Introduction to the Soundtrack. Soundtrack - (aka Composite Soundtrack) The sound accompanying a...
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Transcript of Introduction to the Soundtrack. Soundtrack - (aka Composite Soundtrack) The sound accompanying a...
Introduction to the Soundtrack
Soundtrack - (aka Composite Soundtrack)
The sound accompanying a visual medium such as motion picture, television program,
commercial or videogame.
Divided into three main areas
- Dialogue (DIA)
- Music (MX)
- Sound Effects (SFX)
Soundtrack
Dialog
4 Categories of Dialog
Sync Line: A line of dialog that is seen spoken by an actor or actress
Wild Line: A line of dialog that is spoken but that actor/actress’s lip movements can’t be seen
Walla: Crowd/Group vocalizations
Voice Over: A narrator or announcer speak lines directly to the viewer (ex. James Earl Jones)
Dialog
Sources of Dialog
Production Dialog: The actors’ spoken lines recorded during filming. This is also called SOT (sound on tape)
ADR (Automated Dialog Replacement): The actor watches himself/herself on a screen and re-reads the lines to a recorder. This is also called “looping”.
Sound Effects
3 Categories of Sound Effects
Ambiences (aka backgrounds or room tones): Tracks recorded at the location of filming of the general sounds within the particular acoustic space.
Examples: Office interiors, street noise, oceans, birds, car interiors, etc.
Hard Effects: Sounds that appear synced with an event on screen.
Examples: door slams, weapons firing, cars driving by
Soft Effects: Sounds that are not synced with an on screen event (similar to wild lines)
Sound Effects
Sources of Sound Effects
Location Sound: Recordings made during production
Sound Effect Libraries: Collections of commercially recorded sounds that are edited and categorized.
Examples: Sound Ideas, Sound Bakery
Foley: The process of recording sound effects live in sync to the action on screen. Examples: footsteps, clothing movement, prop handling.
Field Recording: The process of recording sounds effects in the world outside the studio.
Sound Design: The process of custom creating sounds for a project. Often sounds that do not occur in nature, or may be impossible to record.
Music
Categories of Music
Underscore: Music that provides the emotional enhancement. Actors/Actresses do not hear it (aka non-diegetic).
Source Music: Any music which seems to have its origin within a scene (aka diegetic).
Song Score: Music that is sung by actors where the lyrics are an essential part of
the plot (ie - a musical).
Music
Sources of Music
Original Score: Music composed and recorded specifically for the production.
Licensed Tracks: Existing music that is negotiated to be used in the production.