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    Posted by leopedrini Sunday, February 05, 2012 10:06:00 AM Categories: Course

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    So far so good Like promised, lets start our journey about IP

    networking in the telecom context from the ceiling and going down. So

    lets understand what the heck is an application.

    Note: My blog Smolka et Catervarii(portuguese-only content for the moment)

    Technically we call an application any program that runs under control and taking advantage of the

    services of the operating system. Thats a fairly reasonable definition for our purposes, since allnetworking architectures are devised to allow communication between applications, not people. Each

    application has its own way of human-machine interaction handling (if it exists at all). Were not

    concerned with this here. All we want to explain is how applications can reliably exchange data among

    them.

    And here we arrive at the first paradigm-breaking aspect of the change from the circuit-switching-based

    plain old telephony service (POTS) and the IP-packet-switching-based next-generation network (NGN).

    POTS networks are organized in such a way that youve got dumb (and reasonably cheap) user terminals

    connected through a smart (and very, very expensive) network. Everytime the user wants to use network

    services and for a very longtime thered be only one: telephony he/she has to ask the network for it.

    By means of sound-based network-to-user signaling and key-pressing user-to-network signaling (seeDTMFand ITU-T recommendation Q.23 and Q.24) the user says I want to talk with this user, and the

    network makes the arrangements to provide the end-to end circuit which the communicating parties will

    use.

    IP-based networks, of which the Internet is the major example, were built assuming the user terminals are

    smart (and not overwhelmingly expensive) and the network doesnt have to have more smartness than

    necessary to perform a single function: take the data packets from one side to the other with reasonable

    reliability. All the aspects of communication that telephony engineers are used to name as call-control

    are negotiated directly between user applications. This is the function of the so-called application-layer

    protocols.

    So we have, so to speak, two different philosophies to handle the call control (which is another way to

    say session control): the network-in-the-middle approach, and the end-to-end principle. The schematic

    call-flow diagrams below give an example of the differences between them.

    IP Packet switching in Telecom - Part 2

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    December, 2010 (2)

    Generally speaking there are two ways of application interaction, both widely used: peer-to-peer and

    client-server. On peer-to- peer sessions the communicating parties have the same status, and any of them

    can request or offer services to the other. Client-server sessions, on the other hand, have a clear role

    distinction between the parties: one requests services (the client) and the other fulfill the services

    requests (the server).

    Most of Internet applications use the client-server model, and that goes quite well with the end-to-end

    principle. Otherwise NGN telecommunication services go both ways. Theres services that are a clear fit to

    the client-server model, like video or audio streaming, and theres services that use peer-to-peer, like

    voice and video telephony (by the way, videoconferencing can go both ways).

    This and a few other issues (security, mostly) forced NGN call-control architecture to use client-server

    interactions for signaling, and peer-to-peer or client-server for data exchange, according to service

    characteristics. The diagram below is an example of this.

    The packet routers between the elements are not shown. And this picture is a gross oversimplification of

    NGN architecture. I will not go into details about this, but if you want to get a more rigorous approach tothis subject I recommend you strt reading ITU-T recommendations Y.2001 General overview of NGNand

    Y.2011 General principles and general reference model for Next Generation Networks .

    Roughly speaking, the AAA (authentication, authorization and accounting) server role goes to the IP

    Multimedia Subsystem (IMS), which was initially standardized by 3GPP/ETSI (see ETSI TS 123 228 V9.4.0

    IP Multimedia Subsystem), and later adopted by ITU (recommendation Y.2021 IMS for Next Generation

    Networks). Actually it does much more than simply AAA functions. Its the entry door to all NGN signaling

    which are based on Session Initiation Protocol SIP, and Session Description Protocol SDP (see ETSI TS

    124 229 V9.10.2 IP multimedia call control protocol based on SIP and SDP ; IETF RFC 3261 SIP: Session

    Initiation Protocol; and IETF RFC 4566 SDP: Session Description Protocol).

    On the next part of this article series well take a closer and more formal look at IMS, SIP and SDP.

    Hope itll be soon.Auf wiedersehen.

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