

    How many total jobs have been created in the Entertainment Sector sincethe start of the incentive programs?

    How many of these jobs have been temporary(less than 6 months innature)?

    How many of these jobs have been permanent? How many jobs have been filled by Louisiana natives? What is the average salary of jobs created?

    Qualitative Factors:

    What kinds of jobs have been created? Where are non-native workers coming from? What kinds of jobs are being filled by non-native workers? Why are companies not hiring native workers?

    Research Methods:

    A variety of research methods will be required in order to measure the amount of

    types of jobs created by Entertainment Incentive programs. Employment directly by

    media production companies can be measured by analyzing tax credit applications for

    media productions. Indirect employment such as for related industries such as hotels,

    food service vendors, and facility construction will be harder to measure but will be

    completed by comparing vendor employment size before and after the incentives began.

    Qualitative data will be gathered by surveying media production companies in order to

    gather information about their workforce composition and areas of strength and concern.

    We would like to randomly sample 20% of all production companies, which have

    received tax credits in order to get a diverse data sample, as well as, in the event of

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    companies who have received multiple credits, identifying any trends in employment

    over time.

    Total Economic Impact

    The final factor we will research when measuring return on investment will be the

    Net Economic Impact of the entertainment industry. Three factors that we will consider

    well evaluating economic impact are tax revenues, consumption of local goods, and

    consumption of local services. We feel that these three factors will give us the best

    picture on whether there is a positive effect of the industry or whether there is a neutral or

    even negative net effect on revenue actually generated for state and local governments.

    Quantitative Factors

    How much was each companys state tax liability? How much was spent on local hotels? How much was spent on local dining? How much was spent on local production services? How many local companies were hired? What percentage of each projects budget was spent locally? What was the payroll of native production workers?

    Qualitative Factors

    What goods and services are being purchased locally? What goods and services are being purchased from outside the state? What kind of effect have local businesses seen from the entertainmentindustry?

    Are there services that are available locally but are being purchasedoutside of the state?

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    Research Methods

    Economic impact data will be collected from submitted tax credit applications.

    We will also seek to gather data from local service providers to gain information on

    changes in revenue during the time that the credit has been offered. Additional sources of

    data will include trade associations and local and state tax receipt figures. One way that

    the data could be more easily collected is to incorporate a survey into the tax credit

    application. This method would allow for a high response rate and would require a much

    lower cost than administering a separate survey. Surveys could be completed

    confidentially or not depending on input from vendors and production companies.

    Benchmarking of Return on Investment

    By comparing the return on investment for entertainment industry tax credits to

    the return on investment of other state incentive programs that seek to attract business we

    will be able to get a more complete picture of whether this is the best use of state

    resources. Specifically we would like to benchmark the entertainment industry compared

    to the manufacturing industry. Although other incentives are offered in areas such as

    research, small business, and commercial and residential restoration we feel that the

    entertainment industry and manufacturing industry are the two that most closely match up

    for comparison. By looking at the manufacturing industry as a whole we would like to

    compare incentives offered, jobs created and net economic impact with the goal of

    picking a clear winner in regards to which is a better investment based on economic

    factors. Data would be gathered from 10 manufacturing industry projects, which have

    received tax incentives. While 10 projects only gives us a small snapshot into the

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    industry we believe that taken both individually and as a whole that sample size can give

    us an accurate benchmark comparison for return on investment.

    Infrastructure

    One of the major obstacles to establishing an entertainment industry in the state

    was the absence of both a physical and educational infrastructure that allowed content to

    be completely created and produced within the state. We feel that in order for the

    entertainment industry to become sustainable there must be a movement towards creating

    a substantial physical and intellectual infrastructure base that creates an incentive, outside

    of a monetary one, for content to be produced completely locally.

    Physical Infrastructure

    Physical infrastructure for the media industry includes studios, live performance

    venues, access to necessary resources and materials, as well as access to capital. When

    evaluating physical infrastructure we would attempt to compile a list of all resources that

    are locally available for the entertainments industry. Our major source for data on

    physical infrastructure would be Louisiana Entertainment, which maintains an up to

    date and comprehensive list of resources for the entertainment industry. Other sources of

    data would be local chambers of commerce and business association, which maintain lists

    of available resources.

    Research Questions

    Has there been an increase in physical infrastructure since the start ofincentive programs?

    What infrastructure needs have been completely met?

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    What infrastructure needs still need to be met more fully? What infrastructure needs have not been addressed at all? Is there a significant enough amount of infrastructure to support theindustry if tax incentives were reduced or eliminated?

    Human Infrastructure

    Perhaps even more vital to the sustainability of the industry than physical

    infrastructure is trained entertainment workforce that desires to produce siginificaltly

    local content. Human infrastructure can be divided into three main categories;

    performance, production and vocational trades. Traditionally Louisiana has had a

    sufficient amount of human capital in the vocational trades areas but has struggled to

    develop performance and production capital. In order to evaluate the levels of potential

    for entertainment skill capital we will look at programs being offered at the high school

    and college level.

    High School Programs

    One way to increase the available skilled workforce needed for the industry is

    through implementation of high school programs that emphasize creative arts and

    technical careers. We will sample 30 schools from throughout the state with the goal of

    measuring the availability and size of programs that are available. We intend to take a

    weighted sample that samples more heavily schools located within major entertainment

    centers but also completely sample the state. The survey will seek to answer two

    fundamental questions:

    1. What programs are available to students that closely relate to the mediaindustry?

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    2. What level of interest is there in existing programs and is their support forexpansion?

    College and Vocational Programs

    In order to properly utilize any interest in the industry created at the high school

    level there must be sufficient college and vocational programs that allow students to

    visualize and work towards a career in the entertainment industry. Along with measuring

    what programs are currently available, there also needs to be a measurement of the

    amount of students from these programs who remain in state once they graduate.

    Quantitative Factors

    How many schools currently offer programs geared towards the entertainmentindustry?

    How many students are currently enrolled? How many programs does each school offer? What percentage of students remains in-state after graduation?

    Qualitative Factors

    What programs are currently offered? Are there any partnerships between schools and the entertainment industry? Where are students getting employment? Are different universities offering repetitive programs of study? What other programs would the entertainment industry like to see offered?

    Research Methods

    In order to gather information about the educational offering at the university

    level related to the entertainment industry we will use a combination of surveys and focus

    groups. Our surveys will be distributed to production companies and university

    administrators and will be geared towards gathering mostly quantitative data on the

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    amount of students currently studying industry related courses, the amount of students

    who are placed locally, and the availability of programs for students. Additionally we

    will ask industry respondents on the input for programs that they feel there is a need for.

    Focus groups will be conducted with university students and will be a combination of

    students who are studying industry related coursework and those in outside programs.

    From these focus groups, we hope to discern interest levels for careers in the

    entertainment industry, where students plan to look for employment and what would

    make entering a career in the industry more attractive for students.

    Community Support

    Another factor that we would like to measure when gauging the effectiveness of

    entertainment incentives on the state is the amount of public and political support that the

    initiative has statewide. The key research question that we hope to answer here is, Is

    their widespread support that the entertainment industry is something that the State of

    Louisiana desires and feels is the best use of their tax resources?

    Research Methods

    We hope to gather information from legislatures and local government officials

    with an emailed survey. We feel that this is the most effective and efficient way to reach

    them because there is a finite number that we know that we need to reach, they are

    geographically spread out, and completion rate and any follow-up issues can easily be

    managed with survey software. When designing or survey we are using a Likert Scale of

    1-10, which forces respondents to make a choice positively or negatively. Although we

    will hire a professional survey, instrument designer to design and administer all of our

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    surveys, our sample survey would most likely ask respondents to rate the following types

    of questions.

    Rate the effectiveness of tax and local incentives in attracting the media industryto Louisiana

    Rate the sustainability of the media industry in Louisiana Attraction of the media industry benefits the state as a whole Attraction of the media industry is the best use of taxpayer resources The media industry creates local permanent jobs I would support the continued investment in the media industry in the state of

    Louisiana

    When analyzing the data gathered we would not only look at the data as a whole

    but would look at with potential interest for any differences in responses between

    respondents from areas that have received large influxes of media industry

    participation and those of areas not as closely related to the industry.

    We would like to use focus groups instead of surveys in order to gather the

    opinions of taxpayers as a whole. We feel that focus groups while significantly more

    expensive will allow us to gather the most complete information about taxpayer

    opinions about tax incentives. We would hold nine focus groups of between 10-15

    participants. Four of these focus groups would focus on residents of Baton Rouge,

    Shreveport, Lafayette, and New Orleans, which have been the most active markets for

    those utilizing tax incentives. The remaining five focus groups would meet

    throughout the state to gather the opinion of those outside of the major markets. We

    also feel that this division of focus groups should give us a diverse population sample

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    that is representative of the state as a whole. Focus group participants would be

    selected randomly based on census data. Potential questions would be:

    What is your opinion on the use of tax incentives to attract theentertainment industry to Louisiana?

    Do you feel that a robust entertainment industry benefits the state as awhole?

    Do you feel that entertainment incentives benefit the state as whole andare the best use of our resources?

    What do you think would happen to the entertainment industry if taxincentives were stopped or scaled back?

    Do you support the continued use of incentives to attract the industry tothe state?

    What would you rather the state spend your tax revenue on?The use of focus groups allows for a more open ended discussion of the

    nuances of the incentive system and public opinion about it. In addition, focus

    groups allow you to have a captive audience and to evolve the conversation as the need

    arises.

    Benchmarking

    A final component of our analysis of the tax incentive program will be to attempt

    to benchmark the states incentive program as it compares to states which have offered

    similar incentive programs or which have mature entertainment industries. For film,

    music, and digital media we will attempt to benchmark Louisiana compared to New York

    and Los Angeles. Attempting to find a true comparison for Louisiana within the

    entertainment industry is difficult because although Louisiana does not have the maturing

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    of New York or Los Angeles they have made a much larger and more comprehensive

    attempt at incentives than any other state. We also feel that it is important to benchmark

    Louisiana against industry leaders to allow us to get the most accurate measurement of

    where Louisiana stands as a market competitor.

    In the area of live entertainment we will seek to not only benchmark Louisiana as

    it compares to the outside markets of Austin, Houston, and Nashville but also to

    benchmark internal amongst Baton Rouge, New Orleans, and Lafayette. By doing both

    internal and external benchmarking we will be able to see where the state compares as a

    whole as well as how the various media markets in Louisiana compare against each other.

    Conclusion

    We feel that a comprehensive analysis of the entertainment incentive program

    from a program analysis perspective is a valuable tool that the state can use to make

    decisions going forward for the various incentive programs. Although some may argue

    that there is a much better use for $1 million than another government study, we feel that

    this would be a wise investment for the state. When compared to the millions of dollars

    that have already been committed to the incentive program and the potential for millions

    more to be committed in the coming years having a clear picture of the benefits and

    challenges positions the state to best use its limited resources.

    Bibliography

    Development, O. o. (2010).Building a Permanent Entertainment Economy. Baton

    Rouge: Louisiana Economic Development.

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    Can Louisiana Bethe Creative Capital

    of the South?

    Amount of Return

    on Investment

    Amount of

    Community Support

    Infrastucture

    Available

    Benchmarking of

    Industry

    Return on

    Investment

    Amount of

    Investment

    Local

    Enticement

    State Tax

    Incentive

    Jobs Created

    Temporary

    Construction

    Short Term

    Work

    Permanant

    Native Workers

    Talent

    Production

    Transplanted

    Workers

    Total Economic

    Impact

    Tax Revenue

    Consumption of

    Local Services

    Consumption of

    Local Goods

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    Community

    Support

    General Public

    Within

    EntertainmentCenters

    Interest in

    Industry

    Opinion on

    Return on

    Investment

    Possible

    Alternative Usesof Resources

    Outside

    EntertainmentCenters

    Interest in

    Industry

    Opinion on

    Return on

    Investment

    Possible

    Alternative Usesof Resources

    Political

    Within

    EntertainmentCenters

    Interest in

    Industry

    Opinion on

    Return on

    Investment

    Possible

    Alternative Usesof Resources

    Outside

    EntertainmentCenters

    Interest in

    Industry

    Opinion on

    Return on

    Investment

    Possible

    Alternative Usesof Resources

    Infrastructure

    Physical

    Infrastructure

    Educational

    Infrastructure

    Vocational

    Programs

    Entertainment

    TradesConstruction

    College

    Programs

    Performance

    Programs

    Production

    Programs

    High School

    Programs

    Creative Arts

    Programs

    Vocational

    Programs

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    Market Benchmarking

    Digital Media

    British

    Colombia

    New York

    Los Angeles

    Live

    Entertainment

    Baton Rouge

    New Orleans

    Lafayette

    Austin

    Houston

    Nashville

    Digital Media

    Indicators

    Tax Incentives

    Number of Productions

    Revenue Generated

    Jobs Created

    Available Infrastructure

    Live Entertainment

    Indicators

    Tax and Local Incentives

    Attenance Levels

    Revenue

    Venue Capacity