Jason Glenn Resume.pdf
-
Upload
jason-glenn -
Category
Documents
-
view
219 -
download
0
Transcript of Jason Glenn Resume.pdf
-
8/2/2019 Jason Glenn Resume.pdf
1/2
Jason GlennLevel Design/Game DesignEmail:[email protected]
Portfolio:http://jgtogi.carbonmade.com
12032 Juniette Street, Culver City CA 90230-6232
Cell: (714) 718-9545
ID TECH
Work Experience
Level Design InstructorJune 2011 August 2011 Summer Program
Project: Game Modding - Half Life 2, Unreal Development Kit, Never Winter Nights Toolset
Taught the fundamentals of the several level editorsTaught level design concepts and theories to help the students create better levelsGuided students to create a finished projects
IGNITION ENTERTAINMENT
Level DesignerAugust November 2010 Studio Closed Down
Project: Reich
Editor: Unreal Development Kit
Worked on the initial white box for multiple levels using a heavily modified version of the UnrealDevelopment Kit
Maintained design documentationWorked closely with a diverse group of game designers, level scripters and artists
ARCHON GAMESGame Designer
May 2010- August 2010 Limited Contract
Project: TechnoWizardEditor: Torque 3D
Created and implemented the layouts for several areasHelped design the core systems and found the fun of the gameCollaborated with the team to make a cohesive environment and story
UNITED STATES AIR FORCESenior Airmen - Medical Lab Technician
February 2003 February 2007
Used automated test cases to calibrate a variety of lab equipmentPerformed QA testing for the Microbiology, Hematology, Urinalysis, Clinical Chemistry,
Shipping and Phlebotomy Departments
Kept lab documentation up to date and implemented new procedures to adhere to OSHAregulations
(continued)
mailto:[email protected]:[email protected]://jgtogi.carbonmade.com/http://jgtogi.carbonmade.com/http://jgtogi.carbonmade.com/mailto:[email protected] -
8/2/2019 Jason Glenn Resume.pdf
2/2
Jason GlennEmail:[email protected] /Portfolio:http://jgtogi.carbonmade.com
Engines: Proficient in using Unreal Engine 3 (Unreal Development Kit, GearsDesign Skills
of War), Source (Left 4 Dead, Half Life 2), Torque (TechnoWizard, Masters Lackey), Worldbuilder
(Dawn of War II) The Elder Scrolls Construction Set (Oblivion), Architect (City of Heroes) andAurora (NWN2)
Level Design: BSP construction, terrain, mesh, texturing, effects, system design, optimization,
lighting, sound, AI pathing, level flow, multiplayer map and quest/mission design
Scripting: Proficient with Kismet (Unreal Engine 3), Hammer I/O (Source) and familiarity with C#
Development Software: 3ds Max, Adobe Photoshop, Microsoft Office Suite, Tortoise SVN, Issue
Manager, Audacity and Microsoft Movie Maker Design Documentation: Level Design Docs, Game
Design Docs, Level Assets, Level Maps, Level Concepts/Pitches, Scrum backlogs and task reports
Project:"Tangled Vines and "One Night Bridge" City of Heroes Story ArcsPersonal Projects
Position: Content Designer December 2010- February 2011Editor: Architect Editor
Responsibilities: Designed two story arcs with over two hours of gameplay. Wrote over 9000 words
of story, dialogue and descriptions Created dozens of custom enemies using the City of Heroescostume editor
Project: Bloody Mary,Left 4 Deadcooperative and versus levelPosition: Level Designer July - November 2009
Editor: Left 4 Dead Authoring Tools Beta Engine: Source
Responsibilities: Created 15 minutes of gameplay with interior and exterior areas Placed all propsand actors Created events through entity based scripting
SMU Guildhall, Plano TXEducation
Jan 2008- May 2009
Certificate in Digital Game Development, Specialization in Level Design
Community College of the Air Force
August 2003- June 2007
Associate Degree in Applied Medical Laboratory Sciences
Nikolai Mohilchock Senior Designer The WorkshopReferences
Travis Hawk Level Scripter Ignition Entertainment
Harry Jarvis Producer United Front [email protected]
Allen Tucker Designer and Scripter Liquid Entertainment
Shaun McCarty Game Test Analyst SCEA
Ahmed Abdel-Meguid Game Designer 38 [email protected]
Svea Eppler Associate Designer Griptonite Games
Grady Catterall Instructor ID Tech [email protected]
mailto:[email protected]:[email protected]://jgtogi.carbonmade.com/http://jgtogi.carbonmade.com/mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]://jgtogi.carbonmade.com/mailto:[email protected]