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    Jason GlennLevel Design/Game DesignEmail:[email protected]

    Portfolio:http://jgtogi.carbonmade.com

    12032 Juniette Street, Culver City CA 90230-6232

    Cell: (714) 718-9545

    ID TECH

    Work Experience

    Level Design InstructorJune 2011 August 2011 Summer Program

    Project: Game Modding - Half Life 2, Unreal Development Kit, Never Winter Nights Toolset

    Taught the fundamentals of the several level editorsTaught level design concepts and theories to help the students create better levelsGuided students to create a finished projects

    IGNITION ENTERTAINMENT

    Level DesignerAugust November 2010 Studio Closed Down

    Project: Reich

    Editor: Unreal Development Kit

    Worked on the initial white box for multiple levels using a heavily modified version of the UnrealDevelopment Kit

    Maintained design documentationWorked closely with a diverse group of game designers, level scripters and artists

    ARCHON GAMESGame Designer

    May 2010- August 2010 Limited Contract

    Project: TechnoWizardEditor: Torque 3D

    Created and implemented the layouts for several areasHelped design the core systems and found the fun of the gameCollaborated with the team to make a cohesive environment and story

    UNITED STATES AIR FORCESenior Airmen - Medical Lab Technician

    February 2003 February 2007

    Used automated test cases to calibrate a variety of lab equipmentPerformed QA testing for the Microbiology, Hematology, Urinalysis, Clinical Chemistry,

    Shipping and Phlebotomy Departments

    Kept lab documentation up to date and implemented new procedures to adhere to OSHAregulations

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    Jason GlennEmail:[email protected] /Portfolio:http://jgtogi.carbonmade.com

    Engines: Proficient in using Unreal Engine 3 (Unreal Development Kit, GearsDesign Skills

    of War), Source (Left 4 Dead, Half Life 2), Torque (TechnoWizard, Masters Lackey), Worldbuilder

    (Dawn of War II) The Elder Scrolls Construction Set (Oblivion), Architect (City of Heroes) andAurora (NWN2)

    Level Design: BSP construction, terrain, mesh, texturing, effects, system design, optimization,

    lighting, sound, AI pathing, level flow, multiplayer map and quest/mission design

    Scripting: Proficient with Kismet (Unreal Engine 3), Hammer I/O (Source) and familiarity with C#

    Development Software: 3ds Max, Adobe Photoshop, Microsoft Office Suite, Tortoise SVN, Issue

    Manager, Audacity and Microsoft Movie Maker Design Documentation: Level Design Docs, Game

    Design Docs, Level Assets, Level Maps, Level Concepts/Pitches, Scrum backlogs and task reports

    Project:"Tangled Vines and "One Night Bridge" City of Heroes Story ArcsPersonal Projects

    Position: Content Designer December 2010- February 2011Editor: Architect Editor

    Responsibilities: Designed two story arcs with over two hours of gameplay. Wrote over 9000 words

    of story, dialogue and descriptions Created dozens of custom enemies using the City of Heroescostume editor

    Project: Bloody Mary,Left 4 Deadcooperative and versus levelPosition: Level Designer July - November 2009

    Editor: Left 4 Dead Authoring Tools Beta Engine: Source

    Responsibilities: Created 15 minutes of gameplay with interior and exterior areas Placed all propsand actors Created events through entity based scripting

    SMU Guildhall, Plano TXEducation

    Jan 2008- May 2009

    Certificate in Digital Game Development, Specialization in Level Design

    Community College of the Air Force

    August 2003- June 2007

    Associate Degree in Applied Medical Laboratory Sciences

    Nikolai Mohilchock Senior Designer The WorkshopReferences

    Travis Hawk Level Scripter Ignition Entertainment

    [email protected]

    Harry Jarvis Producer United Front [email protected]

    Allen Tucker Designer and Scripter Liquid Entertainment

    [email protected]

    Shaun McCarty Game Test Analyst SCEA

    [email protected]

    Ahmed Abdel-Meguid Game Designer 38 [email protected]

    Svea Eppler Associate Designer Griptonite Games

    [email protected]

    [email protected]

    Grady Catterall Instructor ID Tech [email protected]

    mailto:[email protected]:[email protected]://jgtogi.carbonmade.com/http://jgtogi.carbonmade.com/mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]://jgtogi.carbonmade.com/mailto:[email protected]