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Sector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course name Multimedia, Animation & Special Effects Seating Capacity 16 Entry Qualification Passed 10 th Standard under 10+2 System NCO CODE Duration 1 Year ( Two Semesters) Additional Course Proposed Animation effects using Flash added Course proposed to be deleted Digital photography shifted to 2 nd semester Structure Practica l Existing 1560 Proposed 1560 Reason Theory Existing 360 Proposed 360 Reason Infrastructure Development Equipment(Existing) Yes New Equipment (Desirable) No Change Instructor Eligibility Existing Degree in Multimedia and Animation from recognized university with one year working experience in the relevant field OR Diploma in Multimedia and Animation with 2 years working experience in the relevant field OR NAC or NTC holder in relevant trades with three years experience Proposed Same as existing one except that candidates with only NAC/ NTC MUST undergo Instructor Training compulsorily Instructional Material Book Availabl e Yes, NIMI Addition al 20 % of the syllabus has changed

Transcript of ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web...

Page 1: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Sector IT amp ITESCoordinator Mr Naresh Chandra DGEampTScheme CTSExisting course name Multimedia Animation amp Special

EffectsSeating Capacity 16Entry Qualification Passed 10th Standard under 10+2

System

NCO CODE Duration 1 Year ( Two Semesters)Additional Course Proposed Animation effects using Flash addedCourse proposed to be deleted Digital photography shifted to 2nd

semester

Structure

Practical Existing 1560Proposed 1560Reason

Theory Existing 360Proposed 360Reason

Infrastructure Development

Equipment(Existing) YesNew Equipment (Desirable)

No Change

Instructor Eligibility Existing Degree in Multimedia and Animation from recognized university with one year working experience in the relevant field OR Diploma in Multimedia and Animation with 2 years working experience in the relevant field OR NAC or NTC holder in relevant trades with three years experience

Proposed Same as existing one except that candidates with only NAC NTC MUST undergo Instructor Training compulsorily

Instructional Material Book Available Yes NIMIAdditional 20 of the syllabus has changed

hence needs to be revisedTeachers manual

Available Yes NIMIAdditional 20 of the syllabus has changed

hence needs to be revisedQuestion bank

Available Yes NIMIAdditional 20 of the syllabus has changed

hence needs to be revisedDistance Learning To be developed Yes

Not required for this course

On-the-job trainingfield workin-house project work including no of hours

Working in any Organisation

Draft Syllabus for the Trade of

DRAFT SYLLABUS FOR THE TRADE OF

Multimedia Animation amp Special Effects (SEMESTER PATTERN)

Under CRAFTSMAN TRAINING SCHEME

SECTOR ndash IT amp ITES

Designed in 2014

Government of IndiaMinistry of Labour amp Employment

DGE amp T

General Information

1 Name of the Trade Multimedia Animation amp Special Effects

2 NCO Code No

3 Entry Qualification Passed 10th Standard under 10+2 System

4 Duration of Course One Year

Job Role After completion of the course the trainee able to

- Take photographs and videos using Digital Camera- Make special effects in photos and videos- Make audio and video movies with multimedia effects- Make animation and special effects

Semester I Duration 6 Months

Week No Trade Practical Trade Theory

1 Visit to various sections of the ITIAccidents and safety hazards Electric safety earthing First AidDemonstration and Operations of Fire extinguishers with mock fire accidentVideo show on pollution control and waste management

Accidents and safety hazards various types of safety symbolsChartsFire Extinguishers Electric safety Advantage earthing and Artificial RespirationGlobal WarmingPollution of environment due to ewastelike junk key board components of computer and other office machineriesWaste recovery facility through interindustry

2-3 Identification of Different types of mother boards expansion of slots (display) different types of cards HDD drive DVD drive installation of different devices CMOS set up partition of HDWorking with MS DOS DOS commands operating floppy discs copying deleting renaming files from hard disk and floppy disks practicing DOS commands formattingDemonstration and hands on booting process Booting computer MS Dos amp WINDOWSMSWINDOWS operating system Different operations of windows systemFamiliarisation with Linux

Definition of Computer History of Computers Characteristics Of Computer System Basic Applications of ComputerBlock Diagram of Computer SystemCentral Processing Unit Keyboard mouse and VDU Other Input Output devices Computer Memory Concept of Hardware and Software Application Software Systems software Programming Languages Representation of DataInformation Concept of Data processing Applications of IECT e-governance Multimedia and Entertainment different buses memory devises storage and retrieval of data concepts f tracks sectors cylinders boot record disk partition FAT system software and application software functions of operating system interpreter compiler and assembler

Familiarisation of MS DOS Windows Linux Unix etc

Programming LanguagesRepresentation of DataInformationConcept of Data processing

4 Software Installation Practice on Installation of Windows XP 7 and 8 LinuxInstallation of MS Office Libre Office Open source and utilities remote control chat voice and video Live CD Operations

Different configurations of Computer system and its peripherals Compatible with different hardwaresoftwareSoftware Installation ndash Pre-installation - Prerequisites Install procedure Rollback or Un-install procedure Tests

Installation of Photoshop Illustrator Flash Maya and 3 DS Max

Post-installation ndash Backup procedure amp specifications Restore procedure Periodical view checkAwareness of IT ndashAct 2000 itsAmendments and Phenomena (T-5)1048576 Provisions of act1048576 Types of offences fines imprisonment1048576 Cyber Crime Cyber LawAwareness of legal aspects of using computers such as copyright patent etc

5-6 InternetOperations browsing downloading messages pictures from internet sending and receiving emails sending attachments of pictures and text information E-chattingSetting of internal Modem and External modem connecting telephone lines through dial-up ISDN and broadband connectionsTesting and trouble shooting of ModemOperating of RoutersSecurity Implementations Troubleshooting of internet connectionShearing Internet connection through LAN to other computersOperating WiFi access pointsmodems setting up of blue tooth and data sharing with mobilesCreating simple VPN implementationVisit to NICother Data centers

InternetOperations and applications of internet Setting of modem connecting dial up connecting ISDN and Broadband connections DTMF telephone system Testing and troubleshooting of ModemRouters

WiFi Blue Tooth and VPN ImplementationIntroduction to Data Centers and applicationsIntroduction to Cloud computing

7 Microsoft EXCEL Practice Excel - creating various worksheets mathematical calculations using different formulae Preparing various types of Graphscharts different Chart options colouring etc Practice on Sorting and Filtering Printing worksheet

Application of spread sheetAdvantages of MS ExcelUse of Microsoft Excel features for creating worksheets with mathematical formulae and graphs

8 Micro Soft Power PointCreating slides designing slides back ground layout styles special effectsEditing text addingdeleting aligning making bold italic and fonts colour textChanging back ground colours and designsCreating auto shapes drawing clip art word art smart art charts tables text

Introduction to some of the most common graphics and image file formats and its restrictions to particular hardwareoperating system platforms Platform independent formats Image formats and incorporation of compression technique for large storage size of Image files Know the difference between Vector Graphics and Raster Graphics

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 2: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Draft Syllabus for the Trade of

DRAFT SYLLABUS FOR THE TRADE OF

Multimedia Animation amp Special Effects (SEMESTER PATTERN)

Under CRAFTSMAN TRAINING SCHEME

SECTOR ndash IT amp ITES

Designed in 2014

Government of IndiaMinistry of Labour amp Employment

DGE amp T

General Information

1 Name of the Trade Multimedia Animation amp Special Effects

2 NCO Code No

3 Entry Qualification Passed 10th Standard under 10+2 System

4 Duration of Course One Year

Job Role After completion of the course the trainee able to

- Take photographs and videos using Digital Camera- Make special effects in photos and videos- Make audio and video movies with multimedia effects- Make animation and special effects

Semester I Duration 6 Months

Week No Trade Practical Trade Theory

1 Visit to various sections of the ITIAccidents and safety hazards Electric safety earthing First AidDemonstration and Operations of Fire extinguishers with mock fire accidentVideo show on pollution control and waste management

Accidents and safety hazards various types of safety symbolsChartsFire Extinguishers Electric safety Advantage earthing and Artificial RespirationGlobal WarmingPollution of environment due to ewastelike junk key board components of computer and other office machineriesWaste recovery facility through interindustry

2-3 Identification of Different types of mother boards expansion of slots (display) different types of cards HDD drive DVD drive installation of different devices CMOS set up partition of HDWorking with MS DOS DOS commands operating floppy discs copying deleting renaming files from hard disk and floppy disks practicing DOS commands formattingDemonstration and hands on booting process Booting computer MS Dos amp WINDOWSMSWINDOWS operating system Different operations of windows systemFamiliarisation with Linux

Definition of Computer History of Computers Characteristics Of Computer System Basic Applications of ComputerBlock Diagram of Computer SystemCentral Processing Unit Keyboard mouse and VDU Other Input Output devices Computer Memory Concept of Hardware and Software Application Software Systems software Programming Languages Representation of DataInformation Concept of Data processing Applications of IECT e-governance Multimedia and Entertainment different buses memory devises storage and retrieval of data concepts f tracks sectors cylinders boot record disk partition FAT system software and application software functions of operating system interpreter compiler and assembler

Familiarisation of MS DOS Windows Linux Unix etc

Programming LanguagesRepresentation of DataInformationConcept of Data processing

4 Software Installation Practice on Installation of Windows XP 7 and 8 LinuxInstallation of MS Office Libre Office Open source and utilities remote control chat voice and video Live CD Operations

Different configurations of Computer system and its peripherals Compatible with different hardwaresoftwareSoftware Installation ndash Pre-installation - Prerequisites Install procedure Rollback or Un-install procedure Tests

Installation of Photoshop Illustrator Flash Maya and 3 DS Max

Post-installation ndash Backup procedure amp specifications Restore procedure Periodical view checkAwareness of IT ndashAct 2000 itsAmendments and Phenomena (T-5)1048576 Provisions of act1048576 Types of offences fines imprisonment1048576 Cyber Crime Cyber LawAwareness of legal aspects of using computers such as copyright patent etc

5-6 InternetOperations browsing downloading messages pictures from internet sending and receiving emails sending attachments of pictures and text information E-chattingSetting of internal Modem and External modem connecting telephone lines through dial-up ISDN and broadband connectionsTesting and trouble shooting of ModemOperating of RoutersSecurity Implementations Troubleshooting of internet connectionShearing Internet connection through LAN to other computersOperating WiFi access pointsmodems setting up of blue tooth and data sharing with mobilesCreating simple VPN implementationVisit to NICother Data centers

InternetOperations and applications of internet Setting of modem connecting dial up connecting ISDN and Broadband connections DTMF telephone system Testing and troubleshooting of ModemRouters

WiFi Blue Tooth and VPN ImplementationIntroduction to Data Centers and applicationsIntroduction to Cloud computing

7 Microsoft EXCEL Practice Excel - creating various worksheets mathematical calculations using different formulae Preparing various types of Graphscharts different Chart options colouring etc Practice on Sorting and Filtering Printing worksheet

Application of spread sheetAdvantages of MS ExcelUse of Microsoft Excel features for creating worksheets with mathematical formulae and graphs

8 Micro Soft Power PointCreating slides designing slides back ground layout styles special effectsEditing text addingdeleting aligning making bold italic and fonts colour textChanging back ground colours and designsCreating auto shapes drawing clip art word art smart art charts tables text

Introduction to some of the most common graphics and image file formats and its restrictions to particular hardwareoperating system platforms Platform independent formats Image formats and incorporation of compression technique for large storage size of Image files Know the difference between Vector Graphics and Raster Graphics

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 3: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

General Information

1 Name of the Trade Multimedia Animation amp Special Effects

2 NCO Code No

3 Entry Qualification Passed 10th Standard under 10+2 System

4 Duration of Course One Year

Job Role After completion of the course the trainee able to

- Take photographs and videos using Digital Camera- Make special effects in photos and videos- Make audio and video movies with multimedia effects- Make animation and special effects

Semester I Duration 6 Months

Week No Trade Practical Trade Theory

1 Visit to various sections of the ITIAccidents and safety hazards Electric safety earthing First AidDemonstration and Operations of Fire extinguishers with mock fire accidentVideo show on pollution control and waste management

Accidents and safety hazards various types of safety symbolsChartsFire Extinguishers Electric safety Advantage earthing and Artificial RespirationGlobal WarmingPollution of environment due to ewastelike junk key board components of computer and other office machineriesWaste recovery facility through interindustry

2-3 Identification of Different types of mother boards expansion of slots (display) different types of cards HDD drive DVD drive installation of different devices CMOS set up partition of HDWorking with MS DOS DOS commands operating floppy discs copying deleting renaming files from hard disk and floppy disks practicing DOS commands formattingDemonstration and hands on booting process Booting computer MS Dos amp WINDOWSMSWINDOWS operating system Different operations of windows systemFamiliarisation with Linux

Definition of Computer History of Computers Characteristics Of Computer System Basic Applications of ComputerBlock Diagram of Computer SystemCentral Processing Unit Keyboard mouse and VDU Other Input Output devices Computer Memory Concept of Hardware and Software Application Software Systems software Programming Languages Representation of DataInformation Concept of Data processing Applications of IECT e-governance Multimedia and Entertainment different buses memory devises storage and retrieval of data concepts f tracks sectors cylinders boot record disk partition FAT system software and application software functions of operating system interpreter compiler and assembler

Familiarisation of MS DOS Windows Linux Unix etc

Programming LanguagesRepresentation of DataInformationConcept of Data processing

4 Software Installation Practice on Installation of Windows XP 7 and 8 LinuxInstallation of MS Office Libre Office Open source and utilities remote control chat voice and video Live CD Operations

Different configurations of Computer system and its peripherals Compatible with different hardwaresoftwareSoftware Installation ndash Pre-installation - Prerequisites Install procedure Rollback or Un-install procedure Tests

Installation of Photoshop Illustrator Flash Maya and 3 DS Max

Post-installation ndash Backup procedure amp specifications Restore procedure Periodical view checkAwareness of IT ndashAct 2000 itsAmendments and Phenomena (T-5)1048576 Provisions of act1048576 Types of offences fines imprisonment1048576 Cyber Crime Cyber LawAwareness of legal aspects of using computers such as copyright patent etc

5-6 InternetOperations browsing downloading messages pictures from internet sending and receiving emails sending attachments of pictures and text information E-chattingSetting of internal Modem and External modem connecting telephone lines through dial-up ISDN and broadband connectionsTesting and trouble shooting of ModemOperating of RoutersSecurity Implementations Troubleshooting of internet connectionShearing Internet connection through LAN to other computersOperating WiFi access pointsmodems setting up of blue tooth and data sharing with mobilesCreating simple VPN implementationVisit to NICother Data centers

InternetOperations and applications of internet Setting of modem connecting dial up connecting ISDN and Broadband connections DTMF telephone system Testing and troubleshooting of ModemRouters

WiFi Blue Tooth and VPN ImplementationIntroduction to Data Centers and applicationsIntroduction to Cloud computing

7 Microsoft EXCEL Practice Excel - creating various worksheets mathematical calculations using different formulae Preparing various types of Graphscharts different Chart options colouring etc Practice on Sorting and Filtering Printing worksheet

Application of spread sheetAdvantages of MS ExcelUse of Microsoft Excel features for creating worksheets with mathematical formulae and graphs

8 Micro Soft Power PointCreating slides designing slides back ground layout styles special effectsEditing text addingdeleting aligning making bold italic and fonts colour textChanging back ground colours and designsCreating auto shapes drawing clip art word art smart art charts tables text

Introduction to some of the most common graphics and image file formats and its restrictions to particular hardwareoperating system platforms Platform independent formats Image formats and incorporation of compression technique for large storage size of Image files Know the difference between Vector Graphics and Raster Graphics

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 4: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Semester I Duration 6 Months

Week No Trade Practical Trade Theory

1 Visit to various sections of the ITIAccidents and safety hazards Electric safety earthing First AidDemonstration and Operations of Fire extinguishers with mock fire accidentVideo show on pollution control and waste management

Accidents and safety hazards various types of safety symbolsChartsFire Extinguishers Electric safety Advantage earthing and Artificial RespirationGlobal WarmingPollution of environment due to ewastelike junk key board components of computer and other office machineriesWaste recovery facility through interindustry

2-3 Identification of Different types of mother boards expansion of slots (display) different types of cards HDD drive DVD drive installation of different devices CMOS set up partition of HDWorking with MS DOS DOS commands operating floppy discs copying deleting renaming files from hard disk and floppy disks practicing DOS commands formattingDemonstration and hands on booting process Booting computer MS Dos amp WINDOWSMSWINDOWS operating system Different operations of windows systemFamiliarisation with Linux

Definition of Computer History of Computers Characteristics Of Computer System Basic Applications of ComputerBlock Diagram of Computer SystemCentral Processing Unit Keyboard mouse and VDU Other Input Output devices Computer Memory Concept of Hardware and Software Application Software Systems software Programming Languages Representation of DataInformation Concept of Data processing Applications of IECT e-governance Multimedia and Entertainment different buses memory devises storage and retrieval of data concepts f tracks sectors cylinders boot record disk partition FAT system software and application software functions of operating system interpreter compiler and assembler

Familiarisation of MS DOS Windows Linux Unix etc

Programming LanguagesRepresentation of DataInformationConcept of Data processing

4 Software Installation Practice on Installation of Windows XP 7 and 8 LinuxInstallation of MS Office Libre Office Open source and utilities remote control chat voice and video Live CD Operations

Different configurations of Computer system and its peripherals Compatible with different hardwaresoftwareSoftware Installation ndash Pre-installation - Prerequisites Install procedure Rollback or Un-install procedure Tests

Installation of Photoshop Illustrator Flash Maya and 3 DS Max

Post-installation ndash Backup procedure amp specifications Restore procedure Periodical view checkAwareness of IT ndashAct 2000 itsAmendments and Phenomena (T-5)1048576 Provisions of act1048576 Types of offences fines imprisonment1048576 Cyber Crime Cyber LawAwareness of legal aspects of using computers such as copyright patent etc

5-6 InternetOperations browsing downloading messages pictures from internet sending and receiving emails sending attachments of pictures and text information E-chattingSetting of internal Modem and External modem connecting telephone lines through dial-up ISDN and broadband connectionsTesting and trouble shooting of ModemOperating of RoutersSecurity Implementations Troubleshooting of internet connectionShearing Internet connection through LAN to other computersOperating WiFi access pointsmodems setting up of blue tooth and data sharing with mobilesCreating simple VPN implementationVisit to NICother Data centers

InternetOperations and applications of internet Setting of modem connecting dial up connecting ISDN and Broadband connections DTMF telephone system Testing and troubleshooting of ModemRouters

WiFi Blue Tooth and VPN ImplementationIntroduction to Data Centers and applicationsIntroduction to Cloud computing

7 Microsoft EXCEL Practice Excel - creating various worksheets mathematical calculations using different formulae Preparing various types of Graphscharts different Chart options colouring etc Practice on Sorting and Filtering Printing worksheet

Application of spread sheetAdvantages of MS ExcelUse of Microsoft Excel features for creating worksheets with mathematical formulae and graphs

8 Micro Soft Power PointCreating slides designing slides back ground layout styles special effectsEditing text addingdeleting aligning making bold italic and fonts colour textChanging back ground colours and designsCreating auto shapes drawing clip art word art smart art charts tables text

Introduction to some of the most common graphics and image file formats and its restrictions to particular hardwareoperating system platforms Platform independent formats Image formats and incorporation of compression technique for large storage size of Image files Know the difference between Vector Graphics and Raster Graphics

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 5: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Installation of Photoshop Illustrator Flash Maya and 3 DS Max

Post-installation ndash Backup procedure amp specifications Restore procedure Periodical view checkAwareness of IT ndashAct 2000 itsAmendments and Phenomena (T-5)1048576 Provisions of act1048576 Types of offences fines imprisonment1048576 Cyber Crime Cyber LawAwareness of legal aspects of using computers such as copyright patent etc

5-6 InternetOperations browsing downloading messages pictures from internet sending and receiving emails sending attachments of pictures and text information E-chattingSetting of internal Modem and External modem connecting telephone lines through dial-up ISDN and broadband connectionsTesting and trouble shooting of ModemOperating of RoutersSecurity Implementations Troubleshooting of internet connectionShearing Internet connection through LAN to other computersOperating WiFi access pointsmodems setting up of blue tooth and data sharing with mobilesCreating simple VPN implementationVisit to NICother Data centers

InternetOperations and applications of internet Setting of modem connecting dial up connecting ISDN and Broadband connections DTMF telephone system Testing and troubleshooting of ModemRouters

WiFi Blue Tooth and VPN ImplementationIntroduction to Data Centers and applicationsIntroduction to Cloud computing

7 Microsoft EXCEL Practice Excel - creating various worksheets mathematical calculations using different formulae Preparing various types of Graphscharts different Chart options colouring etc Practice on Sorting and Filtering Printing worksheet

Application of spread sheetAdvantages of MS ExcelUse of Microsoft Excel features for creating worksheets with mathematical formulae and graphs

8 Micro Soft Power PointCreating slides designing slides back ground layout styles special effectsEditing text addingdeleting aligning making bold italic and fonts colour textChanging back ground colours and designsCreating auto shapes drawing clip art word art smart art charts tables text

Introduction to some of the most common graphics and image file formats and its restrictions to particular hardwareoperating system platforms Platform independent formats Image formats and incorporation of compression technique for large storage size of Image files Know the difference between Vector Graphics and Raster Graphics

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 6: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

boxes images shading and 3-d effectRotating text and pictures text wrapping saving quitting and printing slidesInserting new slides making animation effectsInserting hyperlinks between filesViewing the slides slide transition making sound effects inserting moviesound from external filesGrouping and ungrouping the objects

Know the difference between Screen Graphics and Pixel Graphics Understand the following formats - ai pdf eps svg svgz psd bmp gif jpg pcx pct png raw sct tga tiff vst

9-11 Digital Photography Shoot with StrobesPractice on Strobe lighting to shoot with an increased depth of field To verify faster recharge times than flashes To verify freezing action Verifying Strobe lighting modifiers to shape light Shoot with Continuous Lights (Instead of Strobes)

Verifying the advantages of continuous lighting

- For easy understanding to beginners

- For easy to achieve soft-light - For mixing of video into the shot

Buying a Lighting SetupThe Buying piecemeal vs buying a kit Criteria for selecting lights How many lights do you need How much power do you need Mixing brands

The Components of a Studio Strobe KitMoon lights and flash heads Reflectors and diffusers Lighting stands and booms Power pack or power supplies Sync cable

Getting to Know Your Lights

Handling the lamp or bulb The role of the modeling light Keeping lights cool The master and slave relationship for

Digital PhotographyImplementation of ScannerImage Editing techniquesFundamental conceptsBasic techniquesRetouching techniquesSelection techniqueComposition and design techniquesColour correctionWorking with typeEffects and FiltersProduction

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 7: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

lighting Essential controls

Triggering a LightConnecting the sync cable Using a wireless transmitter Slaving with a speedlight Setting and Testing Your StrobesSetting shutter sync speed Setting an initial aperture and ISO Controlling power output Moving lights (the inverse-square rule) Using a light meter in camera Using an external light meter Test shooting with one light at a time Putting it all together Controlling exposure with power or aperture Refining exposure with ISO Tethering to a laptop Checking the shots on a computer

Modifying Strobe Lights

Modifying strobe lights Bouncing the light with a reflector Bouncing the light with a bounce card Shaping the light with a beauty dish Diffusing the light with an umbrella Diffusing the light with a softbox Focusing the light with a snoot Modeling the light with grids and honeycombs Using flags to restrict the light

Putting Everything into Action

Three-light setup Three-light dramatic portrait Four-light setup

12-14 Adobe PhotoshopPractice simple drawings and paintings painting in pain brushPractice use of Photoshop tools Practiceuse of palettes Draw amp edit with thepencil tools Smoothen the path withsmooth tool Draw with the Paint tool

Draw curve segments Use reshape toolDraw amp edit brushed paths Practice

Adobe PhotoshopDifferent composition of colors The colorsof the visual spectrumEvidence of color theory implementationfrom existing graphics found in print mediaPicture formats

Color use and implementation on the

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 8: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

managing brushes Create brushesCreate a pattern brush Practice usingthe brush libraries Use rulers guides ampgrids

Practice use of selection tools Practicemoving copying and deleting objectsPractice grouping amp ungrouping objectsPractice transforming selected objectsPractice distorting with free transformtool Practice Punking amp BloatingCreate blends Practice using thepathfinder palette Practice working withclipping masks Practice changing vectorGraphics into Bitmap images Practicelinking objects to URLS for Internetpackages

webIntroduction to some of the most commongraphics and image file formats and itsrestrictions to particular hardwareoperatingsystem platforms

Image formats and incorporation ofcompression technique for large storagesize of Image files Creating VectorGraphics

Using tools for publishing artwork on theWeb amp in print Exploring new creativeoptions and producing high quality imagesfor print amp web Creating exceptionalimagery with easier access to filestreamlined web design

Photo re-touching colorful image collagesartistic backgrounds Creation of theoptimized images with roll over effects andimage mapping Special effects on imagesusing Layer masking and Vector masking

15-18 Tools to be Used Adobe IllustratorDrawing 1Fundamental techniques of drawing in pencil charcoal and ink Emphasis is on realistic representation and visualobservationDrawing 2Advanced concept of drawingEmphasis is on design andcomposition and experimentaltechniques in different mediamiddot Creating area textmiddot Applying basic character settingsmiddot Applying basic paragraph settingsmiddot Creating text threadsmiddot Creating text on a pathmiddot Converting text to outlinesUse of selection Toolmiddot Using the basic selection toolsmiddot Using the Magic Wand and the Lassotoolmiddot Selecting objects by attributemiddot Saving and reusing selections

Graphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layers

Advanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of Brushes

Use of MasksUse of Symbols

Application of Filters and Live EffectsAdvanced Test EditingDesigning for the Web

Creation of Blends

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 9: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Appearancesmiddot Targeting objects attributesmiddot Adding multiple attributesmiddot Applying live effectsmiddot Expanding appearancesmiddot Creating graphic stylesGraphics EditingTraditional DesignTraditional and digital applications ofcolor concept and compositionDrawing 1Drawing 2Making SelectionsUnderstanding AppearancesWorking with Groups and Layersmiddot Modifying graphic stylesmiddot Appearance palette settingsmiddot Copying appearanceWorking with Groups and Layersmiddot Defining groupsmiddot Editing groupsmiddot Working with Layersmiddot Layers and object hierarchymiddot Creating template layersmiddot Object group and layer attributesAdvanced Drawing and Editing Pathmiddot Creating Live Paint groupsmiddot Detecting gaps in Live Paint groupsmiddot Path editing with Live Paintmiddot Using Offset Pathmiddot Dividing an object into a gridmiddot Cleaning up errant pathsWorking with Colormiddot Defining swatchesmiddot Creating swatch groups and librariesmiddot Working with gradientsmiddot Working with patternsmiddot Using the Color Guidemiddot Experimenting with colormiddot Finding colors with kulermiddot Modifying color in artworkTransformation and Positioningmiddot Rotating and scaling objectsmiddot Reflecting and skewing objectsmiddot Using the free Transform panelmiddot Aligning objectsDistributing objectsUsing Brushesmiddot Creating a calligraphic brushmiddot Creating a scatter brush

Working with ImagesPerforming Specialized TasksSaving and printing

Working with Other programs

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 10: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

middot Creating an art brushmiddot Creating a pattern brushWorking with Masksmiddot Understanding clipping masksmiddot Using layer clipping masksmiddot Creating opacity masksUsing Symbolsmiddot Defining symbolsmiddot Editing symbolsmiddot Using the symbolism toolsetApplying Filters and Live Effectsmiddot Minding your resolution settingsmiddot Mapping artwork to 3Dobjectsmiddot Using the Transform effectAdvanced Drawing and Path EditingWorking with ColorObject Transformation and PositioningUse of BrushesUse of MasksUse of SymbolsApplication of Filters and Live EffectsAdvanced Test EditingDesigning for the Webmiddot Using the pathfinder effectsmiddot Using the Stylize effectmiddot Using the Scribble effectmiddot Using the Warp effectAdvanced Text Editingmiddot Taking advantage of Open typefontsmiddot Using the Glyphs panelmiddot Wrapping text around objectsmiddot Checking spellingmiddot Using the change cash functionmiddot Setting tabs and leadersmiddot Managing fontsmiddot Dealing with legacy textWeb Designingmiddot Using pixel previewmiddot Specifying web slicingmiddot Optimizing web graphicsmiddot Creating simple animationsCreating Blendsmiddot Creating a basic blendmiddot Using a blend to create an airbrusheffectmiddot Using a blend to create ananimationmiddot Using a blend to evenly distributeWorking with Images

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 11: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

middot Placing imagesmiddot Using the Links panelmiddot The Edit Original workflowmiddot Live Tracemiddot Rasterizing artworkmiddot Object mosaic Creating graphsmiddot Creating a lens flaremiddot Using gradient Meshmiddot Using Envelope Warpsmiddot Using the Liquefy distortion toolsmiddot Saving your Graphics Editing ToolDocumentmiddot Printing your Graphics EditingToolDocumentmiddot Using the Crop Area toolsmiddot Setting up page tilingmiddot Adding XMP metadataExporting programsmiddot Exporting files for use inQuarkXPressCreation of BlendsWorking with ImagesPerforming Specialized TasksSaving and printingWorking with Other programsmiddot Exporting files for use in InDesignmiddot Exporting files for use inWordexcelPowerPointmiddot Exporting files for use in imageEditing Toolmiddot Exporting files for use inAuthoring Toolmiddot Exporting files for use in Specialeffects Toolmiddot Effects (Ps-Ai)middot Preferences

19-21 Video GraphyIntroduction to video cameraPracticing the craft of filmmaking Learning camera anatomy Practicing important settings of camera Practice on focusing using toolsand auto focus Practice on Shooting with shallow depth of field Practice on using neutral density (ND) filters to correct overexposure Practice on gain to artificially brighten

Introduction to video cameraIntroducing the subject for the video shoot Getting Started in VideoLearning the craft of filmmaking Exploring types of video cameras Knowing what to look for in a camera

Camera EssentialsLearning camera anatomy Exploring important camera settings Understanding how to focus

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 12: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

an underexposed shot Practice on Choosing the right shutter speed Practice on color temperature White balancing a shot

Practice on Choosing the right tripod Practice on camera moves and Mastering hand-held shooting

Practice on Audio Essentials- For Five sound rules to live by - Using the types of microphones

for video shooting - Setting up microphones for a video

shoot - Using a boom microphone - Setting proper audio levels

Practicing the lighting essential- Working with lighting instruments - Understanding lighting concepts - Creating a four-point lighting

setup for a scene - Using corrective gels

Using tools to achieve better focus Knowing when to use auto focus Shooting with shallow depth of field Understanding exposure Using neutral density (ND) filters to correct overexposure Using gain to artificially brighten an underexposed shot Choosing the right shutter speed Understanding color temperature White balancing a shot

Moving the CameraChoosing the right tripod Understanding camera moves Mastering hand-held shooting

Audio EssentialsFive sound rules to live by Understanding the types of microphones for video shooting Setting up microphones for a video shoot Using a boom microphone Setting proper audio levels

Lighting EssentialsWorking with lighting instruments Understanding lighting concepts Creating a four-point lighting setup for a scene Using corrective gels

22-24 Project work on Designing multi media application 25 Revision26 Semester Examination

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 13: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Semester II Duration 6 Months

Week No Practical Theory

1-3 Introduction to NueandoMultimedia ndashAudioPractice sound Recording in differentchannels ndash Mono-stereo Practice soundediting and giving special effects Usevarious formats of sound files Carryoutconversion of analog audio to digitalaudio Practice Frequency managementPractice distorting recorded audio usingEffects

Multimedia ndashVideoGet acquainted with the arrangement ofdifferent Tool Bars Panels Tools andView Ports Draw and visualize simpleobjects in terms of Top View Front View and Side View Create simple objectsPractice Moving Rotating and Scalingobjects Practice changing dimensions of objects using modifiers Create different objects using Standard Primitives andExtended Primitives Make shapesrenderable and create splines Practicemanipulation of the shape of the modelusing Compound Objects Practiceapplication of Lathe Option for creatingsymmetrical objects

Apply animation to the models createdso far Practice modeling of real worldobjects through LPM using EditableMesh and Editable Poly Convert amodel to an editable mesh and workingwith Extrude and bevel options

MULTIMEDIA ndashAudioSound recording basics various formats of sound files converting analog audio todigital audio Digital audio editors thatinclude powerful audio processing toolseffects for recording and manipulatingaudio Edit files nondestructively down tothe sample level with extreme speed andaccuracy

Multimedia ndashVideoIntroduction to the concept of 3DOrthographic and Perspective viewsCreating basic objects in 3D Introductionto command panel

Working with ldquoPropertiesrdquo of 3D objectsEditing 3D objects using modifiersElements of View Port controller Creatingobjects with Standard Primitives andExtended Primitives Creating objectsusing ldquoShapesrdquo panel Re-shaping ofobjects using Compound Objects likeBoolean Terrain and Loft Creatingsymmetrical objects using Lathe optionSimple Animation of basic objectsIntroduction to Particle Systems

Low Polygon Modeling

4-6 Introduction to Adobe Premier ProjectPractice on Project settings - Preference settings Asset Management Sequences amp Clips Offline On-line Clips

Practice on Managing Clips - The Project panel Views The preview area Organizing clips and bins Duplicating

Introduction to Adobe Premier ProjectCreating a SequenceEditing in the TimelineRefining the sequenceTransitionsAudioTilesEffects

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 14: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

and copying clips Renaming clips Finding clips(search function) Interpreting Footage Unlinking and Re-linking Media

Practice on Project Manager

Practice on Monitor Panels - Viewing Clips Playback Controls Audio Clips Cuing Clips Time Ruler Controls Safe Zones Display Mode Wave form and Vectorscope

Practice on Options - The Reference Monitor Ganging source and ProgramMonitor

Practice on Creating a Sequence - Editing Methods In And Out Points Sub Clips Source And Target Tracks Overlay And Insert Edits Adding Clips By Dragging 3 And 4 Point Edits Lift And Extract Storyboard Editing Multiple And Nested Sequences

Practice on Editing in the Timeline - The Time Ruler Adding Deleting and Renaming Tracks Markers Selecting Splitting Clips Speed Duration and Reverse

Practice on Multicam Editing Synchronizing Clip Replace ClipsRefining the sequence Snapping Trimming Methods Trimming Clips Ripple Roll Slip And Slide Edits The Trim Panel Split Edits (L And J Cuts)Transitions The Effects Panel Understanding Transitions Applying A Transitions Editing A Transitions

Practice on Audio - The audio mixer Recording with the audio mixer Fading panning and balancing Effects Corrective measures Routing tracks

Practice on Titles - Creating a title Text paths Roll and crawl titles Text configuration Effects Effect Types Effect Properties The Effects Control

Output

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 15: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Panel Key framing Motion Effects Opacity and Volume Lighting Effects Timewarp (pixel motion Blending)

Practice on Special effect Tool and Premiere Output Creating DVDs - Blu-Ray SWF and FLV Files

Practice on Media Encoder - DVD Makers Using Clip Notes

7-8 Introduction to Adobe After EffectsPractice on User interfaceCreating and using compositionsPractice on Key framing and using time linePractice on Looping animationPractice on Editing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsPractice on Animate 3D transformationsInclude a common loop soundPractice on simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

Introduction to Adobe After EffectsSpecial effect TechniquesIntroductionUser interfaceCreating and using compositionsKey framing and using time lineLooping animationEditing motion pathCreating the arrivals Bound EffectsSimulation between Authoring Tool ampSpecial effects ToolApplying filter effects and mask tocomponentsAnimate 3D transformationsInclude a common loop soundUse of simple scripting in special effectToolRotoscoping Chroma 2D amp 3D tracingGreenBlue screen techniqueshootingColour Correction

9-12 Introduction to FlashPractice on Tool Features User interface Image Editing Tool and Graphics Editing Tool integration Authoring Tool Video Technology UI components

Practice on Creating and Importing Graphics Assets Working with different graphic

Practice on formats - Importing bitmap graphics Working with layers and layer folder Using the drawing tools Using object and merge drawing Working with the color panels Creating and using Graphic symbols Using the Library panel

Practice on Text Effectively- Text tool

Introduction to FlashAbout Flash and General overview ndash Stage and Work area of Flash using guides grid amp rulers Using frames and key frames Working with time line Using layers ndash to create a layer to create a layer folder to show or hide a layer or folder to view the contents of the layer as outlines to change the layer height in the timeline to change the order of the layers or folders Using Guide layers Drawing in Flash ndash to raw with a pencil tool to paint with a brush tool to draw with pen tool Using colors in Flash to use a gradient fill Importing Artwork Video and Audio Different file formats in Video amp Audio

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 16: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Adding and formatting static text Changing font rendering methods Adding input text fields Embedding fonts in input text fields Using for best practices

Practice on Creation of Animations - Working with the timeline Using key frames blanks key frames and frames Creating motion tweens Creating shape tweens Creating transition effects Using animation best practices

Practice on Basic Action Script - Using Script Assist Adding actions to a frame Creating and using Button symbols

Flash Compatible Audio amp Video file formats

13-16 Introduction to 3ds MAXPractice on creating projects andscenesPractice on Transform tool basics Pivot points Grouping and parenting Modeling with primitivesPractice on User Interface - Setting up project Viewspanels Hotbox Viewing Geometry Channel Box Layer Box Attributes Editor QWERTY Navigation Working with the camera Over view of MEL Outliner Hyper graph Grouping parenting Shelf Marking Menus

Practice on Modeling ndash Curve Toolssnapping Revolving History Duplicating Working with NURBS Detaching surfaces GroupingDuplicating Working with polygons Subdivisional surfaces Split polygon Tool Lofting Extruding

Practice on MODELING

Practice on POLYGON TOOLSPractice on WITH PROXYPractice on NORMALS Lighting RenderingPractice on Hyper shade Materials Apply Materials Making Shader Networks Combining Ramps Layered Textures Intro to lights Making Bump Maps Working with Shadows UV

Introduction to 3ds Max3D Animation TechniquesFundamentals amp conceptsUser Interface

ModelingLighting RendingCharacter Setup amp AnimationDynamics

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 17: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Mapping Specular Maps Paints FX Render View Camera Settings Render Globals TOON SHADER

17-20 Introduction to MAYAPractice on navigation with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Practice on Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

Practice on NURBS ModelingNURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Practice on Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Practice on using Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

Practice on RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to scene Batch rendering

Introduction to mayaNavigating with view port view port menu forms and grids selecting objects move rotate and scale manipulating pivote channel box attributed editor Marking menu

Polygon modeling Ploygon components soft selection extrude tools extruding curves polygon vevels subdivide surface character body

NURBS ModelingIntroduction to NURBS NURBS primitive NURBS carv tools Text creations NURBS revolve NURBS loft NURBS extrude NURBS planner

Organising Maya scene out liner group object hierarchies duplicating objects hypergraph hideshow object players

Materials

Render Material basics of material applying of maps BIP map picture hyper shade mental ray material bump mapping ramp shader 3d paint toolsAnimation time line animation adjusting key editing key graph editor dope sheet break down keys path animation play blast constrains animation cycles adding sound

RenderingLights depth map shadow raterace shadows basics of camera depth of field mental ray software rendering reflection and refraction IPR rendering lighting to sceneBatch rendering

21-24 Designing of Web based Multimedia software Project work in industryorganisation

25 Revision26 Semester Examination

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 18: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

Tool amp Equipment for a batch of 16 trainees

SlNo Name of the items Quantity

1 Server for LAN ndash As RequiredLatest 3264 bit processor or Higher with PCI Express Video Card4GB VRAM4 GB RAM expandable19 TFT Keyboard Mouse DVD OR BLU-RAY WRITER with latestPaper license of OS - Server EditionInternet Antivirus Total Security - Server Edition amp UPS for PowerBack up

1 No

2 WORKSTATION FOR MULTIMEDIA i700 (i7) PROCESSOR or Quad core or Higher8 GB RAM1 Terabyte HDD22 TFT Monitor101 DVD OR BLU-RAY WRITERKEYBORDINTERNETUSB Optical Mouse USB Keyboard with latest license of OS

2 Nos

3 WORKSTATIONNODES 2nd Generation Core i3 Processor orEquivalent and above with major minimum features as below 1) 3264 Bit Processor (306 GHz or Higher4 MB 4-Core) or Higher2) Network Card Integrated Gigabit Ethernet(101001000)3) RAM 2 GB 4 GB DDR3 or Higher4) 320 GB 500 GB HDD or Higher5) 19rsquorsquo TFT Monitor Higher6) DVD Writer7) PS2 USB KeyBoard USBOptical Mouse with latest PaperLicensed Operating System OEM Pack(Preloaded)ProfessionalUltimate Edition with Internet Facility

8 Nos

4 500 VA or higher off ndash line UPS FOR NODES 10 Nos5 COLOUR LASER PRINTER 1 No6 Network MONOCHROME LASER PRINTER 1 No7 OPTICAL SCANNER (DESK TOP TYPE) 1 No8 WEB CAM (DIGITAL CAMERA) 1 No9 DVD OR BLU-RAY WRITER 2 Nos10 Standalone HARD DISKS 4 Nos11 Network Interface Card (Ethernet Card 101001000 Mbps) 4 Nos12 Fire extinguisher 1 No13 Vacuum Cleaner (For IT amp ITES Sector) 1 No14 LCD DLP projector 1 No15 24 port Switch Router 1 Each16 500 VA or higher off ndash line UPS FOR NODES and server 11 Nos17 Air Conditioner 15 ton 2 Nos18 Modem (Internal amp External) 2 Nos19 Broad Band connection 1 No20 Telephone Line 1 No

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided

Page 19: ites.atichennai.org.inites.atichennai.org.in/mediawiki116/images/3/3e/MSE_ASCIF.doc  · Web viewSector IT & ITES Coordinator Mr. Naresh Chandra, DGE&T Scheme CTS Existing course

21 CD DVD Writer 2 nos 2 Nos22 Room temperature thermometer 1 No23 Scanner 1 No24 Digital Still SLR Camera 1 No25 Digital Video Camera 1 No

SOFTWARE1 Windows XPvista8 Network Support with 10 User license

professionalacademic edition1 No

2 MS Office latest version Open Office 10 user license professionalacademic edition (along with MS access and MS Front page)

1 No

4 Anti Virus Latest version Total Security software with (10 User License)

1 No

5 Adobe Photoshop (academic edition with 10 user license) 1 No6 3D STUDIO Max (academic edition with 10 user license) 1 No7 Maya (academic edition with 10 user license) 1 No8 Adobe Flash (academic edition with 10 user license) 1 No9 Adobe Illustrator (academic edition with 10 user license) 1 No10 Sound Forge (academic edition with 10 user license) 1 No11 Adobe Studio Suite (academic edition with 10 user license) 1 No12 After Effects (academic edition with 10 user license) 1 No

FURNITURE1 Computer Tables 9 Nos2 Printer Tables 3 Nos3 Instructor Table 1 No4 Instructorrsquos Chair 1 No5 Straight back revolving amp adjustable chairs (Computer Chairs ) 16 Nos6 Steel cupboards drawer type 3 Nos7 Cabinet with drawer 2 Nos8 Pigeon hole cabinet -16 compartments 1 No9 Steel almirah big size 1 No10 Steel almirah small size 2 Nos11 Class room chairs with writing pad moulded type 16 Nos

Trainee Tool Kit1 Screwdriver Set of min 5 bits (Combination of star amp minus) + 1

ext rod1 Set

2 Crimping Tool for BNC and RJ-45 connectors 1 No Each3 Punching Tool 1 No

Note 1 All Software should be Network Version2 Some of Course Related CBTs can be purchased (Optional)NOTE- LATEST VERSION OF HARDWARE AND SOFTWARE should be

provided